/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { UnityEngine_Debug_Binding.Register(app); System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app); System_Collections_Generic_Dictionary_2_String_Int32_Binding.Register(app); LitJson_JsonMapper_Binding.Register(app); System_Diagnostics_Stopwatch_Binding.Register(app); UnityEngine_Vector3_Binding.Register(app); System_String_Binding.Register(app); System_Boolean_Binding.Register(app); System_Object_Binding.Register(app); UnityEngine_Quaternion_Binding.Register(app); UnityEngine_Vector2_Binding.Register(app); UnityEngine_Time_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); CoroutineDemo_Binding.Register(app); UnityEngine_WaitForSeconds_Binding.Register(app); System_NotSupportedException_Binding.Register(app); CLRBindingTestClass_Binding.Register(app); TestClassBase_Binding.Register(app); TestDelegateMethod_Binding.Register(app); TestDelegateFunction_Binding.Register(app); System_Action_1_String_Binding.Register(app); DelegateDemo_Binding.Register(app); System_Int32_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3)); s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>; }
/// <summary> /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration /// </summary> public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app) { Window_Binding.Register(app); UnityEngine_GameObject_Binding.Register(app); Singleton_1_ResourceManager_Binding.Register(app); ResourceManager_Binding.Register(app); UnityEngine_Object_Binding.Register(app); DemoPanel_Binding.Register(app); UnityEngine_UI_Image_Binding.Register(app); UnityEngine_UI_Text_Binding.Register(app); UnityEngine_Color_Binding.Register(app); UnityEngine_UI_Graphic_Binding.Register(app); UnityEngine_Debug_Binding.Register(app); LoadingPanel_Binding.Register(app); GameMapManager_Binding.Register(app); UnityEngine_UI_Slider_Binding.Register(app); System_String_Binding.Register(app); Singleton_1_UIManager_Binding.Register(app); UIManager_Binding.Register(app); MenuPanel_Binding.Register(app); Singleton_1_ObjectManager_Binding.Register(app); ObjectManager_Binding.Register(app); Singleton_1_ConfigerManager_Binding.Register(app); ConfigerManager_Binding.Register(app); System_Object_Binding.Register(app); MonsterData_Binding.Register(app); System_Collections_Generic_List_1_MonsterBase_Binding.Register(app); MonsterBase_Binding.Register(app); UnityEngine_Input_Binding.Register(app); System_Int32_Binding.Register(app); System_Collections_Generic_List_1_Int32_Binding.Register(app); CLRBindingTestClass_Binding.Register(app); MonoSingleton_1_GameStart_Binding.Register(app); UnityEngine_MonoBehaviour_Binding.Register(app); UnityEngine_Time_Binding.Register(app); System_Single_Binding.Register(app); UnityEngine_WaitForSeconds_Binding.Register(app); System_NotSupportedException_Binding.Register(app); ILRuntimeManager_Binding.Register(app); TestDelegateMeth_Binding.Register(app); TestDelegateFunction_Binding.Register(app); System_Action_1_String_Binding.Register(app); ILRuntime.CLR.TypeSystem.CLRType __clrType = null; }