public void Serializes_ConnAck_Packet(bool sessionPresent, ConnectionResult result) { var packet = new ConnAck(result, sessionPresent); byte[] expected = { 0b00100000, //packet code 0x02, //length (byte)(sessionPresent ? 0x01 : 0x00), //flags (byte)result }; MqttSerializer.Serialize(bufferWriter, packet); VerifySerialization(expected); }
public void Serializes_Connect_With_Username_Flag() { string username = Guid.NewGuid().ToString(); var packet = new Connect { ClientId = Guid.NewGuid().ToString(), Flags = ConnectFlags.UserName, UserName = username }; var expected = CreateConnectHeader(packet); AddString(expected, username); SetRemainingLength(expected); MqttSerializer.Serialize(bufferWriter, packet); VerifySerialization(expected.ToArray()); }
public void Serializes_Connect_With_Password_Flag() { byte[] password = Guid.NewGuid().ToByteArray(); var packet = new Connect { Flags = ConnectFlags.Password, ClientId = Guid.NewGuid().ToString(), Password = password }; var expected = CreateConnectHeader(packet); AddBinary(expected, password); SetRemainingLength(expected); MqttSerializer.Serialize(bufferWriter, packet); VerifySerialization(expected.ToArray()); }
public void Serializes_Connect(ConnectFlags flags) { ushort keepAlive = BitConverter.ToUInt16(Guid.NewGuid().ToByteArray(), 0); string clientId = Guid.NewGuid().ToString(); var packet = new Connect { Flags = flags, KeepAlive = keepAlive, ClientId = clientId }; var expected = CreateConnectHeader(packet); SetRemainingLength(expected); MqttSerializer.Serialize(bufferWriter, packet); VerifySerialization(expected.ToArray()); }
public void Serializes_Connect_With_Will_Flag() { string willTopic = Guid.NewGuid().ToString(); byte[] willMessage = Guid.NewGuid().ToByteArray(); var packet = new Connect { ClientId = Guid.NewGuid().ToString(), Flags = ConnectFlags.Will, WillTopic = willTopic, WillMessage = willMessage }; var expected = CreateConnectHeader(packet); AddString(expected, willTopic); AddBinary(expected, willMessage); SetRemainingLength(expected); MqttSerializer.Serialize(bufferWriter, packet); VerifySerialization(expected.ToArray()); }