public void AddToFriend(SuperObject target) { if (login) { if (!friends.Contains(target)) { friends.Add(target); errorAction("Friend added"); } else { errorAction("This already your friend"); } } else { errorAction("Error, please login"); } }
public void DeleteFriend(SuperObject friend) { if (login) { if (friends.Contains(friend)) { friends.Remove(friend); errorAction("Friend removed"); } else { errorAction("Friend not found"); } } else { errorAction("Error. Please login"); } }