public void ShuffleTest() { var deck = new FiniteDeck(6); Tile test_tile = new MockTile(); deck.Enqueue(test_tile); deck.Shuffle(50); Tile[] array = deck.ToArray(); var deck2 = new FiniteDeck(6); deck2.Enqueue(test_tile); deck2.Shuffle(50); Tile[] array2 = deck2.ToArray(); //CollectionAssert.AreEqual(array, array2); int compare_value1 = -1; for (int i = 0; i<array.Length; i++) if (array[i] == test_tile) compare_value1 = i; int compare_value2 = -1; for (int i = 0; i<array2.Length; i++) if (array2[i] == test_tile) compare_value2 = i; Assert.AreEqual(compare_value1, compare_value2); }
public void AddSingleTileScoreTest() { Tile tile = new MockTile(); _control.PlaceTile(tile, _control.GetPlacableSpaces().First()); Assert.AreEqual(tile.Worth, _control.ActivePlayer.CalculateScore()); }
public void PushPopTest() { var deck = new FiniteDeck(6); Tile test_tile = new MockTile(); deck.Push(test_tile); Assert.AreEqual(deck.Pop(), test_tile); }
public void PlaceTileTest() { Tile tile = new MockTile(); Space space = _control.Board.Edges.First(); _control.PlaceTile(tile, space); ReferenceEquals(space.Tile, tile); ReferenceEquals(tile, space.Tile); }
public void TestNewTileIsPlaced() { var target = new Quarry(); Tile tile = new MockTile(); Space space = _control.GetPlacableSpaces(tile).First(); target.Transition(null); target.Transition(tile); target.Transition(space); Assert.AreEqual(tile, space.Tile); }
public void TransitionTest() { var target = new Quarry(); Tile tile = new MockTile(); Selection actual = target.Transition(null); Assert.AreEqual(Selection.TileFromHand, actual); actual = target.Transition(tile); Assert.AreEqual(Selection.PlayableSpace, actual); target.Transition(_control.GetPlacableSpaces(tile).First()); Assert.AreEqual(tile, _control.ActiveTile); }
public void TransitionTest() { var target = new Graveyard(); Tile tile = new MockTile(); _control.PlaceTile(tile, _control.GetPlacableSpaces().First()); _control.PlaceTile(target, tile.Space.AdjacentSpaces.First()); Selection actual = target.Transition(null); Assert.AreEqual(Selection.TileFromBoard, actual); actual = target.Transition(tile); Assert.AreEqual(Selection.None, actual); Assert.AreEqual(null, tile.Space); Assert.IsTrue(_control.ActivePlayer.Hand.Contains(tile)); }
public void MultipleRemoveToken() { //place the grove var grove = new Grove(); _control.PlaceTile(grove, _control.GetPlacableSpaces(grove).First()); //place a target tile to remove tokens from Tile tile = new MockTile(); _control.PlaceTile(tile, _control.GetPlacableSpaces(tile).First()); //start grove grove.Transition(null); try { grove.Transition(tile); grove.Transition(tile); Assert.Fail("Expected an Exception"); } catch (ArgumentException) {} }
public void CanOnlyRemoveYourTokens() { //place the grove var grove = new Grove(); _control.PlaceTile(grove, _control.GetPlacableSpaces(grove).First()); //place a target tile to remove tokens from Tile tile = new MockTile(); _control.PlaceTile(tile, _control.GetPlacableSpaces(tile).First()); //start grove Selection actual = grove.Transition(null); Assert.AreEqual(Selection.TileFromBoard, actual); _control.ActivePlayer = _control.Players.Where(player => player != _control.ActivePlayer).First(); try { grove.Transition(tile); Assert.Fail("Expected an Exception"); } catch (ArgumentException) {} }
public void RemoveTestTile() { Tile tile = new MockTile(); Space space = _control.GetPlacableSpaces(tile).First(); _control.PlaceTile(tile, space); _control.RemoveTile(tile); Assert.AreEqual(tile.Space, null); Assert.AreEqual(space.Tile, null); }
public void TilePlacementTest() { var board = new Board(); Space space = board[0, 0]; var tile = new MockTile {Space = space}; Assert.AreSame(space, tile.Space); Assert.AreSame(tile, space.Tile); }