public PlainTextureView(ModelsEx models, TextureViewData data, IShaderBuilder builder) { this.models = models; this.data = data; shader = new SingleViewShader(builder); }
public SingleTextureView(ModelsEx models, TextureViewData data) : base(models, data, ShaderBuilder.Builder2D) { }
public ProjectionTextureView(ModelsEx models, TextureViewData data) { this.models = models; this.data = data; }