示例#1
0
        static void OnGUI_Keys_LanguageTranslations(string Key, Localize localizeCmp, bool IsPrimaryKey, ref TermData termdata, LanguageSourceData source)
        {
            bool IsSelect = Event.current.type == EventType.MouseUp;

            for (int i = 0; i < source.mLanguages.Count; ++i)
            {
                bool forcePreview      = false;
                bool isEnabledLanguage = source.mLanguages[i].IsEnabled();

                if (!isEnabledLanguage)
                {
                    if (!GUI_ShowDisabledLanguagesTranslation)
                    {
                        continue;
                    }
                    GUI.color = new Color(GUI.color.r, GUI.color.g, GUI.color.b, 0.35f);
                }
                GUILayout.BeginHorizontal();

                if (GUILayout.Button(source.mLanguages[i].Name, EditorStyles.label, GUILayout.Width(100)))
                {
                    forcePreview = true;
                }


                string Translation = termdata.GetTranslation(i, GUI_SelectedSpecialization, editMode: true);
                if (Translation == null)
                {
                    Translation = string.Empty;
                }

//				if (termdata.Languages[i] != termdata.Languages_Touch[i] && !string.IsNullOrEmpty(termdata.Languages[i]) && !string.IsNullOrEmpty(termdata.Languages_Touch[i]))
//					GUI.contentColor = GUITools.LightYellow;

                if (termdata.TermType == eTermType.Text || termdata.TermType == eTermType.Child)
                {
                    EditorGUI.BeginChangeCheck();
                    string CtrName = "TranslatedText" + i;
                    GUI.SetNextControlName(CtrName);

                    EditPluralTranslations(ref Translation, i, source.mLanguages[i].Code);
                    //Translation = EditorGUILayout.TextArea(Translation, Style_WrapTextField, GUILayout.Width(Screen.width - 260 - (autoTranslated ? 20 : 0)));
                    if (EditorGUI.EndChangeCheck())
                    {
                        termdata.SetTranslation(i, Translation, GUI_SelectedSpecialization);
                        source.Editor_SetDirty();
                        forcePreview = true;
                    }

                    if (localizeCmp != null &&
                        (forcePreview || /*GUI.changed || */ (GUI.GetNameOfFocusedControl() == CtrName && IsSelect)))
                    {
                        if (IsPrimaryKey && string.IsNullOrEmpty(localizeCmp.Term))
                        {
                            localizeCmp.mTerm = Key;
                        }

                        if (!IsPrimaryKey && string.IsNullOrEmpty(localizeCmp.SecondaryTerm))
                        {
                            localizeCmp.mTermSecondary = Key;
                        }

                        string PreviousLanguage = LocalizationManager.CurrentLanguage;
                        LocalizationManager.PreviewLanguage(source.mLanguages[i].Name);
                        if (forcePreview || IsSelect)
                        {
                            LocalizationManager.LocalizeAll();
                        }
                        else
                        {
                            localizeCmp.OnLocalize(true);
                        }
                        LocalizationManager.PreviewLanguage(PreviousLanguage);
                        EditorUtility.SetDirty(localizeCmp);
                    }
                    GUI.contentColor = Color.white;

                    //if (autoTranslated)
                    //{
                    //    if (GUILayout.Button(new GUIContent("\u2713"/*"A"*/,"Translated by Google Translator\nClick the button to approve the translation"), EditorStyles.toolbarButton, GUILayout.Width(autoTranslated ? 20 : 0)))
                    //    {
                    //        termdata.Flags[i] &= (byte)(byte.MaxValue ^ (byte)(GUI_SelectedSpecialization==0 ? TranslationFlag.AutoTranslated_Normal : TranslationFlag.AutoTranslated_Touch));
                    //    }
                    //}

                    if (termdata.TermType == eTermType.Text)
                    {
                        if (TestButtonArg(eTest_ActionType.Button_Term_Translate, i, new GUIContent("T", "Translate"), EditorStyles.toolbarButton, GUILayout.Width(20)))
                        {
                            var termData = termdata;
                            var indx     = i;
                            var key      = Key;
                            GUITools.DelayedCall(() => TranslateTerm(key, termData, source, indx));
                            GUI.FocusControl(string.Empty);
                        }
                    }
                }
                else
                {
                    string MultiSpriteName = string.Empty;

                    if (termdata.TermType == eTermType.Sprite && Translation.EndsWith("]", StringComparison.Ordinal))                   // Handle sprites of type (Multiple):   "SpritePath[SpriteName]"
                    {
                        int idx = Translation.LastIndexOf("[", StringComparison.Ordinal);
                        int len = Translation.Length - idx - 2;
                        MultiSpriteName = Translation.Substring(idx + 1, len);
                        Translation     = Translation.Substring(0, idx);
                    }

                    Object Obj = null;

                    // Try getting the asset from the References section
                    if (localizeCmp != null)
                    {
                        Obj = localizeCmp.FindTranslatedObject <Object>(Translation);
                    }
                    if (Obj == null && source != null)
                    {
                        Obj = source.FindAsset(Translation);
                    }

                    // If it wasn't in the references, Load it from Resources
                    if (Obj == null && localizeCmp == null)
                    {
                        Obj = ResourceManager.pInstance.LoadFromResources <Object>(Translation);
                    }

                    Type ObjType = typeof(Object);
                    switch (termdata.TermType)
                    {
                    case eTermType.Font: ObjType = typeof(Font); break;

                    case eTermType.Texture: ObjType = typeof(Texture); break;

                    case eTermType.AudioClip: ObjType = typeof(AudioClip); break;

                    case eTermType.GameObject: ObjType = typeof(GameObject); break;

                    case eTermType.Sprite: ObjType = typeof(Sprite); break;

                    case eTermType.Material: ObjType = typeof(Material); break;

                    case eTermType.Mesh: ObjType = typeof(Mesh); break;

#if NGUI
                    case eTermType.UIAtlas: ObjType = typeof(UIAtlas); break;

                    case eTermType.UIFont: ObjType = typeof(UIFont); break;
#endif
#if TK2D
                    case eTermType.TK2dFont: ObjType = typeof(tk2dFont); break;

                    case eTermType.TK2dCollection: ObjType = typeof(tk2dSpriteCollection); break;
#endif

#if TextMeshPro
                    case eTermType.TextMeshPFont: ObjType = typeof(TMPro.TMP_FontAsset); break;
#endif

#if SVG
                    case eTermType.SVGAsset: ObjType = typeof(SVGImporter.SVGAsset); break;
#endif

                    case eTermType.Object: ObjType = typeof(Object); break;
                    }

                    if (Obj != null && !string.IsNullOrEmpty(MultiSpriteName))
                    {
                        string   sPath = AssetDatabase.GetAssetPath(Obj);
                        Object[] objs  = AssetDatabase.LoadAllAssetRepresentationsAtPath(sPath);
                        Obj = null;
                        for (int j = 0, jmax = objs.Length; j < jmax; ++j)
                        {
                            if (objs[j].name.Equals(MultiSpriteName))
                            {
                                Obj = objs[j];
                                break;
                            }
                        }
                    }

                    bool bShowTranslationLabel = (Obj == null && !string.IsNullOrEmpty(Translation));
                    if (bShowTranslationLabel)
                    {
                        GUI.backgroundColor = GUITools.DarkGray;
                        GUILayout.BeginVertical(EditorStyles.textArea, GUILayout.Height(1));
                        GUILayout.Space(2);

                        GUI.backgroundColor = Color.white;
                    }

                    Object NewObj = EditorGUILayout.ObjectField(Obj, ObjType, true, GUILayout.ExpandWidth(true));
                    if (Obj != NewObj)
                    {
                        string sPath = null;
                        if (NewObj != null)
                        {
                            sPath = AssetDatabase.GetAssetPath(NewObj);

                            mCurrentInspector.serializedObject.ApplyModifiedProperties();
                            foreach (var cmp in mCurrentInspector.serializedObject.targetObjects)
                            {
                                AddObjectPath(ref sPath, cmp as Localize, NewObj);
                            }
                            mCurrentInspector.serializedObject.ApplyModifiedProperties();

                            if (HasObjectInReferences(NewObj, localizeCmp))
                            {
                                sPath = NewObj.name;
                            }
                            else
                            if (termdata.TermType == eTermType.Sprite)
                            {
                                sPath += "[" + NewObj.name + "]";
                            }
                        }

                        termdata.SetTranslation(i, sPath, GUI_SelectedSpecialization);
                        source.Editor_SetDirty();
                    }

                    if (bShowTranslationLabel)
                    {
                        GUILayout.BeginHorizontal();
                        GUI.color = Color.red;
                        GUILayout.FlexibleSpace();
                        GUILayout.Label(Translation, EditorStyles.miniLabel);
                        GUILayout.FlexibleSpace();
                        GUI.color = Color.white;
                        GUILayout.EndHorizontal();
                        GUILayout.EndVertical();
                    }
                }

                GUILayout.EndHorizontal();
                GUI.color = Color.white;
            }
        }