void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.UserControl = ((InterfazWPF.ContenedorToolbox)(target)); return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this.rtg_contenedor = ((System.Windows.Shapes.Rectangle)(target)); return; case 4: this.pnl_elementos = ((System.Windows.Controls.WrapPanel)(target)); return; case 5: this.txt_seleccionadoSistema = ((System.Windows.Controls.TextBlock)(target)); return; case 6: this.txt_seleccionadoOpciones = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 5 "..\..\..\AdministracionSistema\Principal.xaml" ((InterfazWPF.AdministracionSistema.Principal)(target)).SizeChanged += new System.Windows.SizeChangedEventHandler(this.Window_SizeChanged_1); #line default #line hidden #line 5 "..\..\..\AdministracionSistema\Principal.xaml" ((InterfazWPF.AdministracionSistema.Principal)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.Window_Closing); #line default #line hidden return; case 2: this.salioToolBox_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 3: this.entroAMenu_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 4: this.salioAMenu_BeginStoryboard = ((System.Windows.Media.Animation.BeginStoryboard)(target)); return; case 5: this.img_fondo = ((System.Windows.Controls.Image)(target)); return; case 6: this.contenedorVentanas = ((InterfazWPF.ContenedorVentanas)(target)); return; case 7: this.menu = ((InterfazWPF.Menu)(target)); return; case 8: this.contenedorToolbox = ((InterfazWPF.ContenedorToolbox)(target)); return; case 9: this.contenedorToolbox_Sistema = ((InterfazWPF.ContenedorToolbox)(target)); return; case 10: this.barraMarcadores = ((InterfazWPF.BarraMarcadores)(target)); return; } this._contentLoaded = true; }