示例#1
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            FairyGUI_Window_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            Improve_Singleton_1_ResourceManager_Binding.Register(app);
            Improve_ResourceManager_Binding.Register(app);
            UnityEngine_UI_Image_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_Generic_List_1_Button_Binding.Register(app);
            System_Collections_Generic_List_1_Button_Binding_Enumerator_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEventBase_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_Generic_List_1_Toggle_Binding.Register(app);
            System_Collections_Generic_List_1_Toggle_Binding_Enumerator_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            Improve_GameMapManager_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_String_Binding.Register(app);
            UnityEngine_UI_Slider_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            System_Array_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Camera_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            IYProtocal_NetMsg_Binding.Register(app);
            IYNet_IYMsg_Binding.Register(app);
            IYProtocal_ReqLogin_Binding.Register(app);
            Improve_Singleton_1_NetWorkManager_Binding.Register(app);
            Improve_NetWorkManager_Binding.Register(app);
            Improve_Singleton_1_TimerController_Binding.Register(app);
            Improve_TimerController_Binding.Register(app);
            System_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding_Enumerator_Binding.Register(app);
            Improve_Singleton_1_AssetBundleManager_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_String_Binding.Register(app);
            Improve_AssetBundleManager_Binding.Register(app);
            FairyGUI_UIPackage_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Type_Binding.Register(app);
            System_Type_Binding.Register(app);
            UnityEngine_Screen_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Stack_1_ILTypeInstance_Binding.Register(app);
            System_Activator_Binding.Register(app);
            UnityEngine_Resources_Binding.Register(app);
            Improve_Singleton_1_ObjectManager_Binding.Register(app);
            Improve_ObjectManager_Binding.Register(app);
            Improve_Singleton_1_AddressableManager_Binding.Register(app);
            Improve_AddressableManager_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            UnityEngine_EventSystems_EventSystem_Binding.Register(app);
            FairyGUI_UIObjectFactory_Binding.Register(app);
            FairyGUI_GComponent_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            System_Single_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
示例#2
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_NotImplementedException_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Text_StringBuilder_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_IEnumerable_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Type_Binding.Register(app);
            Google_Protobuf_ByteString_Binding.Register(app);
            ETModel_ByteHelper_Binding.Register(app);
            System_Array_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_Reflection_PropertyInfo_Binding.Register(app);
            System_Reflection_MethodBase_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Collections_IDictionary_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            ETModel_Log_Binding.Register(app);
            ETModel_IdGenerater_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_HashSet_1_ILTypeInstance_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_HashSet_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_List_1_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
            ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_Int64_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            ETModel_Game_Binding.Register(app);
            ETModel_Hotfix_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding_Enumerator_Binding.Register(app);
            System_Activator_Binding.Register(app);
            ETModel_EventAttribute_Binding.Register(app);
            ETModel_EventProxy_Binding.Register(app);
            ETModel_EventSystem_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Queue_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            FairyGUI_UIPackage_Binding.Register(app);
            FairyGUI_GComponent_Binding.Register(app);
            FairyGUI_UIObjectFactory_Binding.Register(app);
            ETModel_Component_Binding.Register(app);
            ETModel_Scene_Binding.Register(app);
            ETModel_Entity_Binding.Register(app);
            ETModel_ResourcesComponent_Binding.Register(app);
            ETModel_ConfigAttribute_Binding.Register(app);
            ETModel_AppTypeHelper_Binding.Register(app);
            ETModel_GameObjectHelper_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            ETModel_ExWindow_Binding.Register(app);
            FairyGUI_GObject_Binding.Register(app);
            FairyGUI_Window_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            FairyGUI_GRoot_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);
            FairyGUI_UIConfig_Binding.Register(app);
            System_Collections_Generic_Stack_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Stack_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_KeyCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_KeyCollection_Binding_Enumerator_Binding.Register(app);
            ETModel_Actor_CreateUnits_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_UnitInfo_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_UnitInfo_Binding.Register(app);
            ETModel_UnitInfo_Binding.Register(app);
            ETModel_UnitComponent_Binding.Register(app);
            ETModel_UnitFactory_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            ETModel_Unit_Binding.Register(app);
            VInt3_Binding.Register(app);
            ETModel_PlayerComponent_Binding.Register(app);
            ETModel_Player_Binding.Register(app);
            ETModel_ComponentWithId_Binding.Register(app);
            ETModel_CameraComponent_Binding.Register(app);
            ETModel_Actor_Test_Binding.Register(app);
            ETModel_Frame_ClickMap_Binding.Register(app);
            ETModel_MoveComponent_Binding.Register(app);
            UnityEngine_LayerMask_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            UnityEngine_Camera_Binding.Register(app);
            UnityEngine_Physics_Binding.Register(app);
            UnityEngine_RaycastHit_Binding.Register(app);
            ETModel_SessionComponent_Binding.Register(app);
            ETModel_Session_Binding.Register(app);
            System_Threading_Tasks_Task_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            Google_Protobuf_ProtoPreconditions_Binding.Register(app);
            Google_Protobuf_CodedOutputStream_Binding.Register(app);
            Google_Protobuf_CodedInputStream_Binding.Register(app);
            Google_Protobuf_MessageParser_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_String_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Int32_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Int64_Binding.Register(app);
            Google_Protobuf_FieldCodec_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt16_List_1_ILTypeInstance_Binding.Register(app);
            ETModel_OpcodeTypeComponent_Binding.Register(app);
            ETModel_MessageProxy_Binding.Register(app);
            ETModel_MessageDispatherComponent_Binding.Register(app);
            ETModel_MessageInfo_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Queue_1_Object_Binding.Register(app);
            System_Collections_Generic_Queue_1_Object_Binding.Register(app);
            ETModel_DoubleMap_2_UInt16_Type_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt16_Object_Binding.Register(app);
            ETModel_MessageAttribute_Binding.Register(app);
            ETModel_SessionCallbackComponent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Action_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            ETModel_NetworkComponent_Binding.Register(app);
            ETModel_IMessagePacker_Binding.Register(app);
            ETModel_OpcodeHelper_Binding.Register(app);
            System_Threading_Tasks_TaskCompletionSource_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Threading_CancellationToken_Binding.Register(app);
            ETModel_ErrorCode_Binding.Register(app);
            ETModel_RpcException_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            ETModel_UIFactoryAttribute_Binding.Register(app);
            ETModel_CanvasConfig_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding.Register(app);
            ReferenceCollector_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            ETModel_ActionHelper_Binding.Register(app);
            ETModel_Actor_TestRequest_Binding.Register(app);
            System_Threading_Tasks_Task_1_IResponse_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_IResponse_Binding.Register(app);
            ETModel_Actor_TransferRequest_Binding.Register(app);
            ETModel_C2G_EnterMap_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            ETModel_GlobalConfigComponent_Binding.Register(app);
            ETModel_GlobalProto_Binding.Register(app);
            ETModel_ComponentFactory_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }