示例#1
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Array_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Vector4_Binding.Register(app);
     UnityEngine_Color_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_ILTypeInstance_ILTypeInstance_Binding.Register(app);
     Core_Dict_2_ILTypeInstance_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Object_Object_Binding.Register(app);
     Core_Dict_2_Object_Object_Binding.Register(app);
     Core_WindJson_JsonParser_Binding.Register(app);
     Core_WindJson_JsonArray_Binding.Register(app);
     Core_WindJson_JsonClass_Binding.Register(app);
     Core_WindJson_JsonData_Binding.Register(app);
     Framework_Hotfix_HotfixEventHandler_Binding.Register(app);
 }
示例#2
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Array_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     game_IL_RefType_Binding.Register(app);
     System_Type_Binding.Register(app);
     System_Reflection_MethodInfo_Binding.Register(app);
     System_Reflection_FieldInfo_Binding.Register(app);
     System_Reflection_PropertyInfo_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     UnityEngine_Logger_Binding.Register(app);
     ILRuntime_Runtime_Intepreter_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Math_Binding.Register(app);
     System_Convert_Binding.Register(app);
     System_DateTime_Binding.Register(app);
     System_Text_StringBuilder_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_ILTypeInstance_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt32_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt64_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
     System_Text_RegularExpressions_Regex_Binding.Register(app);
     System_Text_RegularExpressions_Group_Binding.Register(app);
     System_Text_RegularExpressions_Match_Binding.Register(app);
     System_Text_RegularExpressions_CaptureCollection_Binding.Register(app);
     System_Text_RegularExpressions_GroupCollection_Binding.Register(app);
     UnityEngine_UI_LayoutElement_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     UnityEngine_UI_Image_Binding.Register(app);
     UnityEngine_UI_Graphic_Binding.Register(app);
     UnityEngine_EventSystems_UIBehaviour_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     UnityEngine_Color_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Int64_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Int32_Binding.Register(app);
     System_Linq_Enumerable_Binding.Register(app);
     UnityEngine_Canvas_Binding.Register(app);
     UnityEngine_Matrix4x4_Binding.Register(app);
     UnityEngine_Video_VideoPlayer_Binding.Register(app);
     System_Enum_Binding.Register(app);
     UnityEngine_Screen_Binding.Register(app);
 }
示例#3
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_GameObject_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_String_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
示例#4
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            Window_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            Singleton_1_ResourceManager_Binding.Register(app);
            ResourceManager_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            DemoPanel_Binding.Register(app);
            UnityEngine_UI_Image_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            LoadingPanel_Binding.Register(app);
            GameMapManager_Binding.Register(app);
            UnityEngine_UI_Slider_Binding.Register(app);
            System_String_Binding.Register(app);
            Singleton_1_UIManager_Binding.Register(app);
            UIManager_Binding.Register(app);
            MenuPanel_Binding.Register(app);
            Singleton_1_ObjectManager_Binding.Register(app);
            ObjectManager_Binding.Register(app);
            Singleton_1_ConfigerManager_Binding.Register(app);
            ConfigerManager_Binding.Register(app);
            System_Object_Binding.Register(app);
            MonsterData_Binding.Register(app);
            System_Collections_Generic_List_1_MonsterBase_Binding.Register(app);
            MonsterBase_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);
            CLRBindingTestClass_Binding.Register(app);
            MonoSingleton_1_GameStart_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            System_Single_Binding.Register(app);
            UnityEngine_WaitForSeconds_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            ILRuntimeManager_Binding.Register(app);
            TestDelegateMeth_Binding.Register(app);
            TestDelegateFunction_Binding.Register(app);
            System_Action_1_String_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_UInt32_Binding.Register(app);
     System_Int16_Binding.Register(app);
     System_UInt16_Binding.Register(app);
     System_SByte_Binding.Register(app);
     System_Byte_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Double_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_UInt64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_IO_MemoryStream_Binding.Register(app);
     System_DateTime_Binding.Register(app);
     System_Diagnostics_Stopwatch_Binding.Register(app);
     System_Array_Binding.Register(app);
     System_Collections_Hashtable_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Vector4_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     UnityEngine_Component_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_GUILayout_Binding.Register(app);
     UnityEngine_GUIStyle_Binding.Register(app);
     UnityEngine_GUI_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     Debugger_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_ILTypeInstance_ILTypeInstance_Binding.Register(app);
 }
示例#6
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            System_Action_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            UnityEngine_WaitUntil_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            UnityEngine_WaitForSeconds_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_String_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            System_Single_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
示例#7
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Debug_Binding.Register(app);
            System_String_Binding.Register(app);
            HFFramework_HFLog_Binding.Register(app);
            HFFramework_IDGenerator_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            Cysharp_Threading_Tasks_CompilerServices_AsyncUniTaskMethodBuilder_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            HFFramework_NotificationCenter_Binding.Register(app);
            System_Collections_Generic_HashSet_1_UInt64_Binding.Register(app);
            System_Int64_Binding.Register(app);
            System_Collections_Generic_HashSet_1_UInt64_Binding_Enumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            HFFramework_AssetManager_Binding.Register(app);
            Cysharp_Threading_Tasks_UniTask_1_GameObject_Binding.Register(app);
            Cysharp_Threading_Tasks_UniTask_1_GameObject_Binding_Awaiter_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Activator_Binding.Register(app);
            HFFramework_GameFactory_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            HFFramework_GameLooper_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3));
            s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Quaternion));
            s_UnityEngine_Quaternion_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Quaternion>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector2));
            s_UnityEngine_Vector2_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector2>;
        }
示例#8
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Debug_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt64_Object_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            HFFramework_GameLooper_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            HFFramework_NotificationMessage_Binding.Register(app);
            HFFramework_NotificationCenter_Binding.Register(app);
            HFFramework_AudioManager_Binding.Register(app);
            HFFramework_AudioPlayer_Binding.Register(app);
            System_Collections_Generic_List_1_Coroutine_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int64_ILTypeInstance_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt64_Object_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_UInt64_Object_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Action_1_Int32_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_CanvasGroup_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
示例#9
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     LoadingPanel_Binding.Register(app);
     ProcedureLoadingScene_Binding.Register(app);
     UnityEngine_UI_Slider_Binding.Register(app);
     System_String_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     EdgeFramework_UI_BaseUI_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     CRLBindingTestClass_Binding.Register(app);
     EdgeFramework_MonoSingleton_1_GameRoot_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_WaitForSeconds_Binding.Register(app);
     System_NotSupportedException_Binding.Register(app);
     TestDelegatMeth_Binding.Register(app);
     TestDelegatFunction_Binding.Register(app);
     System_Action_1_String_Binding.Register(app);
     System_Int32_Binding.Register(app);
     EdgeFramework_Singleton_1_ILRuntimeManager_Binding.Register(app);
     ILRuntimeManager_Binding.Register(app);
     TestClassBase_Binding.Register(app);
 }
示例#10
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     JEngine_Net_SocketIOComponent_Binding.Register(app);
     JEngine_Net_JSocketConfig_Binding.Register(app);
     WebSocketSharp_WebSocket_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_Boolean_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     System_Action_1_SocketIOEvent_Binding.Register(app);
     System_Action_Binding.Register(app);
     System_Threading_Tasks_Task_1_Boolean_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_1_Boolean_Binding.Register(app);
     System_Linq_Enumerable_Binding.Register(app);
     System_String_Binding.Register(app);
     JEngine_Core_Log_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_List_1_ILTypeInstance_Binding.Register(app);
     JEngine_Core_Loom_Binding.Register(app);
     System_IDisposable_Binding.Register(app);
     System_Type_Binding.Register(app);
     System_Activator_Binding.Register(app);
     System_Reflection_MemberInfo_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_Reflection_MethodBase_Binding.Register(app);
     System_Action_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_SByte_GameObject_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_Component_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     System_Collections_IEnumerator_Binding.Register(app);
     System_Convert_Binding.Register(app);
     System_Action_1_GameObject_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Dictionary_2_String_AssetRequest_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding.Register(app);
     libx_AssetRequest_Binding.Register(app);
     libx_Assets_Binding.Register(app);
     System_Action_1_Object_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_Action_1_Object_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding_ValueCollection_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_AssetRequest_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_List_1_String_Binding.Register(app);
     System_Enum_Binding.Register(app);
     System_Array_Binding.Register(app);
     System_Threading_Tasks_Task_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
     UnityEngine_Application_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_RectTransform_Dictionary_2_String_Component_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_Component_Binding.Register(app);
     UnityEngine_UI_Image_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     UnityEngine_UI_RawImage_Binding.Register(app);
     UnityEngine_Texture_Binding.Register(app);
     JEngine_UI_EventTriggerListener_Binding.Register(app);
     JEngine_UI_EventTriggerListener_Binding_EventHandle_1_PointerEventData_Binding.Register(app);
     System_Collections_Generic_List_1_UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app);
     UnityEngine_EventSystems_EventTrigger_Binding.Register(app);
     UnityEngine_UI_Selectable_Binding.Register(app);
     UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app);
     UnityEngine_Events_UnityEvent_1_BaseEventData_Binding.Register(app);
     UnityEngine_UI_Toggle_Binding.Register(app);
     UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
     UnityEngine_RectTransformUtility_Binding.Register(app);
     System_ValueTuple_2_String_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
     System_Boolean_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
     UnityEngine_Mathf_Binding.Register(app);
     JEngine_UI_LoopListItem_Binding.Register(app);
     UnityEngine_EventSystems_BaseEventData_Binding.Register(app);
     UnityEngine_UI_ScrollRect_Binding.Register(app);
     JEngine_UI_LoopListView_Binding.Register(app);
     System_Collections_Generic_List_1_Type_Binding.Register(app);
     ProtoBuf_PType_Binding.Register(app);
     UnityEngine_PlayerPrefs_Binding.Register(app);
     System_Char_Binding.Register(app);
     System_Text_StringBuilder_Binding.Register(app);
     Init_Binding.Register(app);
     System_Exception_Binding.Register(app);
     System_Collections_IDictionary_Binding.Register(app);
     JEngine_Core_CryptoHelper_Binding.Register(app);
     System_Int32_Binding.Register(app);
     System_Int16_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Decimal_Binding.Register(app);
     System_Double_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Collections_Generic_List_1_GameObject_Binding.Register(app);
     JEngine_Core__ClassBind_Binding.Register(app);
     JEngine_Core_ClassBind_Binding.Register(app);
     System_Collections_Generic_List_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
     System_Threading_CancellationTokenSource_Binding.Register(app);
     System_Guid_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     System_NotSupportedException_Binding.Register(app);
     MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
     System_Reflection_FieldInfo_Binding.Register(app);
     System_Diagnostics_Stopwatch_Binding.Register(app);
     JEngine_Core_GameStats_Binding.Register(app);
     System_Collections_Generic_List_1_Action_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     System_GC_Binding.Register(app);
     System_Func_1_Boolean_Binding.Register(app);
     System_Threading_Tasks_Task_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     System_TimeoutException_Binding.Register(app);
     System_IO_MemoryStream_Binding.Register(app);
     ProtoBuf_Serializer_Binding.Register(app);
     LitJson_JsonMapper_Binding.Register(app);
     libx_Reference_Binding.Register(app);
     System_Action_2_Boolean_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
     UnityEngine_UI_InputField_Binding.Register(app);
     UnityEngine_Events_UnityEvent_1_String_Binding.Register(app);
     UnityEngine_UI_Button_Binding.Register(app);
     UnityEngine_Events_UnityEvent_Binding.Register(app);
     UnityEngine_TextAsset_Binding.Register(app);
     JEngine_AntiCheat_JFloat_Binding.Register(app);
     JEngine_AntiCheat_JLong_Binding.Register(app);
     UnityEngine_Random_Binding.Register(app);
     System_Threading_Thread_Binding.Register(app);
     WebSocketSharp_MessageEventArgs_Binding.Register(app);
     JEngine_Net_SocketIOEvent_Binding.Register(app);
     JSONObject_Binding.Register(app);
     ExampleAPI_Binding.Register(app);
 }
示例#11
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_Int32_Binding.Register(app);
            Newtonsoft_Json_JsonConvert_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding_Enumerator_Binding.Register(app);
            System_Action_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding.Register(app);
            Newtonsoft_Json_Linq_JObject_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_JToken_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_JToken_Binding.Register(app);
            Newtonsoft_Json_Linq_JToken_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Transform_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_RawImage_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            System_Random_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_RawImage_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int32_RawImage_Binding.Register(app);
            UnityEngine_Behaviour_Binding.Register(app);
            System_Collections_Generic_List_1_KeyValuePair_2_Int32_RawImage_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);
            System_Collections_Generic_List_1_KeyValuePair_2_Int32_RawImage_Binding_Enumerator_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            System_Math_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Collections_Generic_Queue_1_Transform_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Dictionary_2_Int32_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_String_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            UnityEngine_PlayerPrefs_Binding.Register(app);
            System_Collections_Generic_List_1_Transform_Binding.Register(app);
            System_Collections_Generic_List_1_Transform_Binding_Enumerator_Binding.Register(app);
            UnityEngine_UI_RawImage_Binding.Register(app);
            System_Char_Binding.Register(app);
            Newtonsoft_Json_Linq_JArray_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_JToken_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            System_DateTime_Binding.Register(app);
            System_TimeSpan_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            UnityEngine_UI_Image_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Action_1_JObject_Binding.Register(app);
            System_Action_1_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_Action_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding.Register(app);
            UnityEngine_Canvas_Binding.Register(app);
            UnityEngine_EventSystems_EventSystem_Binding.Register(app);
            UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
            System_Collections_Generic_List_1_RaycastResult_Binding.Register(app);
            System_Collections_Generic_List_1_RaycastResult_Binding_Enumerator_Binding.Register(app);
            UnityEngine_EventSystems_RaycastResult_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Func_1_Boolean_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_1_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_GameObject_Binding_Enumerator_Binding.Register(app);
            System_Action_1_GameObject_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_Func_1_Boolean_Binding_Enumerator_Binding.Register(app);
            System_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Button_Binding.Register(app);
            System_Text_Encoding_Binding.Register(app);
            System_Convert_Binding.Register(app);
            System_Byte_Binding.Register(app);
            System_UInt16_Binding.Register(app);
            System_Double_Binding.Register(app);
            System_Int64_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            UnityEngine_WaitForSeconds_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            UnityEngine_AssetBundle_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_AssetBundle_Binding.Register(app);
            System_IO_File_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding_Enumerator_Binding.Register(app);
            UnityEngine_AssetBundleManifest_Binding.Register(app);
            System_Action_1_Single_Binding.Register(app);
            UnityEngine_WWW_Binding.Register(app);
            System_IO_FileInfo_Binding.Register(app);
            System_IO_FileSystemInfo_Binding.Register(app);
            System_IO_DirectoryInfo_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            UnityEngine_GUISkin_Binding.Register(app);
            UnityEngine_GUIStyle_Binding.Register(app);
            UnityEngine_EventSystems_ExecuteEvents_Binding.Register(app);
            System_Security_Cryptography_MD5CryptoServiceProvider_Binding.Register(app);
            System_Security_Cryptography_HashAlgorithm_Binding.Register(app);
            System_BitConverter_Binding.Register(app);
            System_IO_FileStream_Binding.Register(app);
            System_IO_Stream_Binding.Register(app);
            System_Text_StringBuilder_Binding.Register(app);
            System_Exception_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            UnityEngine_AudioSource_Binding.Register(app);
            UnityEngine_Networking_UnityWebRequest_Binding.Register(app);
            UnityEngine_AudioClip_Binding.Register(app);
            System_Int16_Binding.Register(app);
            System_Array_Binding.Register(app);
            System_Collections_Generic_List_1_Single_Binding.Register(app);
            UnityEngine_Mathf_Binding.Register(app);
            System_Net_WebRequest_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_String_Binding.Register(app);
            System_Collections_Specialized_NameValueCollection_Binding.Register(app);
            System_Net_WebResponse_Binding.Register(app);
            System_IO_StreamReader_Binding.Register(app);
            System_IO_TextReader_Binding.Register(app);
            System_IO_Directory_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_String_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_String_Binding.Register(app);
            System_Threading_Thread_Binding.Register(app);
            System_Action_1_Byte_Array_Binding.Register(app);
            WebSocketSharp_WebSocket_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Threading_Monitor_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_String_Binding.Register(app);
            WebSocketSharp_MessageEventArgs_Binding.Register(app);
            WebSocketSharp_ErrorEventArgs_Binding.Register(app);
            WebSocketSharp_CloseEventArgs_Binding.Register(app);
            System_Action_1_EventArgs_Binding.Register(app);
            System_Action_1_MessageEventArgs_Binding.Register(app);
            System_Action_1_ErrorEventArgs_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
示例#12
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            Google_Protobuf_ProtoPreconditions_Binding.Register(app);
            Google_Protobuf_CodedOutputStream_Binding.Register(app);
            System_String_Binding.Register(app);
            Google_Protobuf_CodedInputStream_Binding.Register(app);
            Google_Protobuf_MessageParser_1_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            Zero_AudioDevice_Binding.Register(app);
            Zero_ResMgr_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            Zero_GUIDeviceInfo_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Double_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_Exception_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            System_Action_Binding.Register(app);
            System_Action_1_ILTypeInstance_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            Zero_ComponentUtil_Binding.Register(app);
            System_Collections_Generic_HashSet_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            AEventListener_1_Physics2DEventListener_Binding.Register(app);
            Zero_Physics2DEventListener_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_Rigidbody2D_Binding.Register(app);
            Zero_ASingletonMonoBehaviour_1_ILBridge_Binding.Register(app);
            Zero_ILBridge_Binding.Register(app);
            AEventListener_1_UIEventListener_Binding.Register(app);
            Zero_UIEventListener_Binding.Register(app);
            Zero_ObjectBindingData_Binding.Register(app);
            System_Object_Binding.Register(app);
            Zero_StringBindingData_Binding.Register(app);
            UnityEngine_UI_RawImage_Binding.Register(app);
            Google_Protobuf_MessageExtensions_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            Zero_Log_Binding.Register(app);
            Jing_FileSystem_Binding.Register(app);
            System_IO_File_Binding.Register(app);
            System_Text_Encoding_Binding.Register(app);
            Zero_Runtime_Binding.Register(app);
            Zero_RuntimeVO_Binding.Register(app);
            Zero_ZeroConst_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_KeyCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Threading_Monitor_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Threading_Interlocked_Binding.Register(app);
            Zero_ZeroView_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_FieldInfo_Binding.Register(app);
            System_Reflection_FieldInfo_Binding.Register(app);
            System_Activator_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
            System_Action_1_Object_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            Zero_RectUtility_Binding.Register(app);
            System_Action_2_ILTypeInstance_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Object_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
示例#13
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            UnityEngine_Animator_Binding.Register(app);
            System_Int32_Binding.Register(app);
            Newtonsoft_Json_JsonConvert_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding_Enumerator_Binding.Register(app);
            System_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding.Register(app);
            Newtonsoft_Json_Linq_JObject_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_JToken_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_JToken_Binding.Register(app);
            Newtonsoft_Json_Linq_JToken_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Dictionary_2_Int32_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_String_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            System_Collections_Generic_List_1_Transform_Binding.Register(app);
            System_Collections_Generic_List_1_Transform_Binding_Enumerator_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_UI_RawImage_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            System_Char_Binding.Register(app);
            Newtonsoft_Json_Linq_JArray_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_JToken_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            System_Random_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            UnityEngine_Behaviour_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int32_ILTypeInstance_Binding.Register(app);
            UnityEngine_PlayerPrefs_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_ILTypeInstance_Binding.Register(app);
            System_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding.Register(app);
            System_DateTime_Binding.Register(app);
            System_TimeSpan_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            UnityEngine_UI_Image_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Action_1_JObject_Binding.Register(app);
            System_Action_1_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_String_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_String_Binding_KeyCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_String_Binding_KeyCollection_Binding_Enumerator_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            System_Collections_Generic_List_1_String_Array_Binding.Register(app);
            System_Net_Sockets_UdpClient_Binding.Register(app);
            System_Net_IPAddress_Binding.Register(app);
            System_Net_IPEndPoint_Binding.Register(app);
            System_Net_Dns_Binding.Register(app);
            System_Threading_Thread_Binding.Register(app);
            System_Action_2_IPEndPoint_Byte_Array_Binding.Register(app);
            System_Text_Encoding_Binding.Register(app);
            System_IO_MemoryStream_Binding.Register(app);
            UnityEngine_Canvas_Binding.Register(app);
            UnityEngine_EventSystems_EventSystem_Binding.Register(app);
            UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
            System_Collections_Generic_List_1_RaycastResult_Binding.Register(app);
            System_Collections_Generic_List_1_RaycastResult_Binding_Enumerator_Binding.Register(app);
            UnityEngine_EventSystems_RaycastResult_Binding.Register(app);
            System_Math_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_1_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_GameObject_Binding_Enumerator_Binding.Register(app);
            System_Action_1_GameObject_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_Func_1_Boolean_Binding_Enumerator_Binding.Register(app);
            System_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Button_Binding.Register(app);
            System_Convert_Binding.Register(app);
            System_Byte_Binding.Register(app);
            System_UInt16_Binding.Register(app);
            System_IO_StreamReader_Binding.Register(app);
            System_IO_TextReader_Binding.Register(app);
            System_Security_Cryptography_MD5_Binding.Register(app);
            System_Security_Cryptography_HashAlgorithm_Binding.Register(app);
            System_Text_StringBuilder_Binding.Register(app);
            System_Double_Binding.Register(app);
            System_Int64_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            UnityEngine_WaitForSeconds_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            UnityEngine_AssetBundle_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_AssetBundle_Binding.Register(app);
            System_IO_File_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding_Enumerator_Binding.Register(app);
            UnityEngine_AssetBundleManifest_Binding.Register(app);
            System_Action_1_Single_Binding.Register(app);
            UnityEngine_WWW_Binding.Register(app);
            System_IO_FileInfo_Binding.Register(app);
            System_IO_FileSystemInfo_Binding.Register(app);
            System_IO_DirectoryInfo_Binding.Register(app);
            UnityEngine_GUISkin_Binding.Register(app);
            UnityEngine_GUIStyle_Binding.Register(app);
            UnityEngine_EventSystems_ExecuteEvents_Binding.Register(app);
            System_Security_Cryptography_MD5CryptoServiceProvider_Binding.Register(app);
            System_BitConverter_Binding.Register(app);
            System_IO_FileStream_Binding.Register(app);
            System_IO_Stream_Binding.Register(app);
            UnityEngine_AudioSource_Binding.Register(app);
            UnityEngine_Networking_UnityWebRequest_Binding.Register(app);
            UnityEngine_AudioClip_Binding.Register(app);
            System_Int16_Binding.Register(app);
            System_Array_Binding.Register(app);
            System_Collections_Generic_List_1_Single_Binding.Register(app);
            UnityEngine_Mathf_Binding.Register(app);
            System_Net_WebRequest_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_String_Binding.Register(app);
            System_Collections_Specialized_NameValueCollection_Binding.Register(app);
            System_Net_WebResponse_Binding.Register(app);
            System_IO_Directory_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_String_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_String_Binding.Register(app);
            System_Action_1_Byte_Array_Binding.Register(app);
            WebSocketSharp_WebSocket_Binding.Register(app);
            System_Threading_Monitor_Binding.Register(app);
            WebSocketSharp_MessageEventArgs_Binding.Register(app);
            WebSocketSharp_ErrorEventArgs_Binding.Register(app);
            WebSocketSharp_CloseEventArgs_Binding.Register(app);
            System_Action_1_EventArgs_Binding.Register(app);
            System_Action_1_MessageEventArgs_Binding.Register(app);
            System_Action_1_ErrorEventArgs_Binding.Register(app);
            System_IO_BinaryReader_Binding.Register(app);
            System_IO_BinaryWriter_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding_Enumerator_Binding.Register(app);
            System_Guid_Binding.Register(app);
            System_ArgumentException_Binding.Register(app);
            System_Buffer_Binding.Register(app);
            System_Text_UTF8Encoding_Binding.Register(app);
            System_Collections_Concurrent_ConcurrentQueue_1_ILTypeInstance_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_Boolean_Binding.Register(app);
            System_Net_Sockets_TcpClient_Binding.Register(app);
            System_Net_Sockets_Socket_Binding.Register(app);
            System_Threading_Tasks_Task_1_Boolean_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_Boolean_Binding.Register(app);
            System_Threading_Tasks_Task_1_Int32_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_Int32_Binding.Register(app);
            System_Collections_Generic_List_1_Thread_Binding.Register(app);
            System_Collections_Generic_List_1_Thread_Binding_Enumerator_Binding.Register(app);
            System_InvalidOperationException_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_CoroutineAdapter_Binding_Adaptor_Binding_Enumerator_Binding.Register(app);
            System_Action_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            System_Byte_Array_Binding.Register(app);
            System_Threading_ThreadPool_Binding.Register(app);
            System_Net_Sockets_TcpListener_Binding.Register(app);
            System_Environment_Binding.Register(app);
            System_Collections_Generic_List_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            System_Collections_Generic_List_1_CoroutineAdapter_Binding_Adaptor_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_SortedList_2_Int32_ILTypeInstance_Binding.Register(app);
            System_Xml_XmlDocument_Binding.Register(app);
            System_Xml_XmlTextReader_Binding.Register(app);
            System_Xml_XmlReader_Binding.Register(app);
            System_Xml_XmlNamespaceManager_Binding.Register(app);
            System_Xml_XmlNode_Binding.Register(app);
            System_Xml_XmlAttributeCollection_Binding.Register(app);
            System_UInt32_Binding.Register(app);
            System_Xml_XmlNodeList_Binding.Register(app);
            System_Xml_XmlNamedNodeMap_Binding.Register(app);
            System_Net_IPHostEntry_Binding.Register(app);
            System_Net_EndPoint_Binding.Register(app);
            System_IAsyncResult_Binding.Register(app);
            System_Threading_WaitHandle_Binding.Register(app);
            System_Collections_Generic_SortedList_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Concurrent_ConcurrentDictionary_2_String_Int32_Binding.Register(app);
            System_Console_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding_KeyCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding_KeyCollection_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Dictionary_2_String_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Dictionary_2_String_Dictionary_2_String_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            GameFramework_Utility_Binding_Text_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_String_Binding.Register(app);
            System_DateTime_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Int32_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            Game_Runtime_HotLog_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            Game_Runtime_ReferenceCollector_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            Game_Runtime_ComponentView_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_Canvas_Binding.Register(app);
            UnityEngine_UI_CanvasScaler_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            Game_Runtime_GameEntry_Binding.Register(app);
            Game_Runtime_ComponentExtension_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            UnityEngine_CanvasGroup_Binding.Register(app);
            Game_Runtime_Entity_Binding.Register(app);
            UnityEngine_UI_Slider_Binding.Register(app);
            UnityGameFrame_Runtime_EntityLogic_Binding.Register(app);
            UnityGameFrame_Runtime_SceneComponent_Binding.Register(app);
            UnityEngine_Camera_Binding.Register(app);
            UnityEngine_RectTransformUtility_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            UnityEngine_WaitForSeconds_Binding.Register(app);
            Game_Runtime_RuntimeUIExtension_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            UnityGameFrame_Runtime_DataTableComponent_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRAircraft_Binding.Register(app);
            Game_Runtime_DRAircraft_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRArmor_Binding.Register(app);
            Game_Runtime_DRArmor_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRAsteroid_Binding.Register(app);
            Game_Runtime_DRAsteroid_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRThruster_Binding.Register(app);
            Game_Runtime_DRThruster_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRWeapon_Binding.Register(app);
            Game_Runtime_DRWeapon_Binding.Register(app);
            UnityGameFrame_Runtime_EntityComponent_Binding.Register(app);
            UnityGameFrame_Runtime_Entity_Binding.Register(app);
            Game_Runtime_HotEntity_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            Game_Runtime_EntityExtension_Binding.Register(app);
            Game_Runtime_SoundExtension_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            UnityGameFrame_Runtime_UnityExtension_Binding.Register(app);
            Game_Hotfix_ScrollableBackground_Binding.Register(app);
            UnityEngine_Collider_Binding.Register(app);
            UnityEngine_Bounds_Binding.Register(app);
            UnityEngine_Rect_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            UnityEngine_Mathf_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityGameFrame_Runtime_ShowEntitySuccessEventArgs_Binding.Register(app);
            UnityGameFrame_Runtime_EventComponent_Binding.Register(app);
            UnityGameFrame_Runtime_ShowEntityFailureEventArgs_Binding.Register(app);
            Game_Runtime_UserEntityData_Binding.Register(app);
            GameFramework_Utility_Binding_Random_Binding.Register(app);
            Game_Runtime_HotfixComponent_Binding.Register(app);
            UnityGameFrame_Runtime_LoadSceneSuccessEventArgs_Binding.Register(app);
            UnityGameFrame_Runtime_LoadSceneFailureEventArgs_Binding.Register(app);
            UnityGameFrame_Runtime_LoadSceneUpdateEventArgs_Binding.Register(app);
            UnityGameFrame_Runtime_LoadSceneDependencyAssetEventArgs_Binding.Register(app);
            UnityGameFrame_Runtime_SoundComponent_Binding.Register(app);
            UnityGameFrame_Runtime_BaseComponent_Binding.Register(app);
            GameFramework_Fsm_IFsm_1_IProcedureManager_Binding.Register(app);
            GameFramework_Variable_1_Int32_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRScene_Binding.Register(app);
            Game_Runtime_DRScene_Binding.Register(app);
            Game_Runtime_RuntimeAssetUtility_Binding.Register(app);
            UnityGameFrame_Runtime_ObjectPoolComponent_Binding.Register(app);
            Game_Runtime_HotProcedure_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            UnityGameFrame_Runtime_ConfigComponent_Binding.Register(app);
            UnityGameFramework_Runtime_VarInt_Binding.Register(app);
            UnityGameFrame_Runtime_OpenUIFormSuccessEventArgs_Binding.Register(app);
            Game_Runtime_UGUIForm_Binding.Register(app);
            Game_Runtime_UserUIData_Binding.Register(app);
            Game_Runtime_HotUIForm_Binding.Register(app);
            System_Collections_Generic_ICollection_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Threading_Monitor_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_Collections_Generic_IDictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            UnityEngine_Screen_Binding.Register(app);
            UnityGameFrame_Runtime_UIFormLogic_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            Game_Runtime_DialogParams_Binding.Register(app);
            UnityGameFrame_Runtime_LocalizationComponent_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            UnityGameFrame_Runtime_GameEntry_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityGameFrame_Runtime_SettingComponent_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRUIForm_Binding.Register(app);
            Game_Runtime_DRUIForm_Binding.Register(app);
            UnityGameFrame_Runtime_UIComponent_Binding.Register(app);
            GameFramework_UI_IUIGroup_Binding.Register(app);
            UnityGameFrame_Runtime_UIForm_Binding.Register(app);
            UnityGameFrame_Runtime_ProcedureComponent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Byte_Int32_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_KeyValuePair_2_Byte_Int32_Byte_Array_Binding.Register(app);
            System_Collections_Generic_List_1_Byte_Binding.Register(app);
            System_Enum_Binding.Register(app);
            System_Array_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
示例#15
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Action_Binding.Register(app);
            libx_Assets_Binding.Register(app);
            libx_AssetRequest_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            System_Threading_CancellationTokenSource_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            JEngine_Core_Log_Binding.Register(app);
            System_GC_Binding.Register(app);
            System_Func_1_Boolean_Binding.Register(app);
            System_Threading_Tasks_Task_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            JEngine_Core_Loom_Binding.Register(app);
            System_TimeoutException_Binding.Register(app);
            Init_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Object_Binding.Register(app);
            JEngine_Core_CryptoHelper_Binding.Register(app);
            UnityEngine_PlayerPrefs_Binding.Register(app);
            System_Convert_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_Int16_Binding.Register(app);
            System_Int64_Binding.Register(app);
            System_Decimal_Binding.Register(app);
            System_Double_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            ProtoBuf_PType_Binding.Register(app);
            System_IO_MemoryStream_Binding.Register(app);
            ProtoBuf_Serializer_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            JEngine_Core__ClassBind_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            JEngine_Core_ClassBind_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_List_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
            System_Diagnostics_Stopwatch_Binding.Register(app);
            System_Guid_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
            System_Reflection_FieldInfo_Binding.Register(app);
            JEngine_Core_GameStats_Binding.Register(app);
            System_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app);
            libx_Reference_Binding.Register(app);
            System_Text_StringBuilder_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_String_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            JEngine_AntiCheat_JFloat_Binding.Register(app);
            JEngine_AntiCheat_JLong_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
示例#16
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Array_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Texture_Binding.Register(app);
     UnityEngine_Texture2D_Binding.Register(app);
     UnityEngine_AssetBundle_Binding.Register(app);
     UnityEngine_Camera_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     wxb_hotMgr_Binding.Register(app);
     wxb_IL_Help_Binding.Register(app);
     wxb_RefType_Binding.Register(app);
     System_Type_Binding.Register(app);
     System_Reflection_MethodInfo_Binding.Register(app);
     System_Reflection_FieldInfo_Binding.Register(app);
     System_Reflection_PropertyInfo_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     ILRuntime_Runtime_Intepreter_ILTypeInstance_Binding.Register(app);
     System_Convert_Binding.Register(app);
     System_DateTime_Binding.Register(app);
     System_TimeSpan_Binding.Register(app);
     System_Text_StringBuilder_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_ILTypeInstance_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt32_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt64_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
     System_Text_RegularExpressions_Regex_Binding.Register(app);
     System_Text_RegularExpressions_Group_Binding.Register(app);
     System_Text_RegularExpressions_Match_Binding.Register(app);
     System_Text_RegularExpressions_CaptureCollection_Binding.Register(app);
     System_Text_RegularExpressions_GroupCollection_Binding.Register(app);
     UnityEngine_UI_LayoutElement_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     UnityEngine_UI_Image_Binding.Register(app);
     UnityEngine_EventSystems_UIBehaviour_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     UnityEngine_Color_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Int64_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Int32_Binding.Register(app);
     System_Collections_Generic_HashSet_1_String_Binding.Register(app);
     UnityEngine_Canvas_Binding.Register(app);
     System_Enum_Binding.Register(app);
     wxb_Hotfix_Binding.Register(app);
     wxb_L_Binding.Register(app);
     Actor_Binding.Register(app);
     xc_Game_Binding.Register(app);
     xc_SceneHelp_Binding.Register(app);
 }