public Prisoner(string _Name) { //titforTate kind LastAction = 0; OpponentsLastOption = 0; MLPUSed = false; NewPolicy = new RLPolicy(0, 0, 0, _Name, "TIT", 0); }
public Prisoner(string _Name, int _input, int _output, int _HiddenLayer, string LearnType, int ELCount, int CacheSize) { LastAction = rnd.Next(0, 2); OpponentsLastOption = rnd.Next(0, 2); NewPolicy = new RLPolicy(_input, _output, _HiddenLayer, _Name, LearnType, CacheSize); MLPUSed = true; }