示例#1
0
        /// <summary>
        /// Calculates the target rectangle for min mode.
        /// </summary>
        /// <typeparam name="TColor">The pixel format.</typeparam>
        /// <param name="source">The source image.</param>
        /// <param name="options">The resize options.</param>
        /// <returns>
        /// The <see cref="Rectangle"/>.
        /// </returns>
        private static Rectangle CalculateMinRectangle <TColor>(ImageBase <TColor> source, ResizeOptions options)
            where TColor : struct, IPixel <TColor>
        {
            int width  = options.Size.Width;
            int height = options.Size.Height;
            int destinationWidth;
            int destinationHeight;

            // Don't upscale
            if (width > source.Width || height > source.Height)
            {
                options.Size = new Size(source.Width, source.Height);
                return(new Rectangle(0, 0, source.Width, source.Height));
            }

            float sourceRatio = (float)source.Height / source.Width;

            // Find the shortest distance to go.
            int widthDiff  = source.Width - width;
            int heightDiff = source.Height - height;

            if (widthDiff < heightDiff)
            {
                destinationHeight = Convert.ToInt32(width * sourceRatio);
                height            = destinationHeight;
                destinationWidth  = width;
            }
            else if (widthDiff > heightDiff)
            {
                destinationWidth  = Convert.ToInt32(height / sourceRatio);
                destinationHeight = height;
                width             = destinationWidth;
            }
            else
            {
                destinationWidth  = width;
                destinationHeight = height;
            }

            // Replace the size to match the rectangle.
            options.Size = new Size(width, height);
            return(new Rectangle(0, 0, destinationWidth, destinationHeight));
        }
示例#2
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        /// <summary>
        /// Calculates the target rectangle for crop mode.
        /// </summary>
        /// <typeparam name="TColor">The pixel format.</typeparam>
        /// <param name="source">The source image.</param>
        /// <param name="options">The resize options.</param>
        /// <returns>
        /// The <see cref="Rectangle"/>.
        /// </returns>
        private static Rectangle CalculateCropRectangle <TColor>(ImageBase <TColor> source, ResizeOptions options)
            where TColor : struct, IPixel <TColor>
        {
            int width  = options.Size.Width;
            int height = options.Size.Height;

            if (width <= 0 || height <= 0)
            {
                return(new Rectangle(0, 0, source.Width, source.Height));
            }

            float ratio;
            int   sourceWidth  = source.Width;
            int   sourceHeight = source.Height;

            int destinationX      = 0;
            int destinationY      = 0;
            int destinationWidth  = width;
            int destinationHeight = height;

            // Fractional variants for preserving aspect ratio.
            float percentHeight = MathF.Abs(height / (float)sourceHeight);
            float percentWidth  = MathF.Abs(width / (float)sourceWidth);

            if (percentHeight < percentWidth)
            {
                ratio = percentWidth;

                if (options.CenterCoordinates.Any())
                {
                    float center = -(ratio * sourceHeight) * options.CenterCoordinates.First();
                    destinationY = (int)center + (height / 2);

                    if (destinationY > 0)
                    {
                        destinationY = 0;
                    }

                    if (destinationY < (int)(height - (sourceHeight * ratio)))
                    {
                        destinationY = (int)(height - (sourceHeight * ratio));
                    }
                }
                else
                {
                    switch (options.Position)
                    {
                    case AnchorPosition.Top:
                    case AnchorPosition.TopLeft:
                    case AnchorPosition.TopRight:
                        destinationY = 0;
                        break;

                    case AnchorPosition.Bottom:
                    case AnchorPosition.BottomLeft:
                    case AnchorPosition.BottomRight:
                        destinationY = (int)(height - (sourceHeight * ratio));
                        break;

                    default:
                        destinationY = (int)((height - (sourceHeight * ratio)) / 2);
                        break;
                    }
                }

                destinationHeight = (int)MathF.Ceiling(sourceHeight * percentWidth);
            }
            else
            {
                ratio = percentHeight;

                if (options.CenterCoordinates.Any())
                {
                    float center = -(ratio * sourceWidth) * options.CenterCoordinates.ToArray()[1];
                    destinationX = (int)center + (width / 2);

                    if (destinationX > 0)
                    {
                        destinationX = 0;
                    }

                    if (destinationX < (int)(width - (sourceWidth * ratio)))
                    {
                        destinationX = (int)(width - (sourceWidth * ratio));
                    }
                }
                else
                {
                    switch (options.Position)
                    {
                    case AnchorPosition.Left:
                    case AnchorPosition.TopLeft:
                    case AnchorPosition.BottomLeft:
                        destinationX = 0;
                        break;

                    case AnchorPosition.Right:
                    case AnchorPosition.TopRight:
                    case AnchorPosition.BottomRight:
                        destinationX = (int)(width - (sourceWidth * ratio));
                        break;

                    default:
                        destinationX = (int)((width - (sourceWidth * ratio)) / 2);
                        break;
                    }
                }

                destinationWidth = (int)MathF.Ceiling(sourceWidth * percentHeight);
            }

            return(new Rectangle(destinationX, destinationY, destinationWidth, destinationHeight));
        }
示例#3
0
        /// <summary>
        /// Calculates the target rectangle for max mode.
        /// </summary>
        /// <typeparam name="TColor">The pixel format.</typeparam>
        /// <param name="source">The source image.</param>
        /// <param name="options">The resize options.</param>
        /// <returns>
        /// The <see cref="Rectangle"/>.
        /// </returns>
        private static Rectangle CalculateMaxRectangle <TColor>(ImageBase <TColor> source, ResizeOptions options)
            where TColor : struct, IPixel <TColor>
        {
            int width             = options.Size.Width;
            int height            = options.Size.Height;
            int destinationWidth  = width;
            int destinationHeight = height;

            // Fractional variants for preserving aspect ratio.
            float percentHeight = MathF.Abs(height / (float)source.Height);
            float percentWidth  = MathF.Abs(width / (float)source.Width);

            // Integers must be cast to floats to get needed precision
            float ratio       = (float)options.Size.Height / options.Size.Width;
            float sourceRatio = (float)source.Height / source.Width;

            if (sourceRatio < ratio)
            {
                destinationHeight = Convert.ToInt32(source.Height * percentWidth);
                height            = destinationHeight;
            }
            else
            {
                destinationWidth = Convert.ToInt32(source.Width * percentHeight);
                width            = destinationWidth;
            }

            // Replace the size to match the rectangle.
            options.Size = new Size(width, height);
            return(new Rectangle(0, 0, destinationWidth, destinationHeight));
        }
示例#4
0
        /// <summary>
        /// Calculates the target rectangle for box pad mode.
        /// </summary>
        /// <typeparam name="TColor">The pixel format.</typeparam>
        /// <param name="source">The source image.</param>
        /// <param name="options">The resize options.</param>
        /// <returns>
        /// The <see cref="Rectangle"/>.
        /// </returns>
        private static Rectangle CalculateBoxPadRectangle <TColor>(ImageBase <TColor> source, ResizeOptions options)
            where TColor : struct, IPixel <TColor>
        {
            int width  = options.Size.Width;
            int height = options.Size.Height;

            if (width <= 0 || height <= 0)
            {
                return(new Rectangle(0, 0, source.Width, source.Height));
            }

            int sourceWidth  = source.Width;
            int sourceHeight = source.Height;

            // Fractional variants for preserving aspect ratio.
            float percentHeight = MathF.Abs(height / (float)sourceHeight);
            float percentWidth  = MathF.Abs(width / (float)sourceWidth);

            int boxPadHeight = height > 0 ? height : Convert.ToInt32(sourceHeight * percentWidth);
            int boxPadWidth  = width > 0 ? width : Convert.ToInt32(sourceWidth * percentHeight);

            // Only calculate if upscaling.
            if (sourceWidth < boxPadWidth && sourceHeight < boxPadHeight)
            {
                int destinationX;
                int destinationY;
                int destinationWidth  = sourceWidth;
                int destinationHeight = sourceHeight;
                width  = boxPadWidth;
                height = boxPadHeight;

                switch (options.Position)
                {
                case AnchorPosition.Left:
                    destinationY = (height - sourceHeight) / 2;
                    destinationX = 0;
                    break;

                case AnchorPosition.Right:
                    destinationY = (height - sourceHeight) / 2;
                    destinationX = width - sourceWidth;
                    break;

                case AnchorPosition.TopRight:
                    destinationY = 0;
                    destinationX = width - sourceWidth;
                    break;

                case AnchorPosition.Top:
                    destinationY = 0;
                    destinationX = (width - sourceWidth) / 2;
                    break;

                case AnchorPosition.TopLeft:
                    destinationY = 0;
                    destinationX = 0;
                    break;

                case AnchorPosition.BottomRight:
                    destinationY = height - sourceHeight;
                    destinationX = width - sourceWidth;
                    break;

                case AnchorPosition.Bottom:
                    destinationY = height - sourceHeight;
                    destinationX = (width - sourceWidth) / 2;
                    break;

                case AnchorPosition.BottomLeft:
                    destinationY = height - sourceHeight;
                    destinationX = 0;
                    break;

                default:
                    destinationY = (height - sourceHeight) / 2;
                    destinationX = (width - sourceWidth) / 2;
                    break;
                }

                return(new Rectangle(destinationX, destinationY, destinationWidth, destinationHeight));
            }

            // Switch to pad mode to downscale and calculate from there.
            return(CalculatePadRectangle(source, options));
        }
示例#5
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        /// <summary>
        /// Calculates the target location and bounds to perform the resize operation against.
        /// </summary>
        /// <typeparam name="TColor">The pixel format.</typeparam>
        /// <param name="source">The source image.</param>
        /// <param name="options">The resize options.</param>
        /// <returns>
        /// The <see cref="Rectangle"/>.
        /// </returns>
        public static Rectangle CalculateTargetLocationAndBounds <TColor>(ImageBase <TColor> source, ResizeOptions options)
            where TColor : struct, IPixel <TColor>
        {
            switch (options.Mode)
            {
            case ResizeMode.Crop:
                return(CalculateCropRectangle(source, options));

            case ResizeMode.Pad:
                return(CalculatePadRectangle(source, options));

            case ResizeMode.BoxPad:
                return(CalculateBoxPadRectangle(source, options));

            case ResizeMode.Max:
                return(CalculateMaxRectangle(source, options));

            case ResizeMode.Min:
                return(CalculateMinRectangle(source, options));

            // Last case ResizeMode.Stretch:
            default:
                return(new Rectangle(0, 0, options.Size.Width, options.Size.Height));
            }
        }
示例#6
0
        /// <summary>
        /// Calculates the target rectangle for pad mode.
        /// </summary>
        /// <typeparam name="TColor">The pixel format.</typeparam>
        /// <param name="source">The source image.</param>
        /// <param name="options">The resize options.</param>
        /// <returns>
        /// The <see cref="Rectangle"/>.
        /// </returns>
        private static Rectangle CalculatePadRectangle <TColor>(ImageBase <TColor> source, ResizeOptions options)
            where TColor : struct, IPixel <TColor>
        {
            int width  = options.Size.Width;
            int height = options.Size.Height;

            if (width <= 0 || height <= 0)
            {
                return(new Rectangle(0, 0, source.Width, source.Height));
            }

            float ratio;
            int   sourceWidth  = source.Width;
            int   sourceHeight = source.Height;

            int destinationX      = 0;
            int destinationY      = 0;
            int destinationWidth  = width;
            int destinationHeight = height;

            // Fractional variants for preserving aspect ratio.
            float percentHeight = MathF.Abs(height / (float)sourceHeight);
            float percentWidth  = MathF.Abs(width / (float)sourceWidth);

            if (percentHeight < percentWidth)
            {
                ratio            = percentHeight;
                destinationWidth = Convert.ToInt32(sourceWidth * percentHeight);

                switch (options.Position)
                {
                case AnchorPosition.Left:
                case AnchorPosition.TopLeft:
                case AnchorPosition.BottomLeft:
                    destinationX = 0;
                    break;

                case AnchorPosition.Right:
                case AnchorPosition.TopRight:
                case AnchorPosition.BottomRight:
                    destinationX = (int)(width - (sourceWidth * ratio));
                    break;

                default:
                    destinationX = Convert.ToInt32((width - (sourceWidth * ratio)) / 2);
                    break;
                }
            }
            else
            {
                ratio             = percentWidth;
                destinationHeight = Convert.ToInt32(sourceHeight * percentWidth);

                switch (options.Position)
                {
                case AnchorPosition.Top:
                case AnchorPosition.TopLeft:
                case AnchorPosition.TopRight:
                    destinationY = 0;
                    break;

                case AnchorPosition.Bottom:
                case AnchorPosition.BottomLeft:
                case AnchorPosition.BottomRight:
                    destinationY = (int)(height - (sourceHeight * ratio));
                    break;

                default:
                    destinationY = (int)((height - (sourceHeight * ratio)) / 2);
                    break;
                }
            }

            return(new Rectangle(destinationX, destinationY, destinationWidth, destinationHeight));
        }
示例#7
0
        /// <summary>
        /// Calculates the target rectangle for min mode.
        /// </summary>
        /// <typeparam name="TPixel">The pixel format.</typeparam>
        /// <param name="source">The source image.</param>
        /// <param name="options">The resize options.</param>
        /// <returns>
        /// The <see cref="Rectangle"/>.
        /// </returns>
        private static Rectangle CalculateMinRectangle <TPixel>(ImageBase <TPixel> source, ResizeOptions options)
            where TPixel : struct, IPixel <TPixel>
        {
            int width        = options.Size.Width;
            int height       = options.Size.Height;
            int sourceWidth  = source.Width;
            int sourceHeight = source.Height;
            int destinationWidth;
            int destinationHeight;

            // Don't upscale
            if (width > sourceWidth || height > sourceHeight)
            {
                options.Size = new Size(sourceWidth, sourceHeight);
                return(new Rectangle(0, 0, sourceWidth, sourceHeight));
            }

            // Fractional variants for preserving aspect ratio.
            float percentHeight = MathF.Abs(height / (float)sourceHeight);
            float percentWidth  = MathF.Abs(width / (float)sourceWidth);

            float sourceRatio = (float)sourceHeight / sourceWidth;

            // Find the shortest distance to go.
            int widthDiff  = sourceWidth - width;
            int heightDiff = sourceHeight - height;

            if (widthDiff < heightDiff)
            {
                destinationHeight = (int)MathF.Round(width * sourceRatio);
                height            = destinationHeight;
                destinationWidth  = width;
            }
            else if (widthDiff > heightDiff)
            {
                destinationWidth  = (int)MathF.Round(height / sourceRatio);
                destinationHeight = height;
                width             = destinationWidth;
            }
            else
            {
                if (height > width)
                {
                    destinationWidth  = width;
                    destinationHeight = (int)MathF.Round(sourceHeight * percentWidth);
                    height            = destinationHeight;
                }
                else
                {
                    destinationHeight = height;
                    destinationWidth  = (int)MathF.Round(sourceWidth * percentHeight);
                    width             = destinationWidth;
                }
            }

            // Replace the size to match the rectangle.
            options.Size = new Size(width, height);
            return(new Rectangle(0, 0, destinationWidth, destinationHeight));
        }