} // Save internal static ConstantInt32ArrayHandle AsHandle(ConstantInt32Array record) { if (record == null) { return new ConstantInt32ArrayHandle(0); } else { return record.Handle; } } // AsHandle
} // Write public static void Write(this NativeWriter writer, ConstantInt32Array record) { if (record != null) writer.WriteUnsigned((uint)record.Handle.Offset); else writer.WriteUnsigned(0); } // Write