private void Window_Loaded(object sender, RoutedEventArgs e) { uiData = new UIDataModel(); //this.gridRoot.DataContext = uiData; sv = new Supervisor(uiData); sv.AlarmOccurEvent += new Supervisor.AlarmOccurHandler(sv_AlarmOccurEvent); kinectManager = new KinectManager(); wavPlayer = new WavePlayer(); if (kinectManager.InitializeSensor()) { // This is the bitmap we'll display on-screen this.colorBitmap = new WriteableBitmap(kinectManager.sensor.ColorStream.FrameWidth, kinectManager.sensor.ColorStream.FrameHeight, 96.0, 96.0, PixelFormats.Bgr32, null); // Set the image we display to point to the bitmap where we'll put the image data this.imgDisplayer.Source = this.colorBitmap; // sensor started kinectManager.DataReadyEvent += new KinectManager.DataReadyHandler(kinectManager_DataReadyEvent); Thread bgWorker = new Thread(this.sv.DataHandleThreadMethod); bgWorker.Name = "Background Image Worker"; bgWorker.IsBackground = true; bgWorker.Start(); uiData.Status = "Kinect Connected"; } else { uiData.Status = "Kinect Not Connected"; MessageBox.Show("Please connect Kinect first and restart this application."); //this.Close(); } }
public Supervisor(UIDataModel dm) { dataBuffer = new ConcurrentQueue <RawImageSource>(); detector = new SmockDetector(); dataModel = dm; faceRec = new FaceRecognition(); }