public override void Execute(IGame.IGame game) { //write text to console //int index = text.Eval(); game.PrintString(game.GetStringId(text)); }
public override void Execute(IGame.IGame game) { //write text to console game.PrintStringCr(game.GetStringId(text)); }
public int Eval(IGame.IGame game) { // return 0; //look up string in literal table return(game.GetStringId(s)); }