public void init(Coop coop) { _game = coop; _energy = c_maxEnergy; _game._medBotHealTargets.Add(_id, null); _game._medBotFollowTargets.Add(_id, null); }
public void init(Coop coop) { _game = coop; _energy = c_maxEnergy; _game._targetedPlayers.Add(_id, null); }