public override void OnInspectorGUI() { ICECreatureMeleeWeapon _target = DrawEntityHeader <ICECreatureMeleeWeapon>(); DrawMeleeWeaponContent(_target); DrawFooter(_target); }
public virtual void DrawMeleeWeaponContent(ICECreatureMeleeWeapon _target) { if (_target == null) { return; } DrawWeaponContent(_target); }