private QueueLeftItem(string Class, List <CauseAction> Actions, bool?Blocked, bool?Buildable, int?Id, int?InQueueSince, string Params, bool?Stuck, FreeStyleProject Task, string Url, string Why, bool?Cancelled, FreeStyleBuild Executable) { this.Class = Class; this.Actions = Actions; this.Blocked = Blocked; this.Buildable = Buildable; this.Id = Id; this.InQueueSince = InQueueSince; this.Params = Params; this.Stuck = Stuck; this.Task = Task; this.Url = Url; this.Why = Why; this.Cancelled = Cancelled; this.Executable = Executable; }
/// <summary> /// Sets value for QueueLeftItem.Task property. /// </summary> /// <param name="value">Task</param> public QueueLeftItemBuilder Task(FreeStyleProject value) { _Task = value; return(this); }
private QueueBlockedItem(string Class, List <CauseAction> Actions, bool?Blocked, bool?Buildable, int?Id, int?InQueueSince, string Params, bool?Stuck, FreeStyleProject Task, string Url, string Why, int?BuildableStartMilliseconds) { this.Class = Class; this.Actions = Actions; this.Blocked = Blocked; this.Buildable = Buildable; this.Id = Id; this.InQueueSince = InQueueSince; this.Params = Params; this.Stuck = Stuck; this.Task = Task; this.Url = Url; this.Why = Why; this.BuildableStartMilliseconds = BuildableStartMilliseconds; }