protected override void OnInitialize() { base.OnInitialize(); RotateTable rotateTable = GetDebugRotateTable(); Turret turret = GetDebugRoundTurret(); RegisterTurretController(turret.GetController()); rotateTable.GetEquipmentsHolder().AddEquipment(turret, Vector3.zero); GetEquipmentsHolder().AddEquipment(rotateTable, Vector3.zero); }