internal void OnKeyFrameReached(CompositeKeyFrame keyFrame) { if (KeyFrameReached != null) { KeyFrameReached(keyFrame, EventArgs.Empty); } }
public void LerpKeyFrameWith(CompositeKeyFrame nextFrame, float currentLife) { float amount = MathHelper.Clamp(currentLife / this._duration, 0, 1); //Console.WriteLine("--- Lerping frame with amount: " + amount); if (Parent.Parent.RootBone != null) { // call the LerpBone on the root, and it will spread to all child bones using Recursivity CompositeBoneTransform boneTransform = GetBoneTransformFromKeyFrame(this, Parent.Parent.RootBone.Name); LerpBone(boneTransform, nextFrame, amount); } }
public CompositeBoneTransform GetBoneTransformFromKeyFrame(CompositeKeyFrame keyFrame, String boneReference) { foreach (CompositeBoneTransform boneTrans in keyFrame.BoneTransforms) { if (boneTrans.BoneReference == boneReference) { return(boneTrans); } } throw new Exception("BoneReference \"" + boneReference + "\" not found in keyframe \"" + keyFrame.Name + "\""); }
/// <summary> /// Removes a children from this bone /// </summary> public void RemoveChildBone(CompositeBone childBone) { // sync transforms for (int i = 0; i < Parent.Animations.Count; i++) { // loop through every keyframe to sync them for (int j = 0; j < Parent.Animations[i].KeyFrames.Count; j++) { CompositeKeyFrame keyframe = Parent.Animations[i].KeyFrames[j]; // remove the entry AND its children entries RemoveBoneTransformEntry(keyframe.BoneTransforms, childBone); } } // remove the bone this.ChildBones.Remove(childBone); }
public void CopyValuesTo(CompositeBoneTransform target, CompositeKeyFrame newParent) { target.Parent = newParent; target.SceneItem = this.SceneItem; target.SubItem = this.SubItem; target.Position = this.Position; target.Scale = this.Scale; target.Rotation = this.Rotation; target.Opacity = this.Opacity; target.FlipHorizontal = this.FlipHorizontal; target.FlipVertical = this.FlipVertical; target.IsVisible = this.IsVisible; target.BoneReference = this.BoneReference; target.InheritPosition = this.InheritPosition; target.InheritRotation = this.InheritRotation; target.InheritScale = this.InheritScale; target.InheritVisibility = this.InheritVisibility; }
public void LerpBone(CompositeBoneTransform boneTransform, CompositeKeyFrame nextFrame, float amount) { CompositeBoneTransform nextTransform; if (boneTransform.Bone.Interpolate == true) { nextTransform = GetBoneTransformFromKeyFrame(nextFrame, boneTransform.BoneReference); } else { nextTransform = GetBoneTransformFromKeyFrame( this.Parent.Parent.Animations[0].KeyFrames[0], boneTransform.BoneReference); } boneTransform.LerpSceneItemWith(nextTransform, amount, !boneTransform.Bone.Interpolate); foreach (CompositeBone bone in boneTransform.Bone.ChildBones) { CompositeBoneTransform childBoneTransform = GetBoneTransformFromKeyFrame(this, bone.Name); LerpBone(childBoneTransform, nextFrame, amount); } }
public void CopyValuesTo(CompositeKeyFrame target, CompositeAnimation newParent) { target.Parent = newParent; target.Name = this.Name; target.Duration = this.Duration; // copy CompositeBoneTransforms for (int i = 0; i < this.BoneTransforms.Count; i++) { // if no transform is available if (target.BoneTransforms.Count <= i) { target.BoneTransforms.Add(new CompositeBoneTransform()); } this.BoneTransforms[i].CopyValuesTo(target.BoneTransforms[i], target); } // Remove remaining types (can cause garbage!) for (int i = target.BoneTransforms.Count; i > this.BoneTransforms.Count; i--) { target.BoneTransforms.RemoveAt(i - 1); } }
/// <summary> /// Insert a children bone at specific index /// </summary> public void InsertChildBone(int index, CompositeBone childBone) { index = IceMath.Clamp(index, 0, _childBones.Count); _childBones.Insert(index, childBone); childBone.ParentBone = this; childBone.Parent = this.Parent; CompositeBone precedingBone; if (index == 0) { precedingBone = this; } else { precedingBone = this.ChildBones[index - 1]; } // sync transforms for (int i = 0; i < Parent.Animations.Count; i++) { // loop through every keyframe to sync them for (int j = 0; j < Parent.Animations[i].KeyFrames.Count; j++) { CompositeKeyFrame keyframe = Parent.Animations[i].KeyFrames[j]; // loop to find the previous bone for (int k = 0; k < keyframe.BoneTransforms.Count; k++) { CompositeBoneTransform transform = keyframe.BoneTransforms[k]; if (transform.Bone.Equals(precedingBone)) { CompositeBoneTransform newTransform = new CompositeBoneTransform(); newTransform.Parent = keyframe; newTransform.BoneReference = childBone.Name; // insert the new bone just after the preceding bone keyframe.BoneTransforms.Insert(k + 1, newTransform); } } } } }
private void toolStripButtonKeyFramePaste_Click(object sender, EventArgs e) { CompositeAnimation anim = SelectedCompositeAnimation; int insertIndex = -1; int[] selectedIndicies = tableKeyFrames.SelectedIndicies; if (anim.KeyFrames.Count > 0 && selectedIndicies.Length > 0) { insertIndex = selectedIndicies[0]; } CompositeKeyFrame newInstance = new CompositeKeyFrame(); CompositeKeyFrameClipBoard.CopyValuesTo(newInstance, anim); anim.KeyFrames.Insert(insertIndex + 1, newInstance); RefreshListKeyFrames(); }
public void DrawKeyFrame(CompositeKeyFrame keyFrame) { if (keyFrame != null) { CompositeAnimation anim = keyFrame.Parent; anim.ResetToKeyFrame(ParentEditor.tableKeyFrames.SelectedIndicies[0]); CompositeEntity.Update(1 / 60f); CompositeEntity.Draw(1 / 60f); } }
private void toolStripButtonKeyFrameCopy_Click(object sender, EventArgs e) { CompositeAnimation anim = SelectedCompositeAnimation; CompositeKeyFrameClipBoard = new CompositeKeyFrame(); SelectedCompositeKeyFrame.CopyValuesTo(CompositeKeyFrameClipBoard, anim); toolStripButtonKeyFramePaste.Enabled = true; }
public void Update(float elapsed) { if (Parent == null) { throw new Exception("The Parent of this animation isn't set"); } int lastFrameIndex = _currentKeyFrameIndex; if (_keyFrames.Count > 0 && this.IsPlaying == true) { // Get the current frame index int _lifeAccumulator = 0; for (int i = 0; i < _keyFrames.Count; i++) { _currentKeyFrameIndex = i; int duration = _keyFrames[i].Duration; if (duration < 1) { duration = 1; } _lifeAccumulator += duration; if (_lifeAccumulator > _currentLife) { break; } // if we went over the maxium else if (i == _keyFrames.Count - 1) { _currentLife = _lifeAccumulator; break; } } CompositeKeyFrame currentKeyFrame = _keyFrames[_currentKeyFrameIndex]; if (_currentKeyFrameIndex != lastFrameIndex) { this.Parent.OnKeyFrameReached(currentKeyFrame); } CompositeKeyFrame nextKeyFrame = null; // get the next key frame if (_currentKeyFrameIndex < _keyFrames.Count - 1) { nextKeyFrame = _keyFrames[_currentKeyFrameIndex + 1]; } // if we've reached the last frame else if (_currentKeyFrameIndex == _keyFrames.Count - 1) { if (this.LerpLastFrameWithFirst == true) { nextKeyFrame = _keyFrames[0]; } else { nextKeyFrame = currentKeyFrame; } } int currentKeyFrameDuration = currentKeyFrame.Duration; if (currentKeyFrameDuration < 1) { currentKeyFrameDuration = 1; } float life = _currentLife - (_lifeAccumulator - currentKeyFrameDuration); //if (Parent.CurrentAnimationID == 1) //{ // Console.WriteLine(Parent.CurrentAnimation.Name + "] Update key: " // + _currentKeyFrameIndex + "] life: " + life + "/" + currentKeyFrameDuration); //} currentKeyFrame.LerpKeyFrameWith(nextKeyFrame, life); currentKeyFrame.Update(elapsed); _currentLife += _speed; // if we reach the end of the last keyframe, we need to loop if (_currentKeyFrameIndex == _keyFrames.Count - 1 && _lifeAccumulator <= _currentLife) { if (_loopMax > 0 && _loopCounter >= _loopMax - 1) { EndAnim(); } else { _loopCounter++; _currentLife = 0; } this.Parent.OnEndOfAnimLoopReached(this); } } }
private static void SetProperty(string p, object targetObject, XmlNode node, object defaultValue) { if (targetObject is SceneItem) { TraceLogger.TraceVerbose("Setting Property " + p + " On SceneItem - " + ((SceneItem)targetObject).Name); } else { TraceLogger.TraceVerbose("Setting Property " + p + " On Object - " + targetObject.GetType().Name); } PropertyInfo _prop = targetObject.GetType().GetProperty(p); if (_prop == null) { return; } XmlNode _newNode = node.SelectSingleNode(_prop.Name); if (_newNode == null) { if (defaultValue != null) { _prop.SetValue(targetObject, defaultValue, null); return; } if (_prop.PropertyType == typeof(bool)) { _prop.SetValue(targetObject, false, null); } else if (_prop.PropertyType == typeof(bool?)) { _prop.SetValue(targetObject, null, null); } else if (_prop.PropertyType == typeof(int)) { _prop.SetValue(targetObject, 0, null); } else if (_prop.PropertyType == typeof(String)) { _prop.SetValue(targetObject, String.Empty, null); } else if (_prop.PropertyType == typeof(Vector2)) { _prop.SetValue(targetObject, Vector2.Zero, null); } else if (_prop.PropertyType == typeof(Point)) { _prop.SetValue(targetObject, Point.Zero, null); } return; } TraceLogger.TraceVerbose("Property Type [" + _prop.PropertyType.Name + "]"); if (_prop.PropertyType == typeof(Vector2)) { _prop.SetValue(targetObject, ParseVector(_newNode), null); } else if (_prop.PropertyType == typeof(List<Vector2>)) { List<Vector2> list = new List<Vector2>(); foreach (XmlNode vecnode in _newNode.ChildNodes) { list.Add(ParseVector(vecnode)); } _prop.SetValue(targetObject, list, null); } /* FARSEER tile polygone serialization else if (_prop.PropertyType == typeof(List<Polygon>)) { List<Polygon> list = new List<Polygon>(); foreach (XmlNode vecnode in _newNode.ChildNodes) { list.Add(Polygon.FromString(vecnode.InnerText)); } _prop.SetValue(targetObject, list, null); }*/ else if (_prop.PropertyType == typeof(Rectangle?)) { if (_newNode.Attributes.Count == 4) { _prop.SetValue(targetObject, ParseRectangleNullable(_newNode), null); } else { _prop.SetValue(targetObject, null, null); } } else if (_prop.PropertyType == typeof(Rectangle)) { if (_newNode.Attributes.Count == 4) { _prop.SetValue(targetObject, ParseRectangle(_newNode), null); } } else if (_prop.PropertyType == typeof(Point)) { Point _point = new Point( int.Parse(node.SelectSingleNode(_prop.Name + "/X").InnerText, CultureInfo.InvariantCulture), int.Parse(node.SelectSingleNode(_prop.Name + "/Y").InnerText, CultureInfo.InvariantCulture)); _prop.SetValue(targetObject, _point, null); } else if (_prop.PropertyType == typeof(float)) { _prop.SetValue(targetObject, Single.Parse(_newNode.InnerText, CultureInfo.InvariantCulture), null); } else if (_prop.PropertyType == typeof(Color)) { Color newColor = (Color)ParseToColor(_newNode.InnerText); _prop.SetValue(targetObject, newColor, null); } else if (_prop.PropertyType == typeof(bool)) { _prop.SetValue(targetObject, bool.Parse(_newNode.InnerText), null); } else if (_prop.PropertyType == typeof(bool?)) { if (String.IsNullOrEmpty(_newNode.InnerText) == false) { _prop.SetValue(targetObject, bool.Parse(_newNode.InnerText), null); } else { _prop.SetValue(targetObject, null, null); } } else if (_prop.PropertyType == typeof(byte)) { #if(WINDOWS) _prop.SetValue(targetObject, byte.Parse(_newNode.InnerText, CultureInfo.InvariantCulture), null); #else byte b = (byte)int.Parse(_newNode.InnerText); _prop.SetValue(targetObject, b, null); #endif } else if (_prop.PropertyType == typeof(byte?)) { if (String.IsNullOrEmpty(_newNode.InnerText) == false) { #if(WINDOWS) _prop.SetValue(targetObject, byte.Parse(_newNode.InnerText, CultureInfo.InvariantCulture), null); #else byte b = (byte)int.Parse(_newNode.InnerText); _prop.SetValue(targetObject, b, null); #endif } } else if (_prop.PropertyType == typeof(int)) { _prop.SetValue(targetObject, int.Parse(_newNode.InnerText, CultureInfo.InvariantCulture), null); } else if (_prop.PropertyType == typeof(string)) { _prop.SetValue(targetObject, _newNode.InnerText, null); } else if (_prop.PropertyType.BaseType == typeof(Enum)) { #if(WINDOWS) Enum val = (Enum)Enum.Parse(_prop.PropertyType, _newNode.InnerText); _prop.SetValue(targetObject, Convert.ChangeType(val, _prop.PropertyType), null); #else Enum val = (Enum)Enum.Parse(_prop.PropertyType, _newNode.InnerText, true); _prop.SetValue(targetObject, Convert.ChangeType(val, _prop.PropertyType, null), null); #endif } else if (_prop.PropertyType == typeof(CompositeBone)) { CompositeBone bone = GetCompositeBone(_newNode); _prop.SetValue(targetObject, bone, null); } else if (_prop.PropertyType == typeof(List<CompositeBone>)) { CompositeBone parent = targetObject as CompositeBone; foreach (XmlNode vecnode in _newNode.ChildNodes) { CompositeBone anim = GetCompositeBone(vecnode); anim.ParentBone = parent; parent.ChildBones.Add(anim); } } else if (_prop.PropertyType == typeof(Dictionary<string, SceneItem>)) { Dictionary<string, SceneItem> dict = new Dictionary<string, SceneItem>(); foreach (XmlNode vecnode in _newNode.ChildNodes) { string type = vecnode.Attributes[0].InnerText; XmlNode _itemNode = vecnode.ChildNodes[0]; SceneItem item = LoadSceneItem(_itemNode, _storedScene); dict.Add(type, item); } _prop.SetValue(targetObject, dict, null); } else if (_prop.PropertyType == typeof(List<CompositeAnimation>)) { List<CompositeAnimation> list = new List<CompositeAnimation>(); foreach (XmlNode vecnode in _newNode.ChildNodes) { CompositeAnimation anim = new CompositeAnimation(); anim.Parent = targetObject as CompositeEntity; anim.Name = vecnode.Attributes["Name"].Value; SetProperty("LerpLastFrameWithFirst", anim, vecnode); SetProperty("Speed", anim, vecnode); SetProperty("KeyFrames", anim, vecnode); SetIAnimationProperties(vecnode, anim as IAnimation); list.Add(anim); } _prop.SetValue(targetObject, list, null); } else if (_prop.PropertyType == typeof(List<CompositeKeyFrame>)) { List<CompositeKeyFrame> list = new List<CompositeKeyFrame>(); foreach (XmlNode vecnode in _newNode.ChildNodes) { CompositeKeyFrame animKeyFrame = new CompositeKeyFrame(); animKeyFrame.Parent = targetObject as CompositeAnimation; animKeyFrame.Name = vecnode.Attributes["Name"].Value; animKeyFrame.Duration = int.Parse(vecnode.Attributes["Duration"].Value, CultureInfo.InvariantCulture); //Bone transforms XmlNode _boneTransNode = vecnode.SelectSingleNode("BoneTransforms"); foreach (XmlNode transNode in _boneTransNode.ChildNodes) { CompositeBoneTransform boneTransform = new CompositeBoneTransform(); boneTransform.Parent = animKeyFrame; SetProperty("BoneReference", boneTransform, transNode); SetProperty("SceneItem", boneTransform, transNode); SetProperty("SubItem", boneTransform, transNode); SetProperty("IsVisible", boneTransform, transNode, true); SetProperty("Position", boneTransform, transNode, Vector2.Zero); SetProperty("Rotation", boneTransform, transNode, 0); SetProperty("Opacity", boneTransform, transNode); SetProperty("Scale", boneTransform, transNode, Vector2.One); SetProperty("InheritPosition", boneTransform, transNode); SetProperty("InheritRotation", boneTransform, transNode); SetProperty("InheritScale", boneTransform, transNode); SetProperty("InheritVisibility", boneTransform, transNode); SetProperty("FlipHorizontal", boneTransform, transNode); SetProperty("FlipVertical", boneTransform, transNode); animKeyFrame.AddCompositeBoneTransform(boneTransform); } list.Add(animKeyFrame); } _prop.SetValue(targetObject, list, null); } else if (_prop.PropertyType == typeof(List<AnimationFrame>)) { List<AnimationFrame> listFrames = new List<AnimationFrame>(); foreach (XmlNode vecnode in _newNode.ChildNodes) { AnimationFrame frame = new AnimationFrame(); frame.Area = vecnode.Attributes["Area"].Value; frame.Duration = int.Parse(vecnode.Attributes["Duration"].Value, CultureInfo.InvariantCulture); listFrames.Add(frame); } _prop.SetValue(targetObject, listFrames, null); } else if (_prop.PropertyType == typeof(LinearProperty)) { LinearProperty lin = (LinearProperty)_prop.GetValue(targetObject, null); lin.Description = _newNode.SelectSingleNode("Description").InnerText; lin.LowerBound = int.Parse(_newNode.SelectSingleNode("LowerBound").InnerText, CultureInfo.InvariantCulture); lin.UpperBound = int.Parse(_newNode.SelectSingleNode("UpperBound").InnerText, CultureInfo.InvariantCulture); foreach (XmlNode item in _newNode.SelectSingleNode("Values").ChildNodes) { lin.Values.Add(new Vector2( float.Parse(item.SelectSingleNode("X").InnerText, CultureInfo.InvariantCulture), float.Parse(item.SelectSingleNode("Y").InnerText, CultureInfo.InvariantCulture))); } } else { TraceLogger.TraceWarning("Not Set By SetProperty - " + p); } }
public CompositeBoneTransform GetBoneTransformFromKeyFrame(CompositeKeyFrame keyFrame, String boneReference) { foreach (CompositeBoneTransform boneTrans in keyFrame.BoneTransforms) { if (boneTrans.BoneReference == boneReference) { return boneTrans; } } throw new Exception("BoneReference \"" + boneReference + "\" not found in keyframe \"" + keyFrame.Name + "\""); }
private void toolStripButtonAddKeyFrame_Click(object sender, EventArgs e) { CompositeAnimation anim = SelectedCompositeAnimation; CompositeKeyFrame newFrame = new CompositeKeyFrame(anim); if (SelectedCompositeKeyFrame != null) { SelectedCompositeKeyFrame.CopyValuesTo(newFrame, SelectedCompositeKeyFrame.Parent); } else { newFrame.GenerateDefaultBoneTransformsList(); } anim.KeyFrames.Add(newFrame); RefreshListKeyFrames(); }