示例#1
0
 public FPSCamera(PhysicsObject Object)
     : base()
 {
     PhysicsObject = Object;
 }
示例#2
0
 public PhysicsActor(Model Model, PhysicsObject PhysicsObject, GameScreen Parent)
     : base(Model, PhysicsObject.Position, Parent)
 {
     this.PhysicsObject = PhysicsObject;
 }
示例#3
0
 public FPSCamera(PhysicsObject Object, GameScreen Parent)
     : base(Parent)
 {
     PhysicsObject = Object;
 }
示例#4
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 public PhysicsActor(Model Model, PhysicsObject PhysicsObject)
     : base(Model, PhysicsObject.Position)
 {
     this.PhysicsObject = PhysicsObject;
 }