public void Draw(IB2Panel parentPanel) { if (!gv.mod.currentArea.isOverviewMap) { if (gv.mod.currentArea.overviewOwnZoneMapExists && gv.mod.currentArea.showOverviewButtonOwnZoneMap && this.tag == "btnOwnZoneMap") { this.show = true; } else if (this.tag == "btnOwnZoneMap") { this.show = false; } if (gv.mod.currentArea.overviewMotherZoneMapExists && gv.mod.currentArea.showOverviewButtonMotherZoneMap && this.tag == "btnMotherZoneMap") { this.show = true; } else if (this.tag == "btnMotherZoneMap") { this.show = false; } if (gv.mod.currentArea.overviewGrandMotherZoneMapExists && gv.mod.currentArea.showOverviewButtonGrandMotherZoneMap && this.tag == "btnGrandMotherZoneMap") { this.show = true; } else if (this.tag == "btnGrandMotherZoneMap") { this.show = false; } } else { foreach (Area a in gv.mod.moduleAreasObjects) { if (a.filenameOfGrandMotherZoneMap == gv.mod.overviewReturnAreaName) { if (a.overviewOwnZoneMapExists && a.showOverviewButtonOwnZoneMap && this.tag == "btnOwnZoneMap") { this.show = true; } else if (this.tag == "btnOwnZoneMap") { this.show = false; } if (a.overviewMotherZoneMapExists && a.showOverviewButtonMotherZoneMap && this.tag == "btnMotherZoneMap") { this.show = true; } else if (this.tag == "btnMotherZoneMap") { this.show = false; } if (a.overviewGrandMotherZoneMapExists && a.showOverviewButtonGrandMotherZoneMap && this.tag == "btnGrandMotherZoneMap") { this.show = true; } else if (this.tag == "btnGrandMotherZoneMap") { this.show = false; } } } } if (gv.mod.currentArea.isOverviewMap && (this.tag == "btnRation" || this.tag == "btnTorch" || this.tag == "btnZoom")) { this.show = false; } else if (this.tag == "btnRation" || this.tag == "btnTorch" || this.tag == "btnZoom") { this.show = true; } if (!gv.mod.useComplexCoordinateSystem && (this.tag == "btnZoom" || this.tag == "btnTorch" || this.tag == "btnRation")) { this.show = false; } if (!gv.mod.useRationSystem && this.tag == "btnRation") { this.show = false; } if (!gv.mod.useLightSystem && this.tag == "btnTorch") { this.show = false; } /* * if (gv.mod.currentArea.isOverviewMap && (this.tag == "btnRation" || this.tag == "btnTorch"|| this.tag == "btnZoom")) * { * this.show = false; * } * else if (this.tag == "btnRation" || this.tag == "btnTorch" || this.tag == "btnZoom") * { * this.show = true; * } */ string timeOfDay = "none"; //iddo if (this.tag == "btnZoom") { //int timeofday = gv.mod.WorldTime % (24 * 60); //int hour = timeofday / 60; //int minute = timeofday % 60; //string sMinute = minute + ""; //if (minute < 10) //{ //sMinute = "0" + minute; //} int dawn = 5 * 60; int sunrise = 6 * 60; int day = 7 * 60; int sunset = 17 * 60; int dusk = 18 * 60; int night = 20 * 60; int time = gv.mod.WorldTime % 1440; //bool consumeLightEnergy = false; if ((time >= dawn) && (time < sunrise)) { timeOfDay = "dawnButton"; //gv.DrawBitmap(gv.cc.tint_dawn, src, dst, 0, false, 1.0f / flickerReduction * flicker / 100f); //gv.DrawBitmap(gv.cc.tint_dawn, src, dst, 0, false, 1.0f); } else if ((time >= sunrise) && (time < day)) { timeOfDay = "sunriseButton"; //gv.DrawBitmap(gv.cc.tint_sunrise, src, dst, 0, false, 1.0f); } else if ((time >= day) && (time < sunset)) { timeOfDay = "dayButton"; //no tint for day } else if ((time >= sunset) && (time < dusk)) { timeOfDay = "sunsetButton"; //gv.DrawBitmap(gv.cc.tint_sunset, src, dst, 0, false, 1.0f); } else if ((time >= dusk) && (time < night)) { timeOfDay = "duskButton"; //gv.DrawBitmap(gv.cc.tint_dusk, src, dst, 0, false, 1.0f); } else if ((time >= night) || (time < dawn)) { timeOfDay = "nightButton"; //berlin //consumeLightEnergy = true; } this.ImgFilename = timeOfDay; ImgFilename = timeOfDay; ImgOnFilename = timeOfDay; Img2Filename = timeOfDay; Img2OffFilename = timeOfDay; Img3Filename = timeOfDay; ImgOffFilename = timeOfDay; } if (show) { float xMod = (gv.screenWidth / 1920f); float yMod = (gv.screenHeight / 1080f); float adustXForArrows = 0f; if (this.tag != "btnToggleArrows") { xMod = gv.screenDensity; yMod = gv.screenDensity; adustXForArrows = 0; } if (this.tag == "ctrlUpArrow" || this.tag == "ctrlDownArrow" || this.tag == "ctrlLeftArrow" || this.tag == "ctrlRightArrow" || this.tag == "btnWait") { xMod = (gv.screenWidth / 1920f); } int pH = (int)((float)gv.screenHeight / 200.0f); int pW = (int)((float)gv.screenHeight / 200.0f); float fSize = (float)(gv.squareSize / 4) * scaler; //int Width = gv.cc.GetFromBitmapList(ImgFilename).PixelSize.Width; //int Height = gv.cc.GetFromBitmapList(ImgFilename).PixelSize.Height; IbRect src = new IbRect(0, 0, Width, Height); //IbRect dst = new IbRect((int)((parentPanel.currentLocX + this.X) * gv.screenDensity), (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity)); IbRect dst = new IbRect((int)((parentPanel.currentLocX + this.X + adustXForArrows) * xMod), (int)((parentPanel.currentLocY + this.Y) * yMod), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity)); if (this.tag == "ctrlUpArrow" || this.tag == "ctrlDownArrow" || this.tag == "ctrlLeftArrow" || this.tag == "ctrlRightArrow" || this.tag == "btnWait") { dst = new IbRect((int)((this.X + adustXForArrows) * gv.screenDensity + (parentPanel.currentLocX * xMod)), (int)((parentPanel.currentLocY + this.Y) * yMod), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity)); } IbRect srcGlow = new IbRect(0, 0, Width, Height); IbRect dstGlow = new IbRect((int)((parentPanel.currentLocX + this.X + adustXForArrows) * xMod) - (int)(7 * xMod), (int)((parentPanel.currentLocY + this.Y) * yMod) - (int)(7 * yMod), (int)((float)Width * gv.screenDensity) + (int)(15 * gv.screenDensity), (int)((float)Height * gv.screenDensity) + (int)(15 * gv.screenDensity)); if (this.tag == "ctrlUpArrow" || this.tag == "ctrlDownArrow" || this.tag == "ctrlLeftArrow" || this.tag == "ctrlRightArrow" || this.tag == "btnWait") { dstGlow = new IbRect((int)((this.X + adustXForArrows) * gv.screenDensity + parentPanel.currentLocX * xMod) - (int)(7 * xMod), (int)((parentPanel.currentLocY + this.Y) * yMod) - (int)(7 * yMod), (int)((float)Width * gv.screenDensity) + (int)(15 * gv.screenDensity), (int)((float)Height * gv.screenDensity) + (int)(15 * gv.screenDensity)); } //draw glow first if on if (glowOn) { gv.DrawBitmap(gv.cc.GetFromBitmapList(GlowFilename), srcGlow, dstGlow, -0.01f, false, 1.0f, true); // gv.DrawBitmap(gv.cc.GetFromBitmapList("tgl_bg"), src2, dst2, -0.01f, false, 0.75f, true); } //draw the proper button State if (btnState == buttonState.On) { gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgOnFilename), src, dst, -0.01f, false, 1.0f, true); } else if (btnState == buttonState.Off) { gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgOffFilename), src, dst, -0.01f, false, 1.0f, true); } else { gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgFilename), src, dst, -0.01f, false, 1.0f, true); } //draw the standard overlay image if has one if ((btnState == buttonState.Off) && (!Img2OffFilename.Equals(""))) { gv.DrawBitmap(gv.cc.GetFromBitmapList(Img2OffFilename), src, dst, -0.01f, false, 1.0f, true); } else if (!Img2Filename.Equals("")) { gv.DrawBitmap(gv.cc.GetFromBitmapList(Img2Filename), src, dst, -0.01f, false, 1.0f, true); } //draw the notification image if turned on (like a level up or additional convo nodes image) if ((btnNotificationOn) && (!Img3Filename.Equals(""))) { gv.DrawBitmap(gv.cc.GetFromBitmapList(Img3Filename), src, dst, -0.01f, false, 1.0f, true); } float thisFontHeight = gv.drawFontRegHeight; if (scaler > 1.05f) { thisFontHeight = gv.drawFontLargeHeight; } else if (scaler < 0.95f) { thisFontHeight = gv.drawFontSmallHeight; } // DRAW TEXT float stringSize = gv.cc.MeasureString(Text, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight); //place in the center float ulX = ((Width * xMod) - stringSize) / 2; if (this.tag == "btnWait") { ulX = ((Width * gv.screenDensity) - stringSize) / 2; } float ulY = ((Height * yMod) - thisFontHeight) / 2; if (scaler == 0.4f) { ulY = ((Height * gv.screenDensity)); } if (this.tag == "btnZoom") { int timeofday = gv.mod.WorldTime % (24 * 60); int hour = timeofday / 60; int minute = timeofday % 60; string sMinute = minute + ""; if (minute < 10) { sMinute = "0" + minute; } int txtH = (int)gv.drawFontRegHeight; //Text = hour + ":" + sMinute; Text = ""; } if (this.tag == "btnTorch") { int numberOfLightSources = 0; foreach (ItemRefs ir in gv.mod.partyInventoryRefsList) { if (ir.isLightSource) { numberOfLightSources += ir.quantity; } } Text = numberOfLightSources.ToString(); } int xLoc1 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX); if (this.tag == "btnWait") { xLoc1 = (int)((this.X) * gv.screenDensity + parentPanel.currentLocX * xMod + ulX); } int yLoc1 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY); if (Text.Contains("green") && Text.Contains("Ld")) { int length = Text.Length; string text2 = ""; //Ld 13green:10 //ld 7green:9 if (length == 10) { text2 = Text.Remove(5); } if (length == 9) { text2 = Text.Remove(4); } // DRAW TEXT stringSize = gv.cc.MeasureString(text2, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight); //place in the center ulX = ((Width * xMod) - stringSize) / 2; ulY = ((Height * yMod) - thisFontHeight) / 2; if (scaler == 0.4f) { ulY = ((Height * gv.screenDensity)); } xLoc1 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX); yLoc1 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY); gv.DrawTextOutlined(text2, xLoc1, yLoc1, scaler, Color.Lime); } else { gv.DrawTextOutlined(Text, xLoc1, yLoc1, scaler, Color.White); } // DRAW QUANTITY stringSize = gv.cc.MeasureString(Quantity, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight); //place in the bottom right quadrant ulX = (((Width * xMod) - stringSize) / 8) * 7; ulY = (((Height * yMod) - thisFontHeight) / 8) * 7; if (this.tag == "btnZoom") { //Quantity = gv.mod.timePerStepAfterSpeedCalc + " min"; int timeofday = gv.mod.WorldTime % (24 * 60); int hour = timeofday / 60; int minute = timeofday % 60; string sMinute = minute + ""; if (minute < 10) { sMinute = "0" + minute; } int txtH = (int)gv.drawFontRegHeight; //Text = hour + ":" + sMinute; Quantity = hour + ":" + sMinute + " "; } if (this.tag == "btnTorch") { Quantity = gv.mod.currentLightUnitsLeft.ToString(); } if (this.tag == "btnRation") { Quantity = gv.mod.numberOfRationsRemaining.ToString(); } /* * for (int x = -1; x <= 1; x++) * { * for (int y = -1; y <= 1; y++) * { * if (x != 0 || y != 0) * { * int xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX + x); * int yLoc = 0; * if (this.tag == "btnZoom") * { * xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX + x - 3 * pW); * yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY + y) - pW; * } * else * { * yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY + y); * } * //int yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY + y); * gv.DrawText(Quantity, xLoc, yLoc, scaler, Color.Black); * } * } * } */ int xLoc2 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX); int yLoc2 = 0; if (this.tag == "btnZoom") { xLoc2 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX - 3 * pW); yLoc2 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY) - pW; } else { yLoc2 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY); } //int yLoc2 = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY); if (this.tag == "btnTorch" && gv.mod.partyLightOn) { int dawn = 5 * 60; int sunrise = 6 * 60; int day = 7 * 60; int sunset = 17 * 60; int dusk = 18 * 60; int night = 20 * 60; int time = gv.mod.WorldTime % 1440; bool consumeLightEnergy = false; if ((time >= dawn) && (time < sunrise)) { //gv.DrawBitmap(gv.cc.tint_dawn, src, dst, 0, false, 1.0f / flickerReduction * flicker / 100f); //gv.DrawBitmap(gv.cc.tint_dawn, src, dst, 0, false, 1.0f); } else if ((time >= sunrise) && (time < day)) { //gv.DrawBitmap(gv.cc.tint_sunrise, src, dst, 0, false, 1.0f); } else if ((time >= day) && (time < sunset)) { //no tint for day } else if ((time >= sunset) && (time < dusk)) { //gv.DrawBitmap(gv.cc.tint_sunset, src, dst, 0, false, 1.0f); } else if ((time >= dusk) && (time < night)) { //gv.DrawBitmap(gv.cc.tint_dusk, src, dst, 0, false, 1.0f); } else if ((time >= night) || (time < dawn)) { //berlin consumeLightEnergy = true; } if (!gv.mod.currentArea.UseDayNightCycle) { consumeLightEnergy = true; } if (!gv.mod.currentArea.useLightSystem) { consumeLightEnergy = false; } if (gv.mod.currentArea.useSimpleDarkness) { consumeLightEnergy = true; } if (consumeLightEnergy) { gv.DrawTextOutlined(Quantity, xLoc2, yLoc2, scaler, Color.Yellow); } else { gv.DrawTextOutlined(Quantity, xLoc2, yLoc2, scaler, Color.White); } } else { gv.DrawTextOutlined(Quantity, xLoc2, yLoc2, scaler, Color.White); } // DRAW HOTKEY if (gv.showHotKeys) { stringSize = gv.cc.MeasureString(HotKey, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight); //place in the bottom center ulX = ((Width * xMod) - stringSize) / 2; ulY = (((Height * yMod) - thisFontHeight) / 4) * 3; /* * for (int x = -1; x <= 1; x++) * { * for (int y = -1; y <= 1; y++) * { * if (x != 0 || y != 0) * { * int xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX + x); * int yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY + y); * gv.DrawText(HotKey, xLoc, yLoc, scaler, Color.Black); * } * } * } */ int xLoc3 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX); int yLoc3 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY); gv.DrawTextOutlined(HotKey, xLoc3, yLoc3, scaler, Color.Red); } } }
public void Draw() { int pH = (int)((float)gv.screenHeight / 200.0f); int pW = (int)((float)gv.screenHeight / 200.0f); float fSize = (float)(gv.squareSize / 4) * scaler; IbRect src = new IbRect(0, 0, this.ImgBG.PixelSize.Width, this.ImgBG.PixelSize.Height); IbRect src2 = new IbRect(0, 0, 0, 0); IbRect src3 = new IbRect(0, 0, 0, 0); IbRect src4 = new IbRect(0, 0, 0, 0); IbRect dstLU = new IbRect(0, 0, 0, 0); IbRect dstChat = new IbRect(0, 0, 0, 0); if (this.Img != null) { src2 = new IbRect(0, 0, this.Img.PixelSize.Width, this.Img.PixelSize.Height); } if (this.ImgLU != null) { src3 = new IbRect(0, 0, this.ImgLU.PixelSize.Width, this.ImgLU.PixelSize.Height); } if (this.ImgChat != null) { src4 = new IbRect(0, 0, this.ImgChat.PixelSize.Width, this.ImgChat.PixelSize.Height); } IbRect dstBG = new IbRect(this.X - (int)(3 * gv.screenDensity), this.Y - (int)(3 * gv.screenDensity), (int)((float)this.Width) + (int)(6 * gv.screenDensity), (int)((float)this.Height) + (int)(6 * gv.screenDensity)); IbRect dst = new IbRect(this.X, this.Y, (int)((float)this.Width), (int)((float)this.Height)); if (this.ImgLU != null) { dstLU = new IbRect(this.X, this.Y, this.ImgLU.PixelSize.Width, this.ImgLU.PixelSize.Height); } if (this.ImgChat != null) { dstChat = new IbRect(this.X, this.Y, this.ImgChat.PixelSize.Width, this.ImgChat.PixelSize.Height); } IbRect srcGlow = new IbRect(0, 0, this.Glow.PixelSize.Width, this.Glow.PixelSize.Height); IbRect dstGlow = new IbRect(this.X - (int)(7 * gv.screenDensity), this.Y - (int)(7 * gv.screenDensity), (int)((float)this.Width) + (int)(15 * gv.screenDensity), (int)((float)this.Height) + (int)(15 * gv.screenDensity)); gv.DrawBitmap(this.ImgBG, src, dstBG); if ((this.glowOn) && (this.Glow != null)) { gv.DrawBitmap(this.Glow, srcGlow, dstGlow); } if (this.Img != null) { gv.DrawBitmap(this.Img, src2, dst); } if (this.ImgLU != null) { if (levelUpOn) { gv.DrawBitmap(this.ImgLU, src3, dstLU); } } if (this.ImgChat != null) { if (newChatOptionOn) { //kvbkoeln gv.DrawBitmap(this.ImgChat, src4, dstChat); } } if (gv.mod.useUIBackground) { IbRect srcFrame = new IbRect(0, 0, gv.cc.ui_portrait_frame.PixelSize.Width, gv.cc.ui_portrait_frame.PixelSize.Height); IbRect dstFrame = new IbRect(this.X - (int)(5 * gv.screenDensity), this.Y - (int)(5 * gv.screenDensity), (int)((float)this.Width) + (int)(10 * gv.screenDensity), (int)((float)this.Height) + (int)(10 * gv.screenDensity)); gv.DrawBitmap(gv.cc.ui_portrait_frame, srcFrame, dstFrame); } float thisFontHeight = gv.drawFontRegHeight; if (scaler > 1.05f) { thisFontHeight = gv.drawFontLargeHeight; } else if (scaler < 0.95f) { thisFontHeight = gv.drawFontSmallHeight; } //DRAW HP/HPmax // Measure string. //SizeF stringSize = gv.cc.MeasureString(TextHP, thisFont, this.Width); //float stringSize = gv.cc.MeasureString(TextHP, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight); //int ulX = ((int)(this.Width) / 2) - ((int)stringSize / 2); //int ulY = ((int)(this.Height / 2) / 2) + ((int)thisFontHeight / 2); int ulX = pW * 0; int ulY = this.Height - ((int)thisFontHeight * 2); /* * for (int x = -1; x <= 1; x++) * { * for (int y = -1; y <= 1; y++) * { * gv.DrawText(TextHP, this.X + ulX + x, this.Y + ulY - pH + y , scaler, Color.Black); * } * } */ gv.DrawTextOutlined(TextHP, this.X + ulX, this.Y + ulY - pH, scaler, Color.Lime); //DRAW SP/SPmax // Measure string. //stringSize = gv.cc.MeasureString(TextSP, thisFont, this.Width); //stringSize = gv.cc.MeasureString(TextSP, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight); //ulX = ((int)(this.Width / 2)) - ((int)stringSize); //ulY = ((int)(this.Height / 2)); ulX = pW * 1; ulY = this.Height - ((int)thisFontHeight * 1); /* * for (int x = -1; x <= 1; x++) * { * for (int y = -1; y <= 1; y++) * { * gv.DrawText(TextSP, this.X + ulX - pW + x, this.Y + ulY - pH + y, scaler, Color.Black); * } * } */ gv.DrawTextOutlined(TextSP, this.X + ulX - pW, this.Y + ulY - pH, scaler, Color.Yellow); }
public void DrawLogBackground() { //if (gv.screenType.Equals("main") ) //{ //IbRect src = new IbRect(0, 0, gv.cc.GetFromBitmapList(backgroundImageFilename).PixelSize.Width, gv.cc.GetFromBitmapList(backgroundImageFilename).PixelSize.Height); //IbRect dst = new IbRect((int)(currentLocX * gv.screenDensity), (int)(currentLocY * gv.screenDensity - 3 * gv.pS), (int)(Width * gv.screenDensity + 2 * gv.pS), (int)(Height * gv.screenDensity - gv.squareSize + 7 * gv.pS)); //gv.DrawBitmap(gv.cc.GetFromBitmapList(backgroundImageFilename), src, dst, 0, false, 0.8f * gv.mod.logOpacity); //} //else //{ if (gv.mod.logOpacity > 0) { IbRect src = new IbRect(0, 0, gv.cc.GetFromBitmapList(backgroundImageFilename).PixelSize.Width, gv.cc.GetFromBitmapList(backgroundImageFilename).PixelSize.Height); IbRect dst = new IbRect((int)(currentLocX * gv.screenDensity + gv.oXshift - 2.5 * gv.pS), (int)(currentLocY * gv.screenDensity) - 3 * gv.pS, (int)(Width * gv.screenDensity + 6.5 * gv.pS), (int)(Height * gv.screenDensity - 1 * gv.squareSize + 12 * gv.pS - 0 * gv.pS)); if (gv.mod.useComplexCoordinateSystem && gv.screenType != "combat") { dst = new IbRect((int)(currentLocX * gv.screenDensity + gv.oXshift - 2.5 * gv.pS), (int)(currentLocY * gv.screenDensity) + 5 * gv.pS, (int)(Width * gv.screenDensity + 6.5 * gv.pS), (int)(Height * gv.screenDensity - 1 * gv.squareSize + 12 * gv.pS - 2 * gv.pS)); } if (gv.cc.floatyTextActorInfoName != "") { gv.DrawBitmap(gv.cc.GetFromBitmapList(backgroundImageFilename), src, dst, 0, false, 1f * gv.mod.logOpacity, true); } else { gv.DrawBitmap(gv.cc.GetFromBitmapList(backgroundImageFilename), src, dst, 0, false, 0.575f * gv.mod.logOpacity, true); } //} int txtH = (int)gv.drawFontRegHeight; gv.cc.floatyTextLocInfo.X = gv.squareSize / 2; gv.cc.floatyTextLocInfo.Y = gv.squareSize * 1; bool isPlayer = false; foreach (Player p in gv.mod.playerList) { if (p.name == gv.cc.floatyTextActorInfoName) { isPlayer = true; break; } } bool isCreature = false; foreach (Creature c in gv.mod.currentEncounter.encounterCreatureList) { if (c.cr_name == gv.cc.floatyTextActorInfoName) { isCreature = true; break; } } bool isTrigger = false; if (gv.cc.floatyTextActorInfoName == "Trigger Square") { isTrigger = true; } bool isEffect = false; if (gv.cc.floatyTextActorInfoName == "Lingering Effect") { isEffect = true; } //isTrigger, Trigger Square if (gv.cc.drawInfoText && gv.screenCombat.isPlayerTurn) { if (isPlayer) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoName, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 3 * txtH, 0.9f, Color.Lime); if (!gv.cc.inEffectMode) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAC, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 5 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoMoveOrder, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 5 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoInitiative, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 5 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoHP, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 7 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSP, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 7 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoNumberOfAttacks, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoToHit, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAmmo, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAttackType, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 10 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAttackRange, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 10 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamage, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.White); if (gv.cc.floatyTextActorInfoDamageType == "Normal") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.White); } if (gv.cc.floatyTextActorInfoDamageType == "Poison") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.LimeGreen); } if (gv.cc.floatyTextActorInfoDamageType == "Magic") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.Gold); } if (gv.cc.floatyTextActorInfoDamageType == "Fire") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.OrangeRed); } if (gv.cc.floatyTextActorInfoDamageType == "Cold") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.CornflowerBlue); } if (gv.cc.floatyTextActorInfoDamageType == "Acid") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.Purple); } if (gv.cc.floatyTextActorInfoDamageType == "Electricity") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.Turquoise); } //gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoWeaponTags, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 13 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoOnScoringHitSpellName, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 14 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSaves, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 16 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSaves2, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 16 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSaves3, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 16 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances1, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 18 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances2, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 18 * txtH, 0.9f, Color.Gold); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances3, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 18 * txtH, 0.9f, Color.LimeGreen); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances4, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 19 * txtH, 0.9f, Color.OrangeRed); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances5, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 19 * txtH, 0.9f, Color.CornflowerBlue); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances6, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 20 * txtH, 0.9f, Color.Purple); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances7, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 20 * txtH, 0.9f, Color.Turquoise); gv.DrawTextOutlined("Press RMB to show current", gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 26 * txtH, 0.9f, Color.White); gv.DrawTextOutlined("temporary effects", gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 27 * txtH, 0.9f, Color.White); //gv.DrawTextOutlined(gv.cc.floatyTextActorInfoOnScoringHitSpellNameSelf, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 8 * txtH, 1.0f, Color.White); } } //this draw creature info else if (isCreature) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoName, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 3 * txtH, 0.9f, Color.Red); if (!gv.cc.inEffectMode) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAC, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 4 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoMoveOrder, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 4 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoInitiative, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 4 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoHP, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 5 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSP, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 5 * txtH, 0.9f, Color.White); //cut here if trait != noen and roll failed // unveilStatInfoTraitDC bool showStats = false; string traitName = "none"; int traitDC = 0; foreach (Creature c in gv.mod.currentEncounter.encounterCreatureList) { if (c.cr_name == gv.cc.floatyTextActorInfoName) { if (c.unveilStatInfoTraitTag == "none" || c.unveilStatInfoTraitTag == "None" || c.unveilStatInfoTraitTag == "" || c.unveilStatInfoTraitTag == null) { showStats = true; } else { traitName = c.unveilStatInfoTraitTag; traitDC = c.unveilStatInfoTraitDC; if (gv.sf.CheckPassSkill(-2, c.unveilStatInfoTraitTag, c.unveilStatInfoTraitDC, true, true)) { showStats = true; } } } } if (showStats) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoNumberOfAttacks, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 7 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoToHit, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 7 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAmmo, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 7 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAttackType, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 8 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAttackRange, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 8 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamage, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.White); //todo color coding if (gv.cc.floatyTextActorInfoDamageType == "Normal") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.White); } if (gv.cc.floatyTextActorInfoDamageType == "Poison") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.LimeGreen); } if (gv.cc.floatyTextActorInfoDamageType == "Magic") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.Gold); } if (gv.cc.floatyTextActorInfoDamageType == "Fire") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.OrangeRed); } if (gv.cc.floatyTextActorInfoDamageType == "Cold") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.CornflowerBlue); } if (gv.cc.floatyTextActorInfoDamageType == "Acid") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.Purple); } if (gv.cc.floatyTextActorInfoDamageType == "Electricity") { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.Turquoise); } //gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDamageType, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoOnScoringHitSpellName, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 10 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSaves, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSaves2, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSaves3, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances1, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 13 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances2, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 13 * txtH, 0.9f, Color.Gold); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances3, gv.cc.floatyTextLocInfo.X + 2.7f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 13 * txtH, 0.9f, Color.LimeGreen); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances4, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 14 * txtH, 0.9f, Color.OrangeRed); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances5, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 14 * txtH, 0.9f, Color.CornflowerBlue); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances6, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 15 * txtH, 0.9f, Color.Purple); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoResistances7, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 15 * txtH, 0.9f, Color.Turquoise); //17 /* * public bool showType = true; * public bool showHitBy = true; * public bool showRegen = true; * public bool showDeathScript = true; * public bool showAI = true; * public bool showSpells = true; */ if (gv.mod.showType) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoCreatureTags, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 17 * txtH, 0.9f, Color.White); } if (gv.mod.showHitBy) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoHitBy, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 18 * txtH, 0.9f, Color.White); } if (gv.mod.showRegen) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoRegenerationHP, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 19 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoRegenerationSP, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 19 * txtH, 0.9f, Color.White); } if (gv.mod.showDeathScript) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoOnDeathScriptName, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 20 * txtH, 0.9f, Color.White); } if (gv.mod.showAI) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAIType, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 21 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAIAffinityForCasting, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 22 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoInjuryThreshold, gv.cc.floatyTextLocInfo.X + 1.5f * gv.squareSize, gv.cc.floatyTextLocInfo.Y + 22 * txtH, 0.9f, Color.White); } if (gv.mod.showSpells) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSpellsKnown1, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 23 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSpellsKnown2, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 24 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSpellsKnown3, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 25 * txtH, 0.9f, Color.White); } ///gv.cc.floatyTextActorInfoRegenerationHP = ""; ///gv.cc.floatyTextActorInfoRegenerationSP = ""; //gv.cc.floatyTextActorInfoSpellsKnown1 = ""; //gv.cc.floatyTextActorInfoSpellsKnown2 = ""; //gv.cc.floatyTextActorInfoSpellsKnown3 = ""; //gv.cc.floatyTextActorInfoAIType = ""; //gv.cc.floatyTextActorInfoAIAffinityForCasting = "";//0 to 100 ///gv.cc.floatyTextActorInfoCreatureTags = "";//used for immunities, special weaknesses, eg "undead" are affected by turn spells and immunne to paralyze... ///gv.cc.floatyTextActorInfoOnDeathScriptName = ""; //25 gv.DrawTextOutlined(gv.cc.floatyTextActorInfoRMB1, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 26 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoRMB2, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 27 * txtH, 0.9f, Color.White); } //show stats was false else { //draw info for checked trait and required dc gv.DrawTextOutlined(traitName + " too low (best in party)", gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 7 * txtH, 0.9f, Color.White); gv.DrawTextOutlined("At least skill level " + traitDC + " required", gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 8 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoRMB1, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 26 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoRMB2, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 27 * txtH, 0.9f, Color.White); } } } else if (isTrigger) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoName, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 3 * txtH, 0.9f, Color.Yellow); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoText, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 5 * txtH, 0.9f, Color.White); if (gv.cc.floatyTextActorInfoEnabledState.Contains("Enabled")) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoEnabledState, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 7 * txtH, 0.9f, Color.Lime); } else { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoEnabledState, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 7 * txtH, 0.9f, Color.Red); } if (gv.cc.floatyTextActorInfoEnableTrait != "none" && gv.cc.floatyTextActorInfoEnableTrait != "None" && gv.cc.floatyTextActorInfoEnableTrait != "" && gv.cc.floatyTextActorInfoEnableTrait != null) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoEnableTrait, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 8 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoEnableDC, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.White); } else if (gv.cc.floatyTextActorInfoDisableTrait != "none" && gv.cc.floatyTextActorInfoDisableTrait != "None" && gv.cc.floatyTextActorInfoDisableTrait != "" && gv.cc.floatyTextActorInfoDisableTrait != null) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDisableTrait, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 8 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoDisableDC, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.White); } gv.DrawTextOutlined(gv.cc.floatyTextActorInfoWorksFor, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 10 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoCharges, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 11 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoEveryStep, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.White); if (gv.cc.floatyTextActorInfoVanishInXTurns != "" && gv.cc.floatyTextActorInfoVanishInXTurns != "none" && gv.cc.floatyTextActorInfoVanishInXTurns != "None") { if (gv.cc.floatyTextActorInfoVanishInXTurns.Contains("Vanishes in") || gv.cc.floatyTextActorInfoVanishInXTurns.Contains("Vanishes on")) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoVanishInXTurns, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 13 * txtH, 0.9f, Color.Yellow); } else { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoVanishInXTurns, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 13 * txtH, 0.9f, Color.White); } } else { if (gv.cc.floatyTextActorInfoAppearInXTurns.Contains("Enabled in") || gv.cc.floatyTextActorInfoAppearInXTurns.Contains("Enabled on")) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAppearInXTurns, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 13 * txtH, 0.9f, Color.Yellow); } else { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAppearInXTurns, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 13 * txtH, 0.9f, Color.White); } //gv.DrawTextOutlined(gv.cc.floatyTextActorInfoAppearInXTurns, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.White); } if (gv.cc.floatyTextActorInfoChangeWalkableState.Contains("Affects walkable")) { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoChangeWalkableState, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 14 * txtH, 0.9f, Color.Yellow); } else { gv.DrawTextOutlined(gv.cc.floatyTextActorInfoChangeWalkableState, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 14 * txtH, 0.9f, Color.White); } gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSpellName, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 16 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoOnlyWhileOnSquare, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 17 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoOnlyCasterLevel, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 18 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSpellName2, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 20 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoOnlyWhileOnSquare2, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 21 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoOnlyCasterLevel2, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 22 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoSpellName3, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 24 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoOnlyWhileOnSquare3, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 25 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoOnlyCasterLevel3, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 26 * txtH, 0.9f, Color.White); } else if (isEffect) { //todo gv.DrawTextOutlined(gv.cc.floatyTextActorInfoName, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 3 * txtH, 0.9f, Color.Yellow); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoText, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 5 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoLingeringEffectRemainingDuration, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 7 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoLingeringEffectPower, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 8 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoLingeringEffectPersistence, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.White); //gv.cc.floatyTextActorInfoLingeringEffectRemainingDuration = "Duration: " + ef.durationOnSquareInUnits + "round(s)"; //gv.cc.floatyTextActorInfoLingeringEffectPersistence = "Persistence: " + ef.onSquarePersistenceBonus; //gv.cc.floatyTextActorInfoLingeringEffectPower = "Power: " + ef.classLevelOfSender; } /* * public string floatyTextActorInfoText = ""; * public string floatyTextActorInfoWorksFor = ""; * public string floatyTextActorInfoCharges = ""; * public string floatyTextActorInfoEveryStep = ""; * public string floatyTextActorInfoSpellName = "";//get via tag * public string floatyTextActorInfoOnlyWhileOnSquare = ""; * public string floatyTextActorInfoOnlyCasterLevel = ""; * public string floatyTextActorInfoSpellName2 = "";//get via tag * public string floatyTextActorInfoOnlyWhileOnSquare2 = ""; * public string floatyTextActorInfoOnlyCasterLevel2 = ""; * public string floatyTextActorInfoSpellName3 = "";//get via tag * public string floatyTextActorInfoOnlyWhileOnSquare3 = ""; * public string floatyTextActorInfoOnlyCasterLevel3 = ""; */ gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects1, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 4 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects2, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 6 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects3, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 8 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects4, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 10 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects5, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 12 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects6, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 14 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects7, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 16 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects8, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 18 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects9, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 20 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects10, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 22 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects1custom, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 5 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects2custom, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 7 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects3custom, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 9 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects4custom, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 11 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects5custom, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 13 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects6custom, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 15 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects7custom, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 17 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects8custom, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 19 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects9custom, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 21 * txtH, 0.9f, Color.White); gv.DrawTextOutlined(gv.cc.floatyTextActorInfoTempEffects10custom, gv.cc.floatyTextLocInfo.X, gv.cc.floatyTextLocInfo.Y + 23 * txtH, 0.9f, Color.White); } foreach (IB2HtmlLogBox log in logList) { if (gv.cc.floatyTextActorInfoName == "") { log.onDrawLogBox(this); } } } //foreach (IB2ToggleButton btn in toggleList) //{ //btn.Draw(this); //} /* * src = new IbRect(0, 0, gv.cc.GetFromBitmapList(backgroundImageFilename).PixelSize.Width, gv.cc.GetFromBitmapList(backgroundImageFilename).PixelSize.Height); * dst = new IbRect(gv.pS, (int)((gv.playerOffsetY*2+1 -2) * gv.squareSize + 2*gv.pS), (int)(5 * gv.squareSize), (int)(1 * gv.squareSize - 2*gv.pS )); * gv.DrawBitmap(gv.cc.GetFromBitmapList(backgroundImageFilename), src, dst, 0, false, 0.75f); */ /* * //iterate over all controls and draw * foreach (IB2Button btn in buttonList) * { * btn.Draw(this); * } * foreach (IB2ToggleButton btn in toggleList) * { * btn.Draw(this); * } * foreach (IB2Portrait btn in portraitList) * { * btn.Draw(this); * } */ }
public void Draw() { int pH = (int)((float)gv.screenHeight / 200.0f); int pW = (int)((float)gv.screenHeight / 200.0f); float fSize = (float)(gv.squareSize / 4) * scaler; IbRect src = new IbRect(0, 0, this.Img.PixelSize.Width, this.Img.PixelSize.Height); IbRect src2 = new IbRect(0, 0, this.Img.PixelSize.Width, this.Img.PixelSize.Height); IbRect src3 = new IbRect(0, 0, this.Img.PixelSize.Width, this.Img.PixelSize.Height); if (this.Img2 != null) { src2 = new IbRect(0, 0, this.Img2.PixelSize.Width, this.Img2.PixelSize.Width); } if (this.Img3 != null) { src3 = new IbRect(0, 0, this.Img3.PixelSize.Width, this.Img3.PixelSize.Width); } IbRect dst = new IbRect(this.X, this.Y, (int)((float)this.Img.PixelSize.Width * gv.screenDensity), (int)((float)this.Img.PixelSize.Height * gv.screenDensity)); IbRect srcGlow = new IbRect(0, 0, this.Glow.PixelSize.Width, this.Glow.PixelSize.Height); IbRect dstGlow = new IbRect(this.X - (int)(7 * gv.screenDensity), this.Y - (int)(7 * gv.screenDensity), (int)((float)this.Width) + (int)(15 * gv.screenDensity), (int)((float)this.Height) + (int)(15 * gv.screenDensity)); //draw glow first if on if ((this.glowOn) && (this.Glow != null)) { gv.DrawBitmap(this.Glow, srcGlow, dstGlow, true); } //draw the proper button State if ((this.btnState == buttonState.On) && (this.ImgOn != null)) { gv.DrawBitmap(this.ImgOn, src, dst, true); } else if ((this.btnState == buttonState.Off) && (this.ImgOff != null)) { gv.DrawBitmap(this.ImgOff, src, dst, true); } else { gv.DrawBitmap(this.Img, src, dst, true); } //draw the standard overlay image if has one if ((this.btnState == buttonState.Off) && (this.Img2Off != null)) { gv.DrawBitmap(this.Img2Off, src2, dst, true); } else if (this.Img2 != null) { gv.DrawBitmap(this.Img2, src2, dst, true); } //draw the notification image if turned on (like a level up or additional convo nodes image) if ((this.btnNotificationOn) && (this.Img3 != null)) { dst.Left += this.Image3XOffSet; dst.Top += this.Image3YOffSet; gv.DrawBitmap(this.Img3, src3, dst, true); } float thisFontHeight = gv.drawFontRegHeight; if (scaler > 1.05f) { thisFontHeight = gv.drawFontLargeHeight; } else if (scaler < 0.95f) { thisFontHeight = gv.drawFontSmallHeight; } // DRAW TEXT float stringSize = gv.cc.MeasureString(Text, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight); //place in the center float ulX = ((this.Width) - stringSize) / 2; float ulY = ((this.Height) - thisFontHeight) / 2; /* * for (int x = -1; x <= 1; x++) * { * for (int y = -1; y <= 1; y++) * { * gv.DrawText(Text, this.X + ulX + x, this.Y + ulY + y , scaler, Color.Black); * } * } */ if (!this.btnWithGold) { if (Text == "NA") { gv.DrawTextOutlined(Text, this.X + ulX, this.Y + ulY, scaler, Color.Red); } else { gv.DrawTextOutlined(Text, this.X + ulX, this.Y + ulY, scaler, Color.White); } } else { gv.DrawTextOutlined(Text, this.X + ulX, this.Y + ulY, scaler, Color.Gold); } // DRAW QUANTITY stringSize = gv.cc.MeasureString(Quantity, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight); //place in the bottom right quadrant ulX = (((this.Width) - stringSize) / 8) * 7; ulY = (((this.Height) - thisFontHeight) / 8) * 7; /* * for (int x = -1; x <= 1; x++) * { * for (int y = -1; y <= 1; y++) * { * gv.DrawText(Quantity, this.X + ulX + x, this.Y + ulY + y, scaler, Color.Black); * } * } */ if (!this.btnOfChargedItem) { gv.DrawTextOutlined(Quantity, this.X + ulX, this.Y + ulY, scaler, Color.White); } else { gv.DrawTextOutlined(Quantity, this.X + ulX, this.Y + ulY, scaler, Color.Green); } // DRAW HOTKEY if (gv.showHotKeys) { stringSize = gv.cc.MeasureString(HotKey, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight); //place in the bottom center ulX = ((this.Width) - stringSize) / 2; ulY = (((this.Height) - thisFontHeight) / 4) * 3; /* * for (int x = -1; x <= 1; x++) * { * for (int y = -1; y <= 1; y++) * { * gv.DrawText(HotKey, this.X + ulX + x, this.Y + ulY + y, scaler, Color.Black); * } * } */ gv.DrawTextOutlined(HotKey, this.X + ulX, this.Y + ulY, scaler, Color.Red); } }
public void Draw(IB2Panel parentPanel) { if (show) { float thisFontHeight = gv.drawFontRegHeight; if (scaler > 1.05f) { thisFontHeight = gv.drawFontLargeHeight; } else if (scaler < 0.95f) { thisFontHeight = gv.drawFontSmallHeight; } int numberOfLinesOnPortrait = (int)((Height * gv.screenDensity) / thisFontHeight); int pixPerLine = (int)((Height * gv.screenDensity) / numberOfLinesOnPortrait); float xMod = (gv.screenWidth / 1920f); float yMod = (gv.screenHeight / 1080f); int spacing = 0; if (gv.screenType == "main") { if (this.tag == "port0") { spacing = (int)(7f * yMod); } if (this.tag == "port1") { spacing = (int)(14f * yMod); } if (this.tag == "port2") { spacing = (int)(21f * yMod); } if (this.tag == "port3") { spacing = (int)(28f * yMod); } if (this.tag == "port4") { spacing = (int)(35f * yMod); } if (this.tag == "port5") { spacing = (int)(42f * yMod); } } else if (gv.screenType == "combat") { if (this.tag == "port0") { spacing = (int)(-28f * yMod); } if (this.tag == "port1") { spacing = (int)(-21f * yMod); } if (this.tag == "port2") { spacing = (int)(-14f * yMod); } if (this.tag == "port3") { spacing = (int)(-7f * yMod); } if (this.tag == "port4") { spacing = (int)(0f * yMod); } if (this.tag == "port5") { spacing = (int)(7f * yMod); } } if (gv.screenType == "main") { if (parentPanel.Height <= (6 * this.Height + 42f * yMod)) { spacing = 0; } } if (gv.screenType == "combat") { if (parentPanel.Height <= (6 * this.Height + 7f * yMod)) { spacing = 0; } } //this.tag int pH = (int)((float)gv.screenHeight / 200.0f); int pW = (int)((float)gv.screenHeight / 200.0f); float fSize = (float)(gv.squareSize / 4) * scaler; //int Width = gv.cc.GetFromBitmapList(ImgFilename).PixelSize.Width; //int Height = gv.cc.GetFromBitmapList(ImgFilename).PixelSize.Height; IbRect src = new IbRect(0, 0, gv.cc.GetFromBitmapList(ImgFilename).PixelSize.Width, gv.cc.GetFromBitmapList(ImgFilename).PixelSize.Height); IbRect srcBG = new IbRect(0, 0, gv.cc.GetFromBitmapList(ImgBGFilename).PixelSize.Width, gv.cc.GetFromBitmapList(ImgBGFilename).PixelSize.Height); //IbRect dst = new IbRect((int)((parentPanel.currentLocX + this.X) * gv.screenDensity), (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity)); IbRect dst = new IbRect((int)((parentPanel.currentLocX + this.X) * xMod), (int)((parentPanel.currentLocY + this.Y) * yMod + spacing), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity)); IbRect dstBG = new IbRect((int)((parentPanel.currentLocX + this.X) * xMod) - (int)(3 * xMod), (int)((parentPanel.currentLocY + this.Y) * yMod) - (int)(3 * yMod) + spacing, (int)((float)Width * gv.screenDensity) + (int)(6 * gv.screenDensity), (int)((float)Height * gv.screenDensity) + (int)(6 * gv.screenDensity)); IbRect srcGlow = new IbRect(0, 0, gv.cc.GetFromBitmapList(GlowFilename).PixelSize.Width, gv.cc.GetFromBitmapList(GlowFilename).PixelSize.Height); IbRect dstGlow = new IbRect((int)((parentPanel.currentLocX + this.X) * xMod) - (int)(7 * xMod), (int)((parentPanel.currentLocY + this.Y) * yMod) - (int)(7 * yMod) + spacing, (int)((float)Width * gv.screenDensity) + (int)(15 * gv.screenDensity), (int)((float)Height * gv.screenDensity) + (int)(15 * gv.screenDensity)); gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgBGFilename), src, dstBG, -0.01f, false, 1.0f, true); if (glowOn) { gv.DrawBitmap(gv.cc.GetFromBitmapList(GlowFilename), srcGlow, dstGlow, -0.01f, false, 1.0f, true); } if (!ImgFilename.Equals("")) { gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgFilename), src, dst, -0.01f, false, 1.0f, true); } if (!ImgLUFilename.Equals("")) { if (levelUpOn) { gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgLUFilename), src, dst, -0.01f, false, 1.0f, true); } } if (gv.mod.useUIBackground) { IbRect srcFrame = new IbRect(0, 0, gv.cc.ui_portrait_frame.PixelSize.Width, gv.cc.ui_portrait_frame.PixelSize.Height); IbRect dstFrame = new IbRect((int)((parentPanel.currentLocX + this.X) * xMod) - (int)(5 * xMod), (int)((parentPanel.currentLocY + this.Y) * yMod) - (int)(5 * yMod) + spacing, (int)((float)Width * gv.screenDensity) + (int)(10 * gv.screenDensity), (int)((float)Height * gv.screenDensity) + (int)(10 * gv.screenDensity)); gv.DrawBitmap(gv.cc.ui_portrait_frame, srcFrame, dstFrame, -0.01f, false, 1.0f, true); } //DRAW HP/HPmax // Measure string. //SizeF stringSize = gv.cc.MeasureString(TextHP, thisFont, this.Width); //float stringSize = gv.cc.MeasureString(TextHP, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight); //int ulX = ((int)(this.Width) / 2) - ((int)stringSize / 2); //int ulY = ((int)(this.Height / 2) / 2) + ((int)thisFontHeight / 2); int ulX = pW * 0; int ulY = (int)(Height * yMod) - ((int)thisFontHeight * 2); /* * for (int x = -1; x <= 1; x++) * { * for (int y = -1; y <= 1; y++) * { * if (x != 0 || y != 0) * { * int xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX + x); * int yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY - pH + y); * gv.DrawText(TextHP, xLoc, yLoc, scaler, Color.Black); * } * } * } */ //(int)((parentPanel.currentLocY + this.Y) * yMod + spacing) int xLoc1 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX); int yLoc1 = (int)((parentPanel.currentLocY + this.Y) * yMod + spacing + (Height * gv.screenDensity) - pixPerLine * 2); gv.DrawTextOutlined(TextHP, xLoc1, yLoc1, scaler, Color.Lime); //DRAW SP/SPmax // Measure string. //stringSize = gv.cc.MeasureString(TextSP, thisFont, this.Width); //stringSize = gv.cc.MeasureString(TextSP, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight); //ulX = ((int)(this.Width / 2)) - ((int)stringSize); //ulY = ((int)(this.Height / 2)); ulX = pW * 1; ulY = (int)(Height * yMod) - ((int)thisFontHeight * 1); /* * for (int x = -1; x <= 1; x++) * { * for (int y = -1; y <= 1; y++) * { * if (x != 0 || y != 0) * { * int xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX - pW + x); * int yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY - pH + y); * gv.DrawText(TextSP, xLoc, yLoc, scaler, Color.Black); * } * } * } */ int xLoc2 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX - pW); int yLoc2 = (int)((parentPanel.currentLocY + this.Y) * yMod + spacing + (Height * gv.screenDensity) - pixPerLine); gv.DrawTextOutlined(TextSP, xLoc2, yLoc2, scaler, Color.Yellow); //gv.DrawTextOutlined(TextSP, xLoc2, yLoc2, gv.FontWeight.Normal, scaler, Color.Yellow); //DrawText(text, xLoc, yLoc, FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, scaler, fontColor, false); //better reoute all to drawtext and from the to draw outlined //draw level up symbol //ulX = (int)(110 * gv.screenDensity) - pW * 9; //ulX = (int)(110 * xMod) - pW * 24; ulX = (int)(110 * 0.05f); ulY = (int)(Height * yMod) - ((int)thisFontHeight * 7) + pH; /* * for (int x = -1; x <= 1; x++) * { * for (int y = -1; y <= 1; y++) * { * if (x != 0 || y != 0) * { * int xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX - pW + x); * int yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY - pH + y); * gv.DrawText(levelUpSymbol, xLoc, yLoc, scaler * 1.2f, Color.Black); * } * } * } */ int xLoc3 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX); int yLoc3 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY - pH + spacing); gv.DrawTextOutlined(levelUpSymbol, xLoc3, yLoc3, scaler * 1.2f, Color.CornflowerBlue); //draw chat symbol //int ulX5 = (int)(110 * xMod) - pW * 24; //int ulY5 = (int)(Height * gv.screenDensity) - ((int)thisFontHeight * 7) + 2*pH; int ulX5 = (int)(110 * 0.05f); int ulY5 = (int)(Height * yMod) - ((int)thisFontHeight * 6) + 3 * pH; /* * for (int x = -1; x <= 1; x++) * { * for (int y = -1; y <= 1; y++) * { * if (x != 0 || y != 0) * { * int xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX5 - pW + x); * int yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY5 - pH + y); * gv.DrawText(chatSymbol, xLoc, yLoc, scaler * 0.5f, Color.Black); * } * } * } */ int xLoc4 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX5 - pW); int yLoc4 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY5 - pH + spacing); gv.DrawTextOutlined(chatSymbol, xLoc4, yLoc4, scaler * 0.25f, Color.Azure); //effects on portrait int effectCounter = 0; foreach (Effect ef in gv.mod.playerList[playerNumber].effectsList) { if ((!ef.isPermanent) && (ef.spriteFilename != "none") && (ef.spriteFilename != "") && (ef.spriteFilename != "None")) { //float ggh = Width * gv.screenDensity; Bitmap fx = gv.cc.LoadBitmap(ef.spriteFilename); src = new IbRect(0, 0, fx.PixelSize.Width, fx.PixelSize.Width); IbRect dst2 = new IbRect(dst.Left + (int)((Width * gv.screenDensity) / 3f * 2f), dst.Top, (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f)); effectCounter++; if (effectCounter == 2) { dst2 = new IbRect(dst.Left + (int)((Width * gv.screenDensity) / 3f * 2f), dst.Top + (int)((Width * gv.screenDensity) / 3f * 1f), (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f)); } if (effectCounter == 3) { dst2 = new IbRect(dst.Left + (int)((Width * gv.screenDensity) / 3f * 2f), dst.Top + (int)((Width * gv.screenDensity) / 3f * 2f), (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f)); } if (effectCounter == 4) { dst2 = new IbRect(dst.Left + (int)((Width * gv.screenDensity) / 3f * 1f), dst.Top, (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f)); } if (effectCounter == 5) { dst2 = new IbRect(dst.Left + (int)((Width * gv.screenDensity) / 3f * 1f), dst.Top + (int)((Width * gv.screenDensity) / 3f * 1f), (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f)); } if (effectCounter == 6) { dst2 = new IbRect(dst.Left + (int)((Width * gv.screenDensity) / 3f * 1f), dst.Top + (int)((Width * gv.screenDensity) / 3f * 2f), (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f)); } if (effectCounter == 7) { dst2 = new IbRect(dst.Left, dst.Top, (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f)); } if (effectCounter == 8) { dst2 = new IbRect(dst.Left, dst.Top + (int)((Width * gv.screenDensity) / 3f * 1f), (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f)); } if (effectCounter == 9) { dst2 = new IbRect(dst.Left, dst.Top + (int)((Width * gv.screenDensity) / 3f * 2f), (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f)); } gv.DrawBitmap(fx, src, dst2, -0.01f, false, 1.0f, true); gv.cc.DisposeOfBitmap(ref fx); } } } //draw level up symbol }