public void Pay_IfValidCost_ShouldDecreaseTheResources() { var unit = new MockedUnit(1234, "Ivan"); var initialResources = unit.Resources; var cost = new Resources(); unit.Pay(cost); var resultResources = unit.Resources; Assert.IsTrue(initialResources==resultResources); }
public void Pay_ShouldDecreaseResourcesAmountOfTheOwnerByCostAmount() { // Arrange var mimi = new Unit(1, "Mimi"); mimi.Resources.BronzeCoins = 25; mimi.Resources.SilverCoins = 50; mimi.Resources.GoldCoins = 100; var cost = new Resources(5, 7, 60); // Act mimi.Pay(cost); // Assert Assert.AreEqual(20, mimi.Resources.BronzeCoins); Assert.AreEqual(43, mimi.Resources.SilverCoins); Assert.AreEqual(40, mimi.Resources.GoldCoins); }
public void CollectProfits_ShouldIncreaseOwnerResourses_ByTotalAmountGeneratedFromTeleportStationsInHisPossession() { // Arrange IEnumerable<ITeleportStation> teleportStations = new List<ITeleportStation>(); var owner = new BusinessOwner(12, "Ivan", teleportStations); owner.Resources.Clear(); var payment = new Resources(20,30,40); owner.Resources.Add(payment); // Act owner.CollectProfits(); // Assert Assert.AreEqual(20, owner.Resources.BronzeCoins); Assert.AreEqual(30, owner.Resources.SilverCoins); Assert.AreEqual(40, owner.Resources.GoldCoins); }
public void Pay_ShouldReturnResourceObjectWithTheAmountOfResourcesInTheCostObject() { // Arrange var mimi = new Unit(1, "Mimi"); mimi.Resources.BronzeCoins = 25; mimi.Resources.SilverCoins = 50; mimi.Resources.GoldCoins = 100; var cost = new Resources(5, 7, 60); // Act var returnObject = mimi.Pay(cost); // Assert Assert.IsInstanceOf<Resources>(returnObject); Assert.AreEqual(cost.BronzeCoins, returnObject.BronzeCoins); Assert.AreEqual(cost.SilverCoins, returnObject.SilverCoins); Assert.AreEqual(cost.GoldCoins, returnObject.GoldCoins); }