public void Part(Channel chan, bool confirmation) { chan.do_part(this, confirmation); }
public void Join(Channel chan) { chan.do_join(this, true); this._channels.Add(chan.Name, chan); }
public void Part(Channel chan) { chan.do_part(this, true); }
public bool RemoveChannel(Channel channel) { Console.WriteLine("RemoveChannel <{0}>", channel.Name); lock (this._channels) { if (this._channels.ContainsKey(channel.Name)) { this._channels.Remove(channel.Name); return true; } return false; } //throw new NotImplementedException(); }
/// <summary> /// Is User in Channel... /// </summary> /// <param name="name">Name of Channel</param> /// <returns>True if this user in channel "chan".</returns> public bool IsInChannel(Channel chan) { return chan.HasConnection(this); }
public void CreateChannel(string name) { lock (this._channels) { if (!this._channels.ContainsKey(name)) { Channel channel = new Channel(name, this, null); this._channels.Add(name, channel); } } }
public virtual void Part(SimpleUser usr, Channel channel, string message) { if (usr == null) throw new ArgumentNullException("usr"); if (channel == null) throw new ArgumentNullException("channel"); lock (channel) { if (channel.HasUser(usr)) { channel.Part(usr, message); } } }
public virtual void Part(SimpleUser usr, Channel channel) { this.Part(usr, channel, usr.NickName); }
public Channel[] CreateChannels(string[] names, string[] keys = null) { var channels = new Channel[names.Count()]; if(keys != null && names.Count() != keys.Count()) throw new ArgumentException("Must have a key for each channel name."); for (int i = 0; i < names.Length; i++) { var channel = keys != null ? new Channel(this, names[i], keys[i]) : new Channel(this, names[i]); Channels.Add(names[i], channel); //_listener.ReceivedReply += channel.ProcessReply; } // Multiple channels at once //this.Join(names, keys); return channels; }
public Channel CreateChannel(string name, string key = "") { var channel = new Channel(this, name, key); Channels.Add(name, channel); return channel; }