public static PolarVector CartesianToPolarCoordinateRadian(this Vector2f coordinate) { PolarVector polarVector = new PolarVector(); polarVector.r = coordinate.Length(); polarVector.theta = (float)Math.Atan(coordinate.Y / coordinate.X); return(polarVector); }
public static Vector2f PolarToCartesianCoordinateDegrees(this PolarVector coordinate) { /*var x = coordinate.r * Math.Cos(coordinate.theta * 2 * Math.PI / 360); * var y = coordinate.r * Math.Sin(coordinate.theta * 2 * Math.PI / 360); * * return new Vector2f((float)x,(float)y);*/ return(new Vector2f((float)(coordinate.r * Math.Cos(DegreesToRadian(coordinate.theta))), (float)(coordinate.r * Math.Sin(DegreesToRadian(coordinate.theta))))); }
public static Vector2f PolarToCartesianCoordinateRadian(this PolarVector coordinate) { return(new Vector2f((float)(coordinate.r * Math.Cos(coordinate.theta)), (float)(coordinate.r * Math.Sin(coordinate.theta)))); }