public void ParseTargetPlayerTest() { //User id golden path Message m1 = DataMocker.newMessage("U339J4Y78", "!fistbump <@U339J4Y78>"); Parser p1 = new Parser(JsonConvert.SerializeObject(m1)); var user1 = p1.ParseTargetPlayer(); Assert.IsNotNull(user1); Assert.AreEqual("bjornkjellkvist", user1.name); //User by name golden path Message m2 = DataMocker.newMessage("U339J4Y78", "!fistbump bjornkjellkvist"); Parser p2 = new Parser(JsonConvert.SerializeObject(m2)); var user2 = p2.ParseTargetPlayer(); Assert.IsNotNull(user2); Assert.AreEqual("bjornkjellkvist", user2.name); //No user found should give null back Message m3 = DataMocker.newMessage("U339J4Y78", "!fistbump öäöåöäåö"); Parser p3 = new Parser(JsonConvert.SerializeObject(m3)); var user3 = p3.ParseTargetPlayer(); Assert.IsNull(user3); //we should never get here but if we do we should return null Message m4 = DataMocker.newMessage("U339J4Y78", "!fistbump"); Parser p4 = new Parser(JsonConvert.SerializeObject(m4)); var user4 = p4.ParseTargetPlayer(); Assert.IsNull(user4); }
public void ParsePlayerNameTest() { //golden path "name" should not throw any exceptions Message m1 = DataMocker.newMessage("bjornkjellkvist", ""); Parser p1 = new Parser(JsonConvert.SerializeObject(m1)); Assert.IsNotNull(p1.ParsePlayerName()); //golden path "ID" should not throw any exceptions Message m2 = DataMocker.newMessage("U339J4Y78", ""); Parser p2 = new Parser(JsonConvert.SerializeObject(m2)); Assert.IsNotNull(p2.ParsePlayerName()); //empty username||id should be null Message m3 = DataMocker.newMessage("", ""); Parser p3 = new Parser(JsonConvert.SerializeObject(m3)); Assert.IsNull(p3.ParsePlayerName()); //non-existing username||id should return null Message m4 = DataMocker.newMessage("aefwijfaweuofgaewiuiygweagyfaewufaegw", ""); Parser p4 = new Parser(JsonConvert.SerializeObject(m4)); Assert.IsNull(p4.ParsePlayerName()); }
public void ParseGameTypeTest() { //golden path open game Message m1 = DataMocker.newMessage("", "awefasdfwaef"); Parser p1 = new Parser(JsonConvert.SerializeObject(m1)); var type1 = p1.ParseGameType(); Assert.AreEqual(type1, GameType.Open); //golden path specific game Message m2 = DataMocker.newMessage("", "awefasdfwaef awefawef"); Parser p2 = new Parser(JsonConvert.SerializeObject(m2)); var type2 = p2.ParseGameType(); Assert.AreEqual(type2, GameType.PlayerSpecific); //multiple params should return specifc game Message m3 = DataMocker.newMessage("", "awefasdfwaef awefawef awdfwaefawef"); Parser p3 = new Parser(JsonConvert.SerializeObject(m3)); var type3 = p3.ParseGameType(); Assert.AreEqual(type3, GameType.PlayerSpecific); Message m4 = DataMocker.newMessage("", ""); Parser p4 = new Parser(JsonConvert.SerializeObject(m4)); var type4 = p4.ParseGameType(); Assert.AreEqual(type4, GameType.Open); }
public void ParserTest() { Message m = DataMocker.newMessage("", ""); try { Parser p = new Parser(JsonConvert.SerializeObject(m)); } catch (Exception) { Assert.Fail(); } }
public void ParsePlayerIdTest() { //golden path should not throw any exceptions Message m1 = DataMocker.newMessage("test", ""); Parser p1 = new Parser(JsonConvert.SerializeObject(m1)); Equals(p1.ParsePlayerId() == "test"); Assert.IsNotNull(p1.ParsePlayerId()); //emtpy id should be null Message m2 = DataMocker.newMessage("", ""); Parser p2 = new Parser(JsonConvert.SerializeObject(m2)); Assert.IsNull(p2.ParsePlayerId()); }
public void ParseChannelTest() { //golden path Message m1 = DataMocker.newMessage("", "", "rekt"); Parser p1 = new Parser(JsonConvert.SerializeObject(m1)); var channel1 = p1.ParseChannel(); Assert.AreEqual(channel1, "rekt"); //emtpy channel should give null Message m2 = DataMocker.newMessage("", "", ""); Parser p2 = new Parser(JsonConvert.SerializeObject(m2)); var channel2 = p2.ParseChannel(); Assert.IsNull(channel2); }