示例#1
0
        private bool ReadChunks()
        {
            string Identifier = new string(m_Reader.ReadChars(60)).Replace("\0", "");

            if (Identifier != "IFF FILE 2.5:TYPE FOLLOWED BY SIZE JAMIE DOORNBOS & MAXIS 1")
            {
                MessageBox.Show("Unknown Iff Archive!");
                return false;
            }

            m_Reader.ReadBytes(4); //RSMP offset?

            while (m_Reader.BaseStream.Position < m_Reader.BaseStream.Length)
            {
                IffChunk Chunk = new IffChunk();
                Chunk.Offset = m_Reader.BaseStream.Position;
                Chunk.Type = new string(m_Reader.ReadChars(4));
                Chunk.Size = HexToInt(m_Reader.ReadBytes(4));
                Chunk.TypeNum = (short)HexToInt(m_Reader.ReadBytes(2));
                Chunk.ID = (short)HexToInt(m_Reader.ReadBytes(2));
                Chunk.Label = m_Reader.ReadChars(64);
                Chunk.Data = m_Reader.ReadBytes((int)Chunk.Size - 76);

                m_Chunks.Add(Chunk);
            }

            return true;
        }
示例#2
0
        private bool ReadChunks()
        {
            string Identifier = new string(m_Reader.ReadChars(60)).Replace("\0", "");

            if (Identifier != "IFF FILE 2.5:TYPE FOLLOWED BY SIZE JAMIE DOORNBOS & MAXIS 1")
            {
                MessageBox.Show("Unknown Iff Archive!");
                return(false);
            }

            m_Reader.ReadBytes(4); //RSMP offset?

            while (m_Reader.BaseStream.Position < m_Reader.BaseStream.Length)
            {
                IffChunk Chunk = new IffChunk();
                Chunk.Offset  = m_Reader.BaseStream.Position;
                Chunk.Type    = new string(m_Reader.ReadChars(4));
                Chunk.Size    = HexToInt(m_Reader.ReadBytes(4));
                Chunk.TypeNum = (short)HexToInt(m_Reader.ReadBytes(2));
                Chunk.ID      = (short)HexToInt(m_Reader.ReadBytes(2));
                Chunk.Label   = m_Reader.ReadChars(64);
                Chunk.Data    = m_Reader.ReadBytes((int)Chunk.Size - 76);

                m_Chunks.Add(Chunk);
            }

            return(true);
        }
示例#3
0
        public void ProcessSPR2(string Path)
        {
            List<IffChunk> SPR2s = new List<IffChunk>();

            foreach (IffChunk Chunk in m_Chunks)
            {
                if (Chunk.Type == "SPR2")
                    SPR2s.Add(Chunk);
            }

            foreach (IffChunk Chunk in SPR2s)
            {
                BinaryReader ChunkReader = new BinaryReader(new MemoryStream(Chunk.Data));

                SPR2 Spr = new SPR2();
                Spr.Version1 = ChunkReader.ReadInt16();

                if (Spr.Version1 == 0)
                    Spr.Version2 = ReadBigShort(ChunkReader);
                else
                    Spr.Version2 = ChunkReader.ReadInt16();

                Spr.FrameCount = ChunkReader.ReadInt32();
                MessageBox.Show("Framecount: " + Spr.FrameCount);
                Spr.PaletteID = ChunkReader.ReadInt32();
                Spr.OffsetTable = new int[Spr.FrameCount];

                for (int i = 0; i < Spr.FrameCount; i++ )
                    Spr.OffsetTable[i] = ChunkReader.ReadInt32();

                for (int i = 0; i < Spr.FrameCount; i++)
                {
                    SpriteFrame Frame = new SpriteFrame();
                    Frame.Width = ChunkReader.ReadInt16();
                    Frame.Height = ChunkReader.ReadInt16();
                    Frame.Flags = ChunkReader.ReadInt16();
                    Frame.Unknown = ChunkReader.ReadInt16();
                    Frame.PaletteID = ChunkReader.ReadInt16();
                    Frame.TransparentPixel = ChunkReader.ReadInt16();
                    Frame.XPos = ChunkReader.ReadInt16();
                    Frame.YPos = ChunkReader.ReadInt16();

                    BinaryWriter SpriteWriter = new BinaryWriter(Frame.SpriteData);

                    for (int l = 0; l <= Frame.Height; l++)
                    {
                        SpriteWriter.Write(ChunkReader.ReadBytes(2));
                        SpriteWriter.Write(ChunkReader.ReadBytes(Frame.Width));
                    }

                    SpriteWriter.Flush();
                    //SpriteWriter.Close();

                    Spr.AddFrame(Frame);

                    //Each SPR2 resource contains a reference to a PALT chunk/resource.
                    Spr.Pal = new Palette();
                    IffChunk TmpChunk = new IffChunk();

                    foreach (IffChunk C in m_Chunks)
                    {
                        if (C.TypeNum == Spr.PaletteID)
                        {
                            //Guess what? The typenumber of each chunk is
                            //NOT unique, so you have to check on type as
                            //well!
                            if (C.Type == "PALT")
                            {
                                TmpChunk = C;
                                break;
                            }
                        }
                    }

                    BinaryReader PaltReader = new BinaryReader(new MemoryStream(TmpChunk.Data));
                    Spr.Pal.AlwaysOne = PaltReader.ReadInt32();
                    Spr.Pal.Always256 = PaltReader.ReadInt32();
                    PaltReader.ReadBytes(8); //The PALT header has 8 additional bytes of 0.

                    Spr.Pal.RGBTable = new Palette.RGB[Spr.Pal.Always256];

                    for (int l = 0; l < Spr.Pal.Always256; l++)
                    {
                        Spr.Pal.RGBTable[l] = new Palette.RGB();
                        Spr.Pal.RGBTable[l].Red = PaltReader.ReadByte();
                        Spr.Pal.RGBTable[l].Green = PaltReader.ReadByte();
                        Spr.Pal.RGBTable[l].Blue = PaltReader.ReadByte();
                    }

                    PaltReader.Close();
                }

                for (int i = 0; i < Spr.FrameCount; i++)
                {
                    SpriteFrame Frame = Spr.GetFrame(i);

                    BinaryReader SpriteReader = new BinaryReader(new MemoryStream(Frame.SpriteData.ToArray()));
                    int X = 0, Y = 0;
                    bool Stop = false;

                    Bitmap BM = new Bitmap(Frame.Width, Frame.Height);
                    Color Transparent = Color.FromArgb(Spr.Pal.RGBTable[Frame.TransparentPixel].Red,
                        Spr.Pal.RGBTable[Frame.TransparentPixel].Green,
                        Spr.Pal.RGBTable[Frame.TransparentPixel].Blue);

                    Graphics Gfx = Graphics.FromImage(BM);

                    while (SpriteReader.BaseStream.Position < (SpriteReader.BaseStream.Length - 1) && !Stop)
                    {
                        byte Opcode = SpriteReader.ReadByte();
                        byte Data = SpriteReader.ReadByte();

                        switch (Opcode)
                        {
                            case 1: //Transparent pixels.
                                for (int Dat = 0; Dat < Data; Dat++)
                                {
                                    if(X < Frame.Width)
                                        BM.SetPixel(X, Y, Transparent);
                                    
                                    X++;
                                }

                                break;
                            case 2:
                                byte Col = SpriteReader.ReadByte();

                                for (int Dat = 0; Dat < Data; Dat++)
                                {
                                    if (X < Frame.Width)
                                        BM.SetPixel(X, Y, GetColorFromPalette(Col, Spr));
                                    
                                    X++;
                                }
                                break;
                            case 3: //Pixels.
                                byte Pixel = SpriteReader.ReadByte();

                                for (int Dat = 0; Dat < Data; Dat++)
                                {
                                    if (X < Frame.Width && Y < Frame.Height)
                                        BM.SetPixel(X, Y, GetColorFromPalette(Pixel, Spr));
                                    
                                    X++;
                                }

                                break;
                            case 4: //New line.
                                for (; X < BM.Width; X++)
                                    BM.SetPixel(X, Y, Transparent);

                                Y++; //Next line.
                                X = 0;
                                break;
                            case 5: //End of sprite.
                                Stop = true;
                                break;
                            case 9: //Transparent rows.
                                Gfx.FillRectangle(Brushes.Transparent, 
                                    new Rectangle(0, Y, BM.Width, (Y + (Data - 1))));
                                X = 0;
                                Y = Y + (Data - 1);
                                break;
                        }
                    }

                    Random Rnd = new Random(DateTime.Now.Millisecond);

                    BM.Save(Path + "\\" + i.ToString() + Rnd.Next() + ".png", System.Drawing.Imaging.ImageFormat.Png);
                }
            }
        }
示例#4
0
        public void ProcessDGRPs()
        {
            List<IffChunk> DGRPs = new List<IffChunk>();

            foreach (IffChunk Chunk in m_Chunks)
            {
                if (Chunk.Type == "DGRP")
                    DGRPs.Add(Chunk);
            }

            foreach (IffChunk Chunk in DGRPs)
            {
                BinaryReader ChunkReader = new BinaryReader(new MemoryStream(Chunk.Data));
                DrawGroup DGRP = new DrawGroup();
                DGRP.Version = ChunkReader.ReadInt16();

                if (DGRP.Version == 20000 || DGRP.Version == 20001)
                {
                    DGRP.Count = Convert.ToInt32(ChunkReader.ReadBytes(2));

                    for (int i = 0; i < DGRP.Count; i++)
                    {
                        DGRPImg Img = new DGRPImg();
                        Img.SpriteInfoCount = Convert.ToInt32(ChunkReader.ReadBytes(2));
                        Img.DirFlags = ChunkReader.ReadByte();
                        Img.ZoomFactor = ChunkReader.ReadByte();

                        for (int j = 0; j < Img.SpriteInfoCount; j++)
                        {
                            SpriteInfo SInfo = new SpriteInfo();
                            SInfo.Tag = ChunkReader.ReadInt16();
                            SInfo.SprID = Convert.ToInt32(ChunkReader.ReadBytes(2));
                            SInfo.SprFrame = Convert.ToInt32(ChunkReader.ReadBytes(2));
                            SInfo.Flags = Convert.ToInt32(ChunkReader.ReadBytes(2));
                            SInfo.PixelX = Convert.ToInt32(ChunkReader.ReadBytes(2));
                            SInfo.PixelY = Convert.ToInt32(ChunkReader.ReadBytes(2));

                            if (DGRP.Version == 20001)
                                SInfo.ZOffset = ChunkReader.ReadInt32();

                            SInfo.Sprite = new SPR2();
                            IffChunk TmpChunk = new IffChunk();

                            foreach (IffChunk C in m_Chunks)
                            {
                                if (C.TypeNum == SInfo.SprID)
                                {
                                    if (C.Type == "SPR2")
                                    {
                                        TmpChunk = C;
                                        break;
                                    }
                                }
                            }

                            BinaryReader SpriteReader = new BinaryReader(new MemoryStream(TmpChunk.Data));
                            SInfo.Sprite.Version1 = SpriteReader.ReadInt16();

                            if (SInfo.Sprite.Version1 == 0)
                                SInfo.Sprite.Version2 = ReadBigShort(SpriteReader);
                            else
                                SInfo.Sprite.Version2 = SpriteReader.ReadInt16();

                            SInfo.Sprite.FrameCount = SpriteReader.ReadInt32();
                            SInfo.Sprite.PaletteID = SpriteReader.ReadInt32();
                            SInfo.Sprite.OffsetTable = new int[SInfo.Sprite.FrameCount];

                            for (int k = 0; k < SInfo.Sprite.FrameCount; k++)
                                SInfo.Sprite.OffsetTable[k] = SpriteReader.ReadInt32();

                            for (int k = 0; k < SInfo.Sprite.FrameCount; k++)
                            {
                                SpriteFrame Frame = new SpriteFrame();
                                Frame.Width = SpriteReader.ReadInt16();
                                Frame.Height = SpriteReader.ReadInt16();
                                Frame.Flags = SpriteReader.ReadInt16();
                                Frame.Unknown = SpriteReader.ReadInt16();
                                Frame.PaletteID = SpriteReader.ReadInt16();
                                Frame.TransparentPixel = SpriteReader.ReadInt16();
                                Frame.XPos = SpriteReader.ReadInt16();
                                Frame.YPos = SpriteReader.ReadInt16();

                                BinaryWriter SpriteWriter = new BinaryWriter(Frame.SpriteData);

                                for (int l = 0; l <= Frame.Height; l++)
                                {
                                    SpriteWriter.Write(SpriteReader.ReadBytes(2));
                                    SpriteWriter.Write(SpriteReader.ReadBytes(Frame.Width));
                                }

                                SInfo.Sprite.AddFrame(Frame);

                                SpriteWriter.Close();
                            }

                            SpriteReader.Close();

                            //Each SPR2 resource contains a reference to a PALT chunk/resource.
                            SInfo.Sprite.Pal = new Palette();

                            foreach (IffChunk C in m_Chunks)
                            {
                                if (C.TypeNum == SInfo.Sprite.PaletteID)
                                {
                                    //Guess what? The typenumber of each chunk is
                                    //NOT unique, so you have to check on type as
                                    //well!
                                    if (C.Type == "PALT")
                                    {
                                        TmpChunk = C;
                                        break;
                                    }
                                }
                            }

                            BinaryReader PaltReader = new BinaryReader(new MemoryStream(TmpChunk.Data));
                            SInfo.Sprite.Pal.AlwaysOne = PaltReader.ReadInt32();
                            SInfo.Sprite.Pal.Always256 = PaltReader.ReadInt32();
                            PaltReader.ReadBytes(8); //The PALT header has 8 additional bytes of 0.

                            SInfo.Sprite.Pal.RGBTable = new Palette.RGB[SInfo.Sprite.Pal.Always256];

                            for (int l = 0; l < SInfo.Sprite.Pal.Always256; l++)
                            {
                                SInfo.Sprite.Pal.RGBTable[l] = new Palette.RGB();
                                SInfo.Sprite.Pal.RGBTable[l].Red = PaltReader.ReadByte();
                                SInfo.Sprite.Pal.RGBTable[l].Green = PaltReader.ReadByte();
                                SInfo.Sprite.Pal.RGBTable[l].Blue = PaltReader.ReadByte();
                            }

                            PaltReader.Close();

                            Img.AddSpriteInfo(SInfo);
                        }

                        DGRP.AddImage(Img);
                    }
                }
                else if (DGRP.Version == 20003 || DGRP.Version == 20004)
                {
                    DGRP.Count = ChunkReader.ReadInt32();

                    for (int i = 0; i < DGRP.Count; i++)
                    {
                        DGRPImg Img = new DGRPImg();
                        Img.DirFlags = ChunkReader.ReadInt32();
                        Img.ZoomFactor = ChunkReader.ReadInt32();
                        Img.SpriteInfoCount = ChunkReader.ReadInt32();

                        //Each DrawGroup Image contains a number of SpriteInfo resources.

                        for (int j = 0; j < Img.SpriteInfoCount; j++)
                        {
                            SpriteInfo SInfo = new SpriteInfo();
                            SInfo.SprID = ChunkReader.ReadInt32();
                            SInfo.SprFrame = ChunkReader.ReadInt32();
                            SInfo.PixelX = ChunkReader.ReadInt32();
                            SInfo.PixelY = ChunkReader.ReadInt32();
                            SInfo.ZOffset = ChunkReader.ReadInt32();
                            SInfo.Flags = ChunkReader.ReadInt32();
                            SInfo.XOffset = ChunkReader.ReadInt32();
                            SInfo.YOffset = ChunkReader.ReadInt32();

                            //Each SpriteInfo resource contains a reference to a SPR2 chunk/resource.

                            SInfo.Sprite = new SPR2();
                            IffChunk TmpChunk = new IffChunk();

                            foreach (IffChunk C in m_Chunks)
                            {
                                if (C.TypeNum == SInfo.SprID)
                                {
                                    //Guess what? The typenumber of each chunk is
                                    //NOT unique, so you have to check on type as
                                    //well!
                                    if (C.Type == "SPR2")
                                    {
                                        TmpChunk = C;
                                        break;
                                    }
                                }
                            }

                            BinaryReader SpriteReader = new BinaryReader(new MemoryStream(TmpChunk.Data));
                            SInfo.Sprite.Version1 = SpriteReader.ReadInt16();

                            if (SInfo.Sprite.Version1 == 0)
                                SInfo.Sprite.Version2 = ReadBigShort(SpriteReader);
                            else
                                SInfo.Sprite.Version2 = SpriteReader.ReadInt16();

                            SInfo.Sprite.FrameCount = SpriteReader.ReadInt32();
                            SInfo.Sprite.PaletteID = SpriteReader.ReadInt32();
                            SInfo.Sprite.OffsetTable = new int[SInfo.Sprite.FrameCount];

                            for (int k = 0; k < SInfo.Sprite.FrameCount; k++)
                                SInfo.Sprite.OffsetTable[k] = SpriteReader.ReadInt32();

                            for (int k = 0; k < SInfo.Sprite.FrameCount; k++)
                            {
                                SpriteFrame Frame = new SpriteFrame();
                                Frame.Width = ReadBigShort(SpriteReader);
                                MessageBox.Show("Frame.Width: " + Frame.Width.ToString());
                                Frame.Height = ReadBigShort(SpriteReader);
                                MessageBox.Show("Frame.Height: " + Frame.Height.ToString());
                                Frame.Flags = SpriteReader.ReadInt16();
                                Frame.Unknown = ReadBigShort(SpriteReader);
                                MessageBox.Show("Unknown: " + Frame.Unknown.ToString());
                                Frame.PaletteID = SpriteReader.ReadInt16();
                                Frame.TransparentPixel = SpriteReader.ReadInt16();
                                Frame.XPos = SpriteReader.ReadInt16();
                                Frame.YPos = SpriteReader.ReadInt16();

                                BinaryWriter SpriteWriter = new BinaryWriter(Frame.SpriteData);

                                for (int l = 0; l <= Frame.Height; l++)
                                {
                                    SpriteWriter.Write(SpriteReader.ReadBytes(2));
                                    SpriteWriter.Write(SpriteReader.ReadBytes(Frame.Width));
                                }

                                SInfo.Sprite.AddFrame(Frame);

                                SpriteWriter.Close();
                            }

                            SpriteReader.Close();

                            //Each SPR2 resource contains a reference to a PALT chunk/resource.
                            SInfo.Sprite.Pal = new Palette();

                            foreach (IffChunk C in m_Chunks)
                            {
                                if (C.TypeNum == SInfo.Sprite.PaletteID)
                                {
                                    //Guess what? The typenumber of each chunk is
                                    //NOT unique, so you have to check on type as
                                    //well!
                                    if (C.Type == "PALT")
                                    {
                                        TmpChunk = C;
                                        break;
                                    }
                                }
                            }

                            BinaryReader PaltReader = new BinaryReader(new MemoryStream(TmpChunk.Data));
                            SInfo.Sprite.Pal.AlwaysOne = PaltReader.ReadInt32();
                            SInfo.Sprite.Pal.Always256 = PaltReader.ReadInt32();
                            PaltReader.ReadBytes(8); //The PALT header has 8 additional bytes of 0.

                            SInfo.Sprite.Pal.RGBTable = new Palette.RGB[SInfo.Sprite.Pal.Always256];

                            for (int l = 0; l < SInfo.Sprite.Pal.Always256; l++)
                            {
                                SInfo.Sprite.Pal.RGBTable[l] = new Palette.RGB();
                                SInfo.Sprite.Pal.RGBTable[l].Red = PaltReader.ReadByte();
                                SInfo.Sprite.Pal.RGBTable[l].Green = PaltReader.ReadByte();
                                SInfo.Sprite.Pal.RGBTable[l].Blue = PaltReader.ReadByte();
                            }

                            PaltReader.Close();

                            Img.AddSpriteInfo(SInfo);
                        }

                        DGRP.AddImage(Img);
                    }
                }

                m_DGRPs.Add(DGRP);
            }
        }
示例#5
0
        public void ProcessSPR2(string Path)
        {
            List <IffChunk> SPR2s = new List <IffChunk>();

            foreach (IffChunk Chunk in m_Chunks)
            {
                if (Chunk.Type == "SPR2")
                {
                    SPR2s.Add(Chunk);
                }
            }

            foreach (IffChunk Chunk in SPR2s)
            {
                BinaryReader ChunkReader = new BinaryReader(new MemoryStream(Chunk.Data));

                SPR2 Spr = new SPR2();
                Spr.Version1 = ChunkReader.ReadInt16();

                if (Spr.Version1 == 0)
                {
                    Spr.Version2 = ReadBigShort(ChunkReader);
                }
                else
                {
                    Spr.Version2 = ChunkReader.ReadInt16();
                }

                Spr.FrameCount = ChunkReader.ReadInt32();
                MessageBox.Show("Framecount: " + Spr.FrameCount);
                Spr.PaletteID   = ChunkReader.ReadInt32();
                Spr.OffsetTable = new int[Spr.FrameCount];

                for (int i = 0; i < Spr.FrameCount; i++)
                {
                    Spr.OffsetTable[i] = ChunkReader.ReadInt32();
                }

                for (int i = 0; i < Spr.FrameCount; i++)
                {
                    SpriteFrame Frame = new SpriteFrame();
                    Frame.Width            = ChunkReader.ReadInt16();
                    Frame.Height           = ChunkReader.ReadInt16();
                    Frame.Flags            = ChunkReader.ReadInt16();
                    Frame.Unknown          = ChunkReader.ReadInt16();
                    Frame.PaletteID        = ChunkReader.ReadInt16();
                    Frame.TransparentPixel = ChunkReader.ReadInt16();
                    Frame.XPos             = ChunkReader.ReadInt16();
                    Frame.YPos             = ChunkReader.ReadInt16();

                    BinaryWriter SpriteWriter = new BinaryWriter(Frame.SpriteData);

                    for (int l = 0; l <= Frame.Height; l++)
                    {
                        SpriteWriter.Write(ChunkReader.ReadBytes(2));
                        SpriteWriter.Write(ChunkReader.ReadBytes(Frame.Width));
                    }

                    SpriteWriter.Flush();
                    //SpriteWriter.Close();

                    Spr.AddFrame(Frame);

                    //Each SPR2 resource contains a reference to a PALT chunk/resource.
                    Spr.Pal = new Palette();
                    IffChunk TmpChunk = new IffChunk();

                    foreach (IffChunk C in m_Chunks)
                    {
                        if (C.TypeNum == Spr.PaletteID)
                        {
                            //Guess what? The typenumber of each chunk is
                            //NOT unique, so you have to check on type as
                            //well!
                            if (C.Type == "PALT")
                            {
                                TmpChunk = C;
                                break;
                            }
                        }
                    }

                    BinaryReader PaltReader = new BinaryReader(new MemoryStream(TmpChunk.Data));
                    Spr.Pal.AlwaysOne = PaltReader.ReadInt32();
                    Spr.Pal.Always256 = PaltReader.ReadInt32();
                    PaltReader.ReadBytes(8); //The PALT header has 8 additional bytes of 0.

                    Spr.Pal.RGBTable = new Palette.RGB[Spr.Pal.Always256];

                    for (int l = 0; l < Spr.Pal.Always256; l++)
                    {
                        Spr.Pal.RGBTable[l]       = new Palette.RGB();
                        Spr.Pal.RGBTable[l].Red   = PaltReader.ReadByte();
                        Spr.Pal.RGBTable[l].Green = PaltReader.ReadByte();
                        Spr.Pal.RGBTable[l].Blue  = PaltReader.ReadByte();
                    }

                    PaltReader.Close();
                }

                for (int i = 0; i < Spr.FrameCount; i++)
                {
                    SpriteFrame Frame = Spr.GetFrame(i);

                    BinaryReader SpriteReader = new BinaryReader(new MemoryStream(Frame.SpriteData.ToArray()));
                    int          X = 0, Y = 0;
                    bool         Stop = false;

                    Bitmap BM          = new Bitmap(Frame.Width, Frame.Height);
                    Color  Transparent = Color.FromArgb(Spr.Pal.RGBTable[Frame.TransparentPixel].Red,
                                                        Spr.Pal.RGBTable[Frame.TransparentPixel].Green,
                                                        Spr.Pal.RGBTable[Frame.TransparentPixel].Blue);

                    Graphics Gfx = Graphics.FromImage(BM);

                    while (SpriteReader.BaseStream.Position < (SpriteReader.BaseStream.Length - 1) && !Stop)
                    {
                        byte Opcode = SpriteReader.ReadByte();
                        byte Data   = SpriteReader.ReadByte();

                        switch (Opcode)
                        {
                        case 1:     //Transparent pixels.
                            for (int Dat = 0; Dat < Data; Dat++)
                            {
                                if (X < Frame.Width)
                                {
                                    BM.SetPixel(X, Y, Transparent);
                                }

                                X++;
                            }

                            break;

                        case 2:
                            byte Col = SpriteReader.ReadByte();

                            for (int Dat = 0; Dat < Data; Dat++)
                            {
                                if (X < Frame.Width)
                                {
                                    BM.SetPixel(X, Y, GetColorFromPalette(Col, Spr));
                                }

                                X++;
                            }
                            break;

                        case 3:     //Pixels.
                            byte Pixel = SpriteReader.ReadByte();

                            for (int Dat = 0; Dat < Data; Dat++)
                            {
                                if (X < Frame.Width && Y < Frame.Height)
                                {
                                    BM.SetPixel(X, Y, GetColorFromPalette(Pixel, Spr));
                                }

                                X++;
                            }

                            break;

                        case 4:     //New line.
                            for (; X < BM.Width; X++)
                            {
                                BM.SetPixel(X, Y, Transparent);
                            }

                            Y++;     //Next line.
                            X = 0;
                            break;

                        case 5:     //End of sprite.
                            Stop = true;
                            break;

                        case 9:     //Transparent rows.
                            Gfx.FillRectangle(Brushes.Transparent,
                                              new Rectangle(0, Y, BM.Width, (Y + (Data - 1))));
                            X = 0;
                            Y = Y + (Data - 1);
                            break;
                        }
                    }

                    Random Rnd = new Random(DateTime.Now.Millisecond);

                    BM.Save(Path + "\\" + i.ToString() + Rnd.Next() + ".png", System.Drawing.Imaging.ImageFormat.Png);
                }
            }
        }
示例#6
0
        public void ProcessDGRPs()
        {
            List <IffChunk> DGRPs = new List <IffChunk>();

            foreach (IffChunk Chunk in m_Chunks)
            {
                if (Chunk.Type == "DGRP")
                {
                    DGRPs.Add(Chunk);
                }
            }

            foreach (IffChunk Chunk in DGRPs)
            {
                BinaryReader ChunkReader = new BinaryReader(new MemoryStream(Chunk.Data));
                DrawGroup    DGRP        = new DrawGroup();
                DGRP.Version = ChunkReader.ReadInt16();

                if (DGRP.Version == 20000 || DGRP.Version == 20001)
                {
                    DGRP.Count = Convert.ToInt32(ChunkReader.ReadBytes(2));

                    for (int i = 0; i < DGRP.Count; i++)
                    {
                        DGRPImg Img = new DGRPImg();
                        Img.SpriteInfoCount = Convert.ToInt32(ChunkReader.ReadBytes(2));
                        Img.DirFlags        = ChunkReader.ReadByte();
                        Img.ZoomFactor      = ChunkReader.ReadByte();

                        for (int j = 0; j < Img.SpriteInfoCount; j++)
                        {
                            SpriteInfo SInfo = new SpriteInfo();
                            SInfo.Tag      = ChunkReader.ReadInt16();
                            SInfo.SprID    = Convert.ToInt32(ChunkReader.ReadBytes(2));
                            SInfo.SprFrame = Convert.ToInt32(ChunkReader.ReadBytes(2));
                            SInfo.Flags    = Convert.ToInt32(ChunkReader.ReadBytes(2));
                            SInfo.PixelX   = Convert.ToInt32(ChunkReader.ReadBytes(2));
                            SInfo.PixelY   = Convert.ToInt32(ChunkReader.ReadBytes(2));

                            if (DGRP.Version == 20001)
                            {
                                SInfo.ZOffset = ChunkReader.ReadInt32();
                            }

                            SInfo.Sprite = new SPR2();
                            IffChunk TmpChunk = new IffChunk();

                            foreach (IffChunk C in m_Chunks)
                            {
                                if (C.TypeNum == SInfo.SprID)
                                {
                                    if (C.Type == "SPR2")
                                    {
                                        TmpChunk = C;
                                        break;
                                    }
                                }
                            }

                            BinaryReader SpriteReader = new BinaryReader(new MemoryStream(TmpChunk.Data));
                            SInfo.Sprite.Version1 = SpriteReader.ReadInt16();

                            if (SInfo.Sprite.Version1 == 0)
                            {
                                SInfo.Sprite.Version2 = ReadBigShort(SpriteReader);
                            }
                            else
                            {
                                SInfo.Sprite.Version2 = SpriteReader.ReadInt16();
                            }

                            SInfo.Sprite.FrameCount  = SpriteReader.ReadInt32();
                            SInfo.Sprite.PaletteID   = SpriteReader.ReadInt32();
                            SInfo.Sprite.OffsetTable = new int[SInfo.Sprite.FrameCount];

                            for (int k = 0; k < SInfo.Sprite.FrameCount; k++)
                            {
                                SInfo.Sprite.OffsetTable[k] = SpriteReader.ReadInt32();
                            }

                            for (int k = 0; k < SInfo.Sprite.FrameCount; k++)
                            {
                                SpriteFrame Frame = new SpriteFrame();
                                Frame.Width            = SpriteReader.ReadInt16();
                                Frame.Height           = SpriteReader.ReadInt16();
                                Frame.Flags            = SpriteReader.ReadInt16();
                                Frame.Unknown          = SpriteReader.ReadInt16();
                                Frame.PaletteID        = SpriteReader.ReadInt16();
                                Frame.TransparentPixel = SpriteReader.ReadInt16();
                                Frame.XPos             = SpriteReader.ReadInt16();
                                Frame.YPos             = SpriteReader.ReadInt16();

                                BinaryWriter SpriteWriter = new BinaryWriter(Frame.SpriteData);

                                for (int l = 0; l <= Frame.Height; l++)
                                {
                                    SpriteWriter.Write(SpriteReader.ReadBytes(2));
                                    SpriteWriter.Write(SpriteReader.ReadBytes(Frame.Width));
                                }

                                SInfo.Sprite.AddFrame(Frame);

                                SpriteWriter.Close();
                            }

                            SpriteReader.Close();

                            //Each SPR2 resource contains a reference to a PALT chunk/resource.
                            SInfo.Sprite.Pal = new Palette();

                            foreach (IffChunk C in m_Chunks)
                            {
                                if (C.TypeNum == SInfo.Sprite.PaletteID)
                                {
                                    //Guess what? The typenumber of each chunk is
                                    //NOT unique, so you have to check on type as
                                    //well!
                                    if (C.Type == "PALT")
                                    {
                                        TmpChunk = C;
                                        break;
                                    }
                                }
                            }

                            BinaryReader PaltReader = new BinaryReader(new MemoryStream(TmpChunk.Data));
                            SInfo.Sprite.Pal.AlwaysOne = PaltReader.ReadInt32();
                            SInfo.Sprite.Pal.Always256 = PaltReader.ReadInt32();
                            PaltReader.ReadBytes(8); //The PALT header has 8 additional bytes of 0.

                            SInfo.Sprite.Pal.RGBTable = new Palette.RGB[SInfo.Sprite.Pal.Always256];

                            for (int l = 0; l < SInfo.Sprite.Pal.Always256; l++)
                            {
                                SInfo.Sprite.Pal.RGBTable[l]       = new Palette.RGB();
                                SInfo.Sprite.Pal.RGBTable[l].Red   = PaltReader.ReadByte();
                                SInfo.Sprite.Pal.RGBTable[l].Green = PaltReader.ReadByte();
                                SInfo.Sprite.Pal.RGBTable[l].Blue  = PaltReader.ReadByte();
                            }

                            PaltReader.Close();

                            Img.AddSpriteInfo(SInfo);
                        }

                        DGRP.AddImage(Img);
                    }
                }
                else if (DGRP.Version == 20003 || DGRP.Version == 20004)
                {
                    DGRP.Count = ChunkReader.ReadInt32();

                    for (int i = 0; i < DGRP.Count; i++)
                    {
                        DGRPImg Img = new DGRPImg();
                        Img.DirFlags        = ChunkReader.ReadInt32();
                        Img.ZoomFactor      = ChunkReader.ReadInt32();
                        Img.SpriteInfoCount = ChunkReader.ReadInt32();

                        //Each DrawGroup Image contains a number of SpriteInfo resources.

                        for (int j = 0; j < Img.SpriteInfoCount; j++)
                        {
                            SpriteInfo SInfo = new SpriteInfo();
                            SInfo.SprID    = ChunkReader.ReadInt32();
                            SInfo.SprFrame = ChunkReader.ReadInt32();
                            SInfo.PixelX   = ChunkReader.ReadInt32();
                            SInfo.PixelY   = ChunkReader.ReadInt32();
                            SInfo.ZOffset  = ChunkReader.ReadInt32();
                            SInfo.Flags    = ChunkReader.ReadInt32();
                            SInfo.XOffset  = ChunkReader.ReadInt32();
                            SInfo.YOffset  = ChunkReader.ReadInt32();

                            //Each SpriteInfo resource contains a reference to a SPR2 chunk/resource.

                            SInfo.Sprite = new SPR2();
                            IffChunk TmpChunk = new IffChunk();

                            foreach (IffChunk C in m_Chunks)
                            {
                                if (C.TypeNum == SInfo.SprID)
                                {
                                    //Guess what? The typenumber of each chunk is
                                    //NOT unique, so you have to check on type as
                                    //well!
                                    if (C.Type == "SPR2")
                                    {
                                        TmpChunk = C;
                                        break;
                                    }
                                }
                            }

                            BinaryReader SpriteReader = new BinaryReader(new MemoryStream(TmpChunk.Data));
                            SInfo.Sprite.Version1 = SpriteReader.ReadInt16();

                            if (SInfo.Sprite.Version1 == 0)
                            {
                                SInfo.Sprite.Version2 = ReadBigShort(SpriteReader);
                            }
                            else
                            {
                                SInfo.Sprite.Version2 = SpriteReader.ReadInt16();
                            }

                            SInfo.Sprite.FrameCount  = SpriteReader.ReadInt32();
                            SInfo.Sprite.PaletteID   = SpriteReader.ReadInt32();
                            SInfo.Sprite.OffsetTable = new int[SInfo.Sprite.FrameCount];

                            for (int k = 0; k < SInfo.Sprite.FrameCount; k++)
                            {
                                SInfo.Sprite.OffsetTable[k] = SpriteReader.ReadInt32();
                            }

                            for (int k = 0; k < SInfo.Sprite.FrameCount; k++)
                            {
                                SpriteFrame Frame = new SpriteFrame();
                                Frame.Width = ReadBigShort(SpriteReader);
                                MessageBox.Show("Frame.Width: " + Frame.Width.ToString());
                                Frame.Height = ReadBigShort(SpriteReader);
                                MessageBox.Show("Frame.Height: " + Frame.Height.ToString());
                                Frame.Flags   = SpriteReader.ReadInt16();
                                Frame.Unknown = ReadBigShort(SpriteReader);
                                MessageBox.Show("Unknown: " + Frame.Unknown.ToString());
                                Frame.PaletteID        = SpriteReader.ReadInt16();
                                Frame.TransparentPixel = SpriteReader.ReadInt16();
                                Frame.XPos             = SpriteReader.ReadInt16();
                                Frame.YPos             = SpriteReader.ReadInt16();

                                BinaryWriter SpriteWriter = new BinaryWriter(Frame.SpriteData);

                                for (int l = 0; l <= Frame.Height; l++)
                                {
                                    SpriteWriter.Write(SpriteReader.ReadBytes(2));
                                    SpriteWriter.Write(SpriteReader.ReadBytes(Frame.Width));
                                }

                                SInfo.Sprite.AddFrame(Frame);

                                SpriteWriter.Close();
                            }

                            SpriteReader.Close();

                            //Each SPR2 resource contains a reference to a PALT chunk/resource.
                            SInfo.Sprite.Pal = new Palette();

                            foreach (IffChunk C in m_Chunks)
                            {
                                if (C.TypeNum == SInfo.Sprite.PaletteID)
                                {
                                    //Guess what? The typenumber of each chunk is
                                    //NOT unique, so you have to check on type as
                                    //well!
                                    if (C.Type == "PALT")
                                    {
                                        TmpChunk = C;
                                        break;
                                    }
                                }
                            }

                            BinaryReader PaltReader = new BinaryReader(new MemoryStream(TmpChunk.Data));
                            SInfo.Sprite.Pal.AlwaysOne = PaltReader.ReadInt32();
                            SInfo.Sprite.Pal.Always256 = PaltReader.ReadInt32();
                            PaltReader.ReadBytes(8); //The PALT header has 8 additional bytes of 0.

                            SInfo.Sprite.Pal.RGBTable = new Palette.RGB[SInfo.Sprite.Pal.Always256];

                            for (int l = 0; l < SInfo.Sprite.Pal.Always256; l++)
                            {
                                SInfo.Sprite.Pal.RGBTable[l]       = new Palette.RGB();
                                SInfo.Sprite.Pal.RGBTable[l].Red   = PaltReader.ReadByte();
                                SInfo.Sprite.Pal.RGBTable[l].Green = PaltReader.ReadByte();
                                SInfo.Sprite.Pal.RGBTable[l].Blue  = PaltReader.ReadByte();
                            }

                            PaltReader.Close();

                            Img.AddSpriteInfo(SInfo);
                        }

                        DGRP.AddImage(Img);
                    }
                }

                m_DGRPs.Add(DGRP);
            }
        }