public KeyRing(IHostingEnvironment hostingEnvironment) { // Create the keyring directory if one doesn't exist. var keyRingDirectory = Path.Combine(hostingEnvironment.ContentRootPath, "keyring"); Directory.CreateDirectory(keyRingDirectory); var directoryInfo = new DirectoryInfo(keyRingDirectory); if (directoryInfo.GetFiles("*.key").Length == 0) { ProtectorAlgorithmHelper.GetAlgorithms( ProtectorAlgorithmHelper.DefaultAlgorithm, out SymmetricAlgorithm encryptionAlgorithm, out KeyedHashAlgorithm signingAlgorithm, out int derivationCount); encryptionAlgorithm.GenerateKey(); var keyAsString = Convert.ToBase64String(encryptionAlgorithm.Key); var keyId = Guid.NewGuid().ToString(); var keyFileName = Path.Combine(keyRingDirectory, keyId + ".key"); using (var file = File.CreateText(keyFileName)) { file.WriteLine(keyAsString); } _keyDictionary.Add(keyId, keyAsString); CurrentKeyId = keyId; encryptionAlgorithm.Clear(); encryptionAlgorithm.Dispose(); signingAlgorithm.Dispose(); } else { var filesOrdered = directoryInfo.EnumerateFiles() .OrderByDescending(d => d.CreationTime) .Select(d => d.Name) .ToList(); foreach (var fileName in filesOrdered) { var keyFileName = Path.Combine(keyRingDirectory, fileName); var key = File.ReadAllText(keyFileName); var keyId = Path.GetFileNameWithoutExtension(fileName); _keyDictionary.Add(keyId, key); CurrentKeyId = keyId; } } }
public string Protect(string data) { // Get the default algorithms. // We does this so we can embed the algorithm details used in the cipher text so we can // change algorithms as yet another collision appears in a hashing algorithm. // See https://media.blackhat.com/bh-us-10/whitepapers/Sullivan/BlackHat-USA-2010-Sullivan-Cryptographic-Agility-wp.pdf ProtectorAlgorithmHelper.GetAlgorithms( _defaultAlgorithm, out SymmetricAlgorithm encryptingAlgorithm, out KeyedHashAlgorithm signingAlgorithm, out int keyDerivationIterationCount); // Use the newest key from the keyring. // We know this is a guid, because that's how our keyring works underneath, // so we can prepend this later to the result. string keyId = _keyRing.CurrentKeyId; var masterKey = Key(keyId); // Convert the string to bytes, because encryption works on bytes, not strings. var plainText = Encoding.UTF8.GetBytes(data); byte[] cipherTextAndIV; // Derive a key for encryption from the master key encryptingAlgorithm.Key = DerivedEncryptionKey( masterKey, encryptingAlgorithm, keyDerivationIterationCount); // When the underlying encryption class is created it has a random IV by default // So we don't need to do anything IV wise. // And encrypt using (var ms = new MemoryStream()) using (var cs = new CryptoStream( ms, encryptingAlgorithm.CreateEncryptor(), CryptoStreamMode.Write)) { cs.Write(plainText); cs.FlushFinalBlock(); var encryptedData = ms.ToArray(); cipherTextAndIV = CombineByteArrays(encryptingAlgorithm.IV, encryptedData); } // Now get a signature for the data so we can detect tampering in situ. byte[] signature = SignData( cipherTextAndIV, masterKey, encryptingAlgorithm, signingAlgorithm, keyDerivationIterationCount); // Add the signature to the cipher text. var signedData = CombineByteArrays(signature, cipherTextAndIV); // Add our algorithm identifier to the combined signature and cipher text. var algorithmIdentifier = BitConverter.GetBytes((int)_defaultAlgorithm); byte[] dataPlusAlgorithmId = CombineByteArrays(algorithmIdentifier, signedData); // Now we need to put our key identifier in. In our implementation this is a GUID // so let's convert it back to one, then turn it to bytes. byte[] output = CombineByteArrays(Guid.Parse(keyId).ToByteArray(), dataPlusAlgorithmId); // Clean everything up. encryptingAlgorithm.Clear(); signingAlgorithm.Clear(); encryptingAlgorithm.Dispose(); signingAlgorithm.Dispose(); Array.Clear(plainText, 0, plainText.Length); // Return the results as a string. return(Convert.ToBase64String(output)); }
public string Unprotect(string data) { byte[] plainText; // Take our string and convert it back to bytes. var payload = Convert.FromBase64String(data); var offset = 0; // First we extract our key ID and then the appropriate key. byte[] keyIdAsBytes = new byte[16]; Buffer.BlockCopy(payload, offset, keyIdAsBytes, 0, 16); var keyIdAsGuid = new Guid(keyIdAsBytes); var keyId = keyIdAsGuid.ToString(); var masterKey = Key(keyId); offset = 16; // Next read the saved algorithm details and create instances of those algorithms. byte[] algorithmIdentifierAsBytes = new byte[4]; Buffer.BlockCopy(payload, offset, algorithmIdentifierAsBytes, 0, 4); var algorithmIdentifier = (ProtectorAlgorithm)(BitConverter.ToInt32(algorithmIdentifierAsBytes, 0)); ProtectorAlgorithmHelper.GetAlgorithms( _defaultAlgorithm, out SymmetricAlgorithm encryptingAlgorithm, out KeyedHashAlgorithm signingAlgorithm, out int keyDerivationIterationCount); offset += 4; // Now extract the signature byte[] signature = new byte[signingAlgorithm.HashSize / 8]; Buffer.BlockCopy(payload, offset, signature, 0, signingAlgorithm.HashSize / 8); offset += signature.Length; // And finally grab the rest of the data var dataLength = payload.Length - offset; byte[] cipherTextAndIV = new byte[dataLength]; Buffer.BlockCopy(payload, offset, cipherTextAndIV, 0, dataLength); // Check the signature before anything else is done to detect tampering and avoid // oracles. byte[] computedSignature = SignData( cipherTextAndIV, masterKey, encryptingAlgorithm, signingAlgorithm, keyDerivationIterationCount); if (!ByteArraysEqual(computedSignature, signature)) { throw new CryptographicException(@"Invalid Signature."); } signingAlgorithm.Clear(); signingAlgorithm.Dispose(); // The signature is valid, so now we can work on decrypting the data. var ivLength = encryptingAlgorithm.BlockSize / 8; byte[] initializationVector = new byte[ivLength]; byte[] cipherText = new byte[cipherTextAndIV.Length - ivLength]; // The IV is embedded in the cipher text, so we extract it out. Buffer.BlockCopy(cipherTextAndIV, 0, initializationVector, 0, ivLength); // Then we get the encrypted data. Buffer.BlockCopy(cipherTextAndIV, ivLength, cipherText, 0, cipherTextAndIV.Length - ivLength); encryptingAlgorithm.Key = DerivedEncryptionKey( masterKey, encryptingAlgorithm, keyDerivationIterationCount); encryptingAlgorithm.IV = initializationVector; // Decrypt using (var ms = new MemoryStream()) using (var cs = new CryptoStream(ms, encryptingAlgorithm.CreateDecryptor(), CryptoStreamMode.Write)) { cs.Write(cipherText); cs.FlushFinalBlock(); plainText = ms.ToArray(); } encryptingAlgorithm.Clear(); encryptingAlgorithm.Dispose(); // And convert from the bytes back to a string. return(Encoding.UTF8.GetString(plainText)); }
public string Protect(string keyId, string data) { // Get the default algorithms. // We does this so we can embed the algorithm details used in the cipher text so we can // change algorithms as yet another collision appears in a hashing algorithm. // See https://media.blackhat.com/bh-us-10/whitepapers/Sullivan/BlackHat-USA-2010-Sullivan-Cryptographic-Agility-wp.pdf ProtectorAlgorithmHelper.GetAlgorithms( _defaultAlgorithm, out SymmetricAlgorithm encryptingAlgorithm, out KeyedHashAlgorithm signingAlgorithm, out int keyDerivationIterationCount); var masterKey = MasterKey(keyId); // Convert the string to bytes, because encryption works on bytes, not strings. var plainText = Encoding.UTF8.GetBytes(data); byte[] cipherTextAndIV; // Derive a key for encryption from the master key encryptingAlgorithm.Key = DerivedEncryptionKey( masterKey, encryptingAlgorithm, keyDerivationIterationCount); // As we need this to be deterministic, we need to force an IV that is derived from the plain text. encryptingAlgorithm.IV = DerivedInitializationVector( masterKey, data, encryptingAlgorithm, keyDerivationIterationCount); // And encrypt using (var ms = new MemoryStream()) using (var cs = new CryptoStream( ms, encryptingAlgorithm.CreateEncryptor(), CryptoStreamMode.Write)) { cs.Write(plainText); cs.FlushFinalBlock(); var encryptedData = ms.ToArray(); cipherTextAndIV = CombineByteArrays(encryptingAlgorithm.IV, encryptedData); } // Now get a signature for the data so we can detect tampering in situ. byte[] signature = SignData( cipherTextAndIV, masterKey, encryptingAlgorithm, signingAlgorithm, keyDerivationIterationCount); // Add the signature to the cipher text. var signedData = CombineByteArrays(signature, cipherTextAndIV); // Add our algorithm identifier to the combined signature and cipher text. var algorithmIdentifier = BitConverter.GetBytes((int)_defaultAlgorithm); byte[] output = CombineByteArrays(algorithmIdentifier, signedData); // Clean everything up. encryptingAlgorithm.Clear(); signingAlgorithm.Clear(); encryptingAlgorithm.Dispose(); signingAlgorithm.Dispose(); Array.Clear(plainText, 0, plainText.Length); // Return the results as a string. return(Convert.ToBase64String(output)); }