public void UpdatePalletWeight(PalletWeightMaintain palletWeight) { PalletWeight fisObject = new PalletWeight(); fisObject.Id = palletWeight.Id; fisObject.FamilyID = palletWeight.Family; fisObject.Region = palletWeight.Region; fisObject.Qty = palletWeight.Qty; fisObject.Weight = palletWeight.Weight; fisObject.Tolerance = palletWeight.Tolerance; fisObject.Editor = palletWeight.Editor; fisObject.Cdt = palletWeight.Cdt; fisObject.Udt = palletWeight.Udt; palletWeightRepository.UpdatePalletWeight(fisObject); }
public IList<PalletWeightMaintain> GetPalletWeightToleranceList(string family) { IList<PalletWeightMaintain> palettList = new List<PalletWeightMaintain>(); IList<PalletWeight> fisObjectList = palletWeightRepository.GetAllPalletWeightByFamily(family); if (fisObjectList != null) { foreach (PalletWeight temp in fisObjectList) { PalletWeightMaintain palletWeight = new PalletWeightMaintain(); palletWeight.Id = temp.Id; palletWeight.Family = temp.FamilyID; palletWeight.Region = temp.Region; palletWeight.Qty = temp.Qty; palletWeight.Weight = temp.Weight; palletWeight.Tolerance = temp.Tolerance; palletWeight.Editor = temp.Editor; palletWeight.Cdt = temp.Cdt; palletWeight.Udt = temp.Udt; palettList.Add(palletWeight); } } return palettList; }