示例#1
0
        /// <summary>
        /// Create an auto-layout image.
        /// </summary>
        /// <param name="filePath">file path of the image to display. The path should be relative to current dir or absolute.</param>
        public static void Image(string filePath)
        {
            GUIContext g      = GetCurrentContext();
            Window     window = GetCurrentWindow();

            if (window.SkipItems)
            {
                return;
            }

            var id = window.GetID(filePath);

            // style
            var style = GUIStyle.Basic;

            style.PushBorder(1.0);

            // rect
            var  texture = TextureUtil.GetTexture(filePath);
            Size size    = style.CalcSize(texture, GUIState.Normal);
            var  rect    = window.GetRect(id);

            // render
            DrawList d = window.DrawList;

            style.PushBorderColor(Color.Black);//+4
            d.DrawBoxModel(rect, texture, style);

            style.PopStyle(4 + 4);
        }
示例#2
0
        /// <summary>
        /// Create an image.
        /// </summary>
        /// <param name="rect">position and size</param>
        /// <param name="filePath">file path of the image. The path should be relative to current dir or absolute.</param>
        public static void Image(Rect rect, string filePath)
        {
            GUIContext g      = GetCurrentContext();
            Window     window = GetCurrentWindow();

            if (window.SkipItems)
            {
                return;
            }

            // style apply
            var style = GUIStyle.Basic;

            style.PushBorder(1.0);//+4

            // rect
            rect = window.GetRect(rect);

            // render
            var      texture = TextureUtil.GetTexture(filePath);
            DrawList d       = window.DrawList;

            style.PushBorderColor(Color.Black);//+4
            d.DrawBoxModel(rect, texture, style);

            style.PopStyle(4 + 4);
        }
示例#3
0
        public static bool ImageButton(string filePath, Size size, Point uv0, Point uv1)
        {
            Window window = GetCurrentWindow();

            if (window.SkipItems)
            {
                return(false);
            }

            var id = window.GetID(filePath);

            // style
            var style = GUIStyle.Basic;

            style.Save();
            style.ApplySkin(GUIControlName.Button);

            // rect
            var texture = TextureUtil.GetTexture(filePath);

            if (size == Size.Empty)
            {
                size = style.CalcSize(texture, GUIState.Normal);
            }
            var rect = window.GetRect(id);

            if (rect == Layout.StackLayout.DummyRect)
            {
                style.Restore();
                return(false);
            }

            // interact
            bool hovered, held;
            bool pressed = GUIBehavior.ButtonBehavior(rect, id, out hovered, out held, 0);

            // render
            style.PushUV(uv0, uv1);
            var d     = window.DrawList;
            var state = (hovered && held) ? GUIState.Active : hovered ? GUIState.Hover : GUIState.Normal;

            d.DrawBoxModel(rect, texture, style, state);

            style.Restore();

            return(pressed);
        }
示例#4
0
        public static bool ImageButton(string filePath, Size size, Vector offset)
        {
            var window = GetCurrentWindow();

            if (window.SkipItems)
            {
                return(false);
            }

            //get or create the root node
            var id        = window.GetID(filePath);
            var container = window.RenderTree.CurrentContainer;
            var node      = container.GetNodeById(id);

            if (node == null)
            {
                //create node
                node             = new Node(id, $"Button<{filePath}>");
                node.UseBoxModel = true;
                node.RuleSet.Replace(GUISkin.Current[GUIControlName.Button]);
                node.RuleSet.ObjectPosition = (offset.X, offset.Y);
                node.AttachLayoutEntry(size);
            }
            container.AppendChild(node);
            node.ActiveSelf = true;

            // rect
            node.Rect = window.GetRect(id);

            // interact
            var pressed = GUIBehavior.ButtonBehavior(node.Rect, node.Id, out var hovered, out var held);

            node.State = (hovered && held) ? GUIState.Active : hovered ? GUIState.Hover : GUIState.Normal;

            // last item state
            window.TempData.LastItemState = node.State;

            // draw
            using (var dc = node.RenderOpen())
            {
                var texture = TextureUtil.GetTexture(filePath);
                dc.DrawBoxModel(texture, node.RuleSet, node.Rect);
            }

            return(pressed);
        }
示例#5
0
        public static bool ImageButton(string filePath)
        {
            var texture = TextureUtil.GetTexture(filePath);

            return(ImageButton(filePath, texture.Size, Vector.Zero));
        }