示例#1
0
        protected virtual void Awake()
        {
            // Initialize variable
            this.myTransform = transform;
            this.body        = this.myTransform.Find("Body");

            this.status = new InteractiveStatus(PhysicalStateEntity.neutral, new Void());

            if (!this.body)
            {
                Debug.LogWarning("WARNING : This entity does not have a \"Body\". Is this wanted ?", this.myTransform);
            }
        }
示例#2
0
 public virtual void InteractWith(InteractiveStatus s, PhysicalInteractionEntity i)
 {
 }