public void TransitionTest() { var market = new Market(); _control.PlaceTile(market, _control.GetPlacableSpaces().First()); Selection actual = market.Transition(null); Assert.AreEqual(Selection.Opponent, actual); var player = new Player("Player 2", Color.Blue, ColorName.Blue); actual = market.Transition(player); Assert.AreEqual(Selection.None, actual); }
private IEnumerable<Plan> DeviseTilePlans(Market tile, IEnumerable<ISpace> spaces) { foreach (ISpace space in spaces) foreach (IPlayer opponent in GameState.Players.Where(p => p != Player)) { var plan = new Plan(tile, space) {Value = opponent.HandSize-Player.HandSize}; plan.Worths[Player] = GetSpaceWorth(space)+tile.Worth; plan.Arguments.Add(opponent); yield return plan; } }