public ViewUI(WindowUI window, Vector2f initPos) { _window = window; _view = new View(new Vector2f(500, 500), new Vector2f(500, 500)); _view.Center = initPos; _x = 0; _y = 0; }
public AnimationsManager(WindowUI window, SpritesManager spritesManager) { _window = window; _animationList = new Dictionary <string, List <string> >(); }