示例#1
0
文件: Dbvt.cs 项目: HaKDMoDz/InVision
        public static void CollideOCL(DbvtNode root, Vector3[] normals, float[] offsets, ref Vector3 sortaxis, int count, Collide collideable)
        {
            if (root != null)
            {
                uint srtsgns = (uint)((sortaxis.X >= 0 ? 1 : 0) + (sortaxis.Y >= 0 ? 2 : 0) + (sortaxis.Z >= 0 ? 4 : 0));
                int inside = (1 << count) - 1;
                //Stack<sStkNPS>	stack = new Stack<sStkNPS>(SIMPLE_STACKSIZE);
                List<sStkNPS> stack = new List<sStkNPS>(SIMPLE_STACKSIZE);
                int[] signs = new int[count];

                for (int i = 0; i < count; ++i)
                {
                    signs[i] = ((normals[i].X >= 0) ? 1 : 0) +
                             ((normals[i].Y >= 0) ? 2 : 0) +
                             ((normals[i].Z >= 0) ? 4 : 0);
                }
                stack.Insert(0, new sStkNPS(root, 0, root.volume.ProjectMinimum(ref sortaxis, srtsgns)));
                do
                {
                    sStkNPS se = stack[0];
                    stack.RemoveAt(0);
                    if (se.mask != inside)
                    {
                        bool outp = false;
                        for (int i = 0, j = 1; (!outp) && (i < count); ++i, j <<= 1)
                        {
                            if (0 == (se.mask & j))
                            {
                                int side = se.node.volume.Classify(ref normals[i], offsets[i], signs[i]);
                                switch (side)
                                {
                                    case -1: outp = true; break;
                                    case +1: se.mask |= (uint)j; break;
                                }
                            }
                        }
                        if (outp)
                        {
                            continue;
                        }
                    }
                    if (collideable.Descent(se.node))
                    {
                        if (se.node.IsInternal())
                        {
                            for (int i = 0; i < 2; ++i)
                            {
                                DbvtNode n = se.node._children[i];
                                int j = stack.Count;
                                sStkNPS ne = new sStkNPS(n, se.mask, n.volume.ProjectMinimum(ref sortaxis, srtsgns));
                                stack.Insert(0, ne);
                                while ((j > 0) && (ne.value > stack[j - 1].value))
                                {
                                    sStkNPS left = stack[j];
                                    sStkNPS right = stack[j - 1];
                                    stack[j] = right;
                                    stack[j - 1] = left;
                                    --j;
                                    //btSwap(stack[j],stack[j-1]);--j;
                                }
                            }
                        }
                        else
                        {
                            collideable.Process(se.node);
                        }
                    }
                } while (stack.Count > 0);
            }
        }
示例#2
0
文件: Dbvt.cs 项目: HaKDMoDz/InVision
        public static void CollideTU(DbvtNode root, Collide collideable)
        {
            if (root != null)
            {
                Stack<DbvtNode> stack = new Stack<DbvtNode>(SIMPLE_STACKSIZE);
                stack.Push(root);
                do
                {
                    DbvtNode n = stack.Pop();

                    if (collideable.Descent(n))
                    {
                        if (n.IsInternal())
                        {
                            stack.Push(n._children[0]);
                            stack.Push(n._children[1]);
                        }
                        else
                        {
                            collideable.Process(n);
                        }
                    }
                } while (stack.Count > 0);
            }
        }
示例#3
0
文件: Dbvt.cs 项目: HaKDMoDz/InVision
 public static void CollideRAY(DbvtNode root, ref Vector3 origin, ref Vector3 direction, Collide collideable)
 {
     if (root != null)
     {
         Vector3 normal = direction;
         normal.Normalize();
         Vector3 invdir = new Vector3(1 / normal.X, 1 / normal.Y, 1 / normal.Z);
         int[] signs = new int[] { direction.X < 0f ? 1 : 0, direction.Y < 0f ? 1 : 0, direction.Z < 0f ? 1 : 0 };
         Stack<DbvtNode> stack = new Stack<DbvtNode>(SIMPLE_STACKSIZE);
         stack.Push(root);
         do
         {
             DbvtNode node = stack.Pop();
             if (Intersect(ref node.volume, ref origin, ref invdir, signs))
             {
                 if (node.IsInternal())
                 {
                     stack.Push(node._children[0]);
                     stack.Push(node._children[1]);
                 }
                 else
                 {
                     collideable.Process(node);
                 }
             }
         } while (stack.Count > 0);
     }
 }
示例#4
0
文件: Dbvt.cs 项目: HaKDMoDz/InVision
        public static void CollideKDOP(DbvtNode root, Vector3[] normals, float[] offsets, int count, Collide collideable)
        {
            if (root != null)
            {
                int inside = (1 << count) - 1;
                Stack<sStkNP> stack = new Stack<sStkNP>(SIMPLE_STACKSIZE);
                int[] signs = new int[count];

                for (int i = 0; i < count; ++i)
                {
                    signs[i] = ((normals[i].X >= 0) ? 1 : 0) +
                                ((normals[i].Y >= 0) ? 2 : 0) +
                                ((normals[i].Z >= 0) ? 4 : 0);
                }
                stack.Push(new sStkNP(root, 0));
                do
                {
                    sStkNP se = stack.Pop();
                    bool outp = false;
                    for (int i = 0, j = 1; (!outp) && (i < count); ++i, j <<= 1)
                    {
                        if (0 == (se.mask & j))
                        {
                            int side = se.node.volume.Classify(ref normals[i], offsets[i], signs[i]);
                            switch (side)
                            {
                                case -1: outp = true; break;
                                case +1: se.mask |= (uint)j; break;
                            }
                        }
                    }
                    if (!outp)
                    {
                        if ((se.mask != inside) && (se.node.IsInternal()))
                        {
                            stack.Push(new sStkNP(se.node._children[0], se.mask));
                            stack.Push(new sStkNP(se.node._children[1], se.mask));
                        }
                        else
                        {
                            if (collideable.AllLeaves(se.node))
                            {
                                EnumLeafs(se.node, collideable);
                            }
                        }
                    }
                } while (stack.Count > 0);
            }
        }
示例#5
0
文件: Dbvt.cs 项目: HaKDMoDz/InVision
 public static void CollideTV(DbvtNode root, ref DbvtAabbMm volume, Collide collideable)
 {
     if (root != null)
     {
         Stack<DbvtNode> stack = new Stack<DbvtNode>(SIMPLE_STACKSIZE);
         stack.Push(root);
         do
         {
             DbvtNode n = stack.Pop();
             if (DbvtAabbMm.Intersect(ref n.volume, ref volume))
             {
                 if (n.IsInternal())
                 {
                     stack.Push(n._children[0]);
                     stack.Push(n._children[1]);
                 }
                 else
                 {
                     collideable.Process(n);
                 }
             }
         } while (stack.Count > 0);
     }
 }
示例#6
0
文件: Dbvt.cs 项目: HaKDMoDz/InVision
	public void	RayTestInternal(DbvtNode root,
								ref Vector3 rayFrom,
								ref Vector3 rayTo,
								ref Vector3 rayDirectionInverse,
								bool[] signs,
								float lambda_max,
								ref Vector3 aabbMin,
								ref Vector3 aabbMax,
								Collide policy)
{
	//    (void) rayTo;
	//DBVT_CHECKTYPE
	if(root != null)
	{
		Vector3 resultNormal = Vector3.Up;

		int								depth=1;
		int								treshold=DOUBLE_STACKSIZE-2;
		ObjectArray<DbvtNode>	stack = new ObjectArray<DbvtNode>(DOUBLE_STACKSIZE);
		stack[0]=root;
		Vector3[] bounds = new Vector3[2];
		do	
		{
			DbvtNode	node=stack[--depth];
			bounds[0] = node.volume.Mins()-aabbMax;
			bounds[1] = node.volume.Maxs()-aabbMin;
			float tmin=1.0f,lambda_min=0.0f;
			bool result1 = AabbUtil2.RayAabb2(ref rayFrom,ref rayDirectionInverse,signs,bounds,ref tmin,lambda_min,lambda_max);
			if(result1)
			{
				if(node.IsInternal())
				{
					//if(depth>treshold)
					//{
					//    stack.resize(stack.size()*2);
					//    treshold=stack.size()-2;
					//}
					stack[depth++]=node._children[0];
					stack[depth++]=node._children[1];
				}
				else
				{
					policy.Process(node);
				}
			}
		} while(depth != 0);
	}
}
示例#7
0
文件: Dbvt.cs 项目: HaKDMoDz/InVision
 public static void CollideTT(DbvtNode root0, DbvtNode root1, Collide collideable)
 {
     if (root0 != null && root1 != null)
     {
         Stack<sStkNN> stack = new Stack<sStkNN>(DOUBLE_STACKSIZE);
         stack.Push(new sStkNN(root0, root1));
         do
         {
             sStkNN p = stack.Pop();
             if (p.a == p.b)
             {
                 if (p.a.IsInternal())
                 {
                     stack.Push(new sStkNN(p.a._children[0], p.a._children[0]));
                     stack.Push(new sStkNN(p.a._children[1], p.a._children[1]));
                     stack.Push(new sStkNN(p.a._children[0], p.a._children[1]));
                 }
             }
             else if (DbvtAabbMm.Intersect(ref p.a.volume, ref p.b.volume))
             {
                 if (p.a.IsInternal())
                 {
                     if (p.b.IsInternal())
                     {
                         stack.Push(new sStkNN(p.a._children[0], p.b._children[0]));
                         stack.Push(new sStkNN(p.a._children[1], p.b._children[0]));
                         stack.Push(new sStkNN(p.a._children[0], p.b._children[1]));
                         stack.Push(new sStkNN(p.a._children[1], p.b._children[1]));
                     }
                     else
                     {
                         stack.Push(new sStkNN(p.a._children[0], p.b));
                         stack.Push(new sStkNN(p.a._children[1], p.b));
                     }
                 }
                 else
                 {
                     if (p.b.IsInternal())
                     {
                         stack.Push(new sStkNN(p.a, p.b._children[0]));
                         stack.Push(new sStkNN(p.a, p.b._children[1]));
                     }
                     else
                     {
                         collideable.Process(p.a, p.b);
                     }
                 }
             }
         } while (stack.Count > 0);
     }
 }
示例#8
0
文件: Dbvt.cs 项目: HaKDMoDz/InVision
 public static void CollideTTpersistentStack(DbvtNode m_root0, DbvtNode m_root1, Collide collider)
 {
     CollideTT(m_root0, m_root1, collider);
 }
示例#9
0
文件: Dbvt.cs 项目: HaKDMoDz/InVision
 public static void EnumLeafs(DbvtNode root, Collide collideable)
 {
     if (root.IsInternal())
     {
         EnumLeafs(root._children[0], collideable);
         EnumLeafs(root._children[1], collideable);
     }
     else
     {
         collideable.Process(root);
     }
 }