/// <summary> /// Update a database row from a class /// </summary> public static void UpdateRowFromGletv(ref DataRow row, Gletv entity) { UpdateRowFromGletvBase(ref row, entity); }
/// <summary> /// Build a minimal row from a class (key fields only) /// </summary> public static void BuildMinimalRow(ref DataRow row, Gletv entity) { GletvBase.BuildMinimalRow(ref row, entity); }