void OpenGui(string path) { Project = new Project(this); Project.Open(path); Project.UiData.ResourceManager.LoadResourceFile( Project.UiData.DataResolve(@"ships\rheinland\rh_playerships.mat")); Project.UiData.ResourceManager.LoadResourceFile( Project.UiData.DataResolve(@"ships\liberty\li_playerships.mat")); recentFiles.FileOpened(path); resourceEditor = new ResourceWindow(this, Project.UiData); resourceEditor.IsOpen = true; projectWindow = new ProjectWindow(Project.XmlFolder, this); projectWindow.IsOpen = true; tabs.Add(new StylesheetEditor(Project.XmlFolder, Project.XmlLoader, Project.UiData)); TestApi._Infocard = Project.TestingInfocard; }
void NewGui(string folder) { UiData = new UiData(); UiData.FlDirectory = folder; UiData.ResourceManager = new GameResourceManager(this); UiData.FileSystem = FileSystem.FromFolder(folder); UiData.Fonts = Fonts; var flIni = new FreelancerIni(UiData.FileSystem); if (flIni.XInterfacePath != null) { XmlFolder = UiData.FileSystem.Resolve(flIni.XInterfacePath); if (!UiData.FileSystem.FileExists(Path.Combine(flIni.XInterfacePath, "resources.xml"))) { WriteBlankFiles(); } } else { var dataPath = UiData.FileSystem.Resolve(flIni.DataPath); XmlFolder = Path.Combine(dataPath, "XmlUi"); Directory.CreateDirectory(XmlFolder); WriteBlankFiles(); var flIniPath = UiData.FileSystem.Resolve("EXE\\freelancer.ini"); var flIniText = File.ReadAllText(flIniPath); File.WriteAllText(flIniPath, $"{flIniText}\n\n[Extended]\nxinterface = XmlUi"); } UiData.OpenFolder(flIni.XInterfacePath); try { var navbarIni = new LibreLancer.Data.BaseNavBarIni(UiData.FileSystem); UiData.NavbarIcons = navbarIni.Navbar; } catch (Exception) { UiData.NavbarIcons = null; } try { var hud = new HudIni(); hud.AddIni(flIni.HudPath, UiData.FileSystem); var maneuvers = new List <Maneuver>(); var p = flIni.DataPath.Replace('\\', Path.DirectorySeparatorChar); foreach (var m in hud.Maneuvers) { maneuvers.Add(new Maneuver() { Action = m.Action, ActiveModel = Path.Combine(p, m.ActiveModel), InactiveModel = Path.Combine(p, m.InactiveModel) }); } TestApi.ManeuverData = maneuvers.ToArray(); } catch (Exception) { TestApi.ManeuverData = null; } if (flIni.JsonResources != null) { UiData.Infocards = new InfocardManager(flIni.JsonResources.Item1, flIni.JsonResources.Item2); } else if (flIni.Resources != null) { UiData.Infocards = new InfocardManager(flIni.Resources); } Fonts.LoadFontsFromIni(flIni, UiData.FileSystem); UiData.DataPath = flIni.DataPath; resourceEditor = new ResourceWindow(this, UiData); resourceEditor.IsOpen = true; projectWindow = new ProjectWindow(XmlFolder, this); projectWindow.IsOpen = true; tabs.Add(new StylesheetEditor(XmlFolder, UiData)); }