private void UpdateMovements() { if (characterTransform != null) { if (headMovements && headMovements.enabled) { headMovements.UpdateMovements(); } if (leftHandMovements && leftHandMovements.enabled) { leftHandMovements.UpdateMovements(); } if (rightHandMovements && rightHandMovements.enabled) { rightHandMovements.UpdateMovements(); } if (bodyMovements != null) { bodyMovements.UpdateBodyMovements(); } } CalculateSpeed(); PlaceBodyCapsule(); DetermineCollision(); if (useGravity) { groundCheck(); } }
private void UpdateMovements() { if (headMovements && headMovements.enabled) { headMovements.UpdateMovements(); } if (leftHandMovements && leftHandMovements.enabled) { leftHandMovements.UpdateMovements(); } if (rightHandMovements && rightHandMovements.enabled) { rightHandMovements.UpdateMovements(); } CheckGrounded(); }