static void Main(string[] args)
        {
            //Couch couchOne = new Couch(2, 1500, "blue");
            //couchOne.CostSeat();


            //Ottoman ottomanOne = new Ottoman(250, 2500, true);
            //ottomanOne.UpholsteredCost();

            //Wizard wizardOne = new Wizard(true);

            //HogwartsStudent longbottom = new HogwartsStudent(7);

            //DeathEater malfoy = new DeathEater();

            //wizardOne.MakeMagic(); //don't need/use console.writeline
            //longbottom.MakeMagic();
            //malfoy.MakeMagic();

            //StandardMembership gymMember1 = new StandardMembership(100);
            //VIPMembership gymMember2 = new VIPMembership();

            //gymMember1.Activate();
            //gymMember2.Activate();

            Microwave  microwave1  = new Microwave(1000, "Samsung");
            Dishwasher dishwasher1 = new Dishwasher(0, true);

            microwave1.Work();
            dishwasher1.Work();
        }
        static void Main(string[] args)
        {
            //StandardMembership gymMembership1 = new StandardMembership(100);
            //VIPMembership gymMembership2 = new VIPMembership();

            //gymMembership1.Activate();
            //gymMembership2.Activate();

            Microwave  myMicrowave  = new Microwave(1000, "samsung");
            Dishwasher myDishwasher = new Dishwasher(0, true);

            myMicrowave.Work();
            myDishwasher.Work();
        }
        static void Main(string[] args)
        {
            // To call methods and Properties of a class in the Program class,
            // yu have to create (instantiate) an object from the class.

            // =============================== APPLIANCE ==============================

            Microwave  myMicrowave  = new Microwave(1000, "Samsung");
            Dishwasher myDishwasher = new Dishwasher(0, true);

            myMicrowave.Work();

            myDishwasher.Work();



            // ================================ Membership ===============================

            //Standard gymMember1 = new Standard(100); // "100" is the cost of the membership
            //VIP gymMember2 = new VIP();

            //gymMember1.Activate();
            //gymMember2.Activate();



            // =========================================== Wizard =================

            //Wizard wizardOne = new Wizard(true);

            //HogwartsStudent longbottom = new HogwartsStudent(7);

            //DeathEater malfoy = new DeathEater();

            //wizardOne.MakeMagic();
            //longbottom.MakeMagic();
            //malfoy.MakeMagic();
        }