public XmlJunction(string id, string branchDefaultId, string branchAlternateId, Junction.JunctionDirection direction) { Id = id; BranchDefaultId = branchDefaultId; BranchAlternateId = branchAlternateId; Direction = direction; }
public JunctionController(GroupBranch groupBranch, GameObject arrowPrefab, GameObject pointerPrefab, TrackConnectionResolver connectionResolver, Junction junction) { _junction = junction; _connectionResolver = connectionResolver; _arrowPrefab = arrowPrefab; _pointerPrefab = pointerPrefab; _groupBranch = groupBranch; _pointerInstance = InstantiatePointer(); }
public JunctionConnectionFilter(Junction junction) { _junction = junction; }