public static void WriteString(string s, FastList <byte> data)
 {
     char[] charArray = s.ToCharArray();
     SerializableDataExtension.WriteInt32(charArray.Length, data);
     for (ushort index = 0; (int)index < charArray.Length; ++index)
     {
         SerializableDataExtension.AddToData(BitConverter.GetBytes(charArray[(int)index]), data);
     }
 }
示例#2
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        private static void OnSaveData()
        {
            FastList <byte> data = new FastList <byte>();

            try
            {
                SerializableDataExtension.WriteString(_dataVersion, data);
                for (ushort lineID = 0; (int)lineID < 256; ++lineID)
                {
                    SerializableDataExtension.AddToData(
                        BitConverter.GetBytes(GetTargetVehicleCount(lineID)), data);
                    SerializableDataExtension.AddToData(
                        BitConverter.GetBytes(Mathf.Max(
                                                  GetNextSpawnTime(lineID) - SimHelper.SimulationTime, 0.0f)),
                        data);
                    SerializableDataExtension.AddToData(
                        BitConverter.GetBytes(GetBudgetControlState(lineID)), data);
                    SerializableDataExtension.AddToData(BitConverter.GetBytes(GetDepot(lineID)), data);
                    int num = 0;
                    HashSet <string> prefabs = GetPrefabs(lineID);
                    if (prefabs != null)
                    {
                        num = prefabs.Count;
                    }
                    SerializableDataExtension.AddToData(BitConverter.GetBytes(num), data);
                    if (num > 0)
                    {
                        foreach (string s in prefabs)
                        {
                            SerializableDataExtension.WriteString(s, data);
                        }
                    }
                    string[] enqueuedVehicles = GetEnqueuedVehicles(lineID);
                    SerializableDataExtension.AddToData(BitConverter.GetBytes(enqueuedVehicles.Length), data);
                    if (enqueuedVehicles.Length != 0)
                    {
                        foreach (string s in enqueuedVehicles)
                        {
                            SerializableDataExtension.WriteString(s, data);
                        }
                    }
                    SerializableDataExtension.WriteBool(GetUnbunchingState(lineID), data);
                }
                SerializableDataExtension.instance.SerializableData.SaveData(_dataID, data.ToArray());
            }
            catch (Exception ex)
            {
                string msg = "Error while saving transport line data! " + ex.Message + " " + (object)ex.InnerException;
                Utils.LogError((object)msg);
                CODebugBase <LogChannel> .Log(LogChannel.Modding, msg, ErrorLevel.Error);
            }
        }
 public static void WriteUInt16(ushort value, FastList <byte> data)
 {
     SerializableDataExtension.AddToData(BitConverter.GetBytes(value), data);
 }