public override object Visit(NamespaceDeclaration namespaceDeclaration, object data) { CodeNamespace currentNamespace = new CodeNamespace(namespaceDeclaration.NameSpace); namespaces.Add(currentNamespace); // add imports from mother namespace foreach (CodeNamespaceImport import in ((CodeNamespace)namespaceDeclarations.Peek()).Imports) { currentNamespace.Imports.Add(import); } namespaceDeclarations.Push(currentNamespace); namespaceDeclaration.AcceptChildren(this, data); namespaceDeclarations.Pop(); codeCompileUnit.Namespaces.Add(currentNamespace); // TODO : Nested namespaces allowed in CodeDOM ? Doesn't seem so :( return null; }
public object Visit(NamespaceDeclaration namespaceDeclaration, object data) { DebugOutput(namespaceDeclaration); AppendIndentation(); sourceText.Append("namespace "); sourceText.Append(namespaceDeclaration.NameSpace); AppendNewLine(); sourceText.Append("{"); AppendNewLine(); ++indentLevel; namespaceDeclaration.AcceptChildren(this, data); --indentLevel; AppendIndentation(); sourceText.Append("}"); AppendNewLine(); return null; }
void NamespaceMemberDecl() { #line 526 "VBNET.ATG" Modifiers m = new Modifiers(this); AttributeSection section; ArrayList attributes = new ArrayList(); string qualident; if (la.kind == 127) { lexer.NextToken(); #line 533 "VBNET.ATG" Point startPos = t.Location; Qualident( #line 535 "VBNET.ATG" out qualident); #line 537 "VBNET.ATG" INode node = new NamespaceDeclaration(qualident); node.StartLocation = startPos; compilationUnit.AddChild(node); compilationUnit.BlockStart(node); Expect(1); NamespaceBody(); #line 545 "VBNET.ATG" node.EndLocation = t.Location; compilationUnit.BlockEnd(); } else if (StartOf(2)) { while (la.kind == 28) { AttributeSection( #line 549 "VBNET.ATG" out section); #line 549 "VBNET.ATG" attributes.Add(section); } while (StartOf(3)) { TypeModifier( #line 550 "VBNET.ATG" m); } NonModuleDeclaration( #line 550 "VBNET.ATG" m, attributes); } else SynErr(192); }
public virtual object Visit(NamespaceDeclaration namespaceDeclaration, object data) { return namespaceDeclaration.AcceptChildren(this, data); }