public override void LoadContent() { // Create container _serviceContainer = new ServiceContainer(ScreenManager.ContentManager, ScreenManager.GraphicsDevice); _serviceContainer.Camera = Camera2D; // Prepare services we need RegisterServices(); UiManager.Load(""); UiManager.Load(@"Content\UI\game\index.html"); UiManager.OnLoadCompleted += OnLoadCompleted; base.LoadContent(); }
public override void LoadContent() { ServiceContainer = new ServiceContainer(ScreenManager.ContentManager, ScreenManager.GraphicsDevice); base.LoadContent(); }