private void DoLogLine(SkillLogEntry entry, int index) { if (!this.EntryIsVisible(entry)) { return; } if (entry.get_LogType() == 6) { this.currentState = entry.get_State(); SkillEditorGUILayout.Divider(new GUILayoutOption[0]); } if (this.selectedEntry != null && index > this.selectedEntryIndex) { GUI.set_color(new Color(1f, 1f, 1f, 0.3f)); } if (entry.get_LogType() == 9 || entry.get_LogType() == 10) { GUI.set_backgroundColor(SkillEditorStyles.DefaultBackgroundColor); } else { GUI.set_backgroundColor((this.currentState != null) ? PlayMakerPrefs.get_Colors()[this.currentState.get_ColorIndex()] : Color.get_grey()); } GUILayout.BeginVertical(SkillEditorStyles.LogBackground, new GUILayoutOption[0]); GUILayout.BeginHorizontal(new GUILayoutOption[0]); Color backgroundColor = GUI.get_backgroundColor(); GUI.set_backgroundColor(Color.get_white()); GUIStyle gUIStyle = SkillEditorStyles.GetLogTypeStyles()[entry.get_LogType()]; GUILayout.Label("", gUIStyle, new GUILayoutOption[] { GUILayout.MaxWidth(20f) }); GUI.set_backgroundColor(backgroundColor); gUIStyle = SkillEditorStyles.LogLine; if (GUILayout.Button(FsmEditorSettings.LogShowTimecode ? entry.get_TextWithTimecode() : entry.get_Text(), gUIStyle, new GUILayoutOption[0])) { this.SelectLogEntry(entry); } GUILayout.EndHorizontal(); if (this.ShowSentBy(entry)) { if (string.IsNullOrEmpty(entry.get_Text2())) { entry.set_Text2(Strings.get_FsmLog_Label_Sent_By() + Labels.GetFullStateLabel(entry.get_SentByState())); if (entry.get_Action() != null) { entry.set_Text2(entry.get_Text2() + " : " + Labels.GetActionLabel(entry.get_Action())); } } if (GUILayout.Button(entry.get_Text2(), SkillEditorStyles.LogLine2, new GUILayoutOption[0])) { SkillLogger.OnClickSentBy(entry); } EditorGUIUtility.AddCursorRect(GUILayoutUtility.GetLastRect(), 4); } else { if (this.ShowEventTarget(entry)) { if (string.IsNullOrEmpty(entry.get_Text2())) { entry.set_Text2(Strings.get_FsmLog_Label_Target() + SkillLogger.GetEventTargetLabel(entry)); } if (GUILayout.Button(entry.get_Text2(), SkillEditorStyles.LogLine2, new GUILayoutOption[0])) { this.OnClickEventTarget(entry); GUIUtility.ExitGUI(); return; } EditorGUIUtility.AddCursorRect(GUILayoutUtility.GetLastRect(), 4); } else { if (this.ShowHitGameObject(entry)) { if (string.IsNullOrEmpty(entry.get_Text2())) { entry.set_Text2("WITH: " + entry.get_GameObjectName()); entry.set_GameObjectIcon(EditorHacks.GetIconForObject(entry.get_GameObject())); } if (entry.get_GameObject() != null) { if (GUILayout.Button(entry.get_Text2(), SkillEditorStyles.LogLine2, new GUILayoutOption[0])) { Selection.set_activeGameObject(entry.get_GameObject()); GUIUtility.ExitGUI(); return; } Rect lastRect = GUILayoutUtility.GetLastRect(); EditorGUIUtility.AddCursorRect(lastRect, 4); if (entry.get_GameObjectIcon() != null) { lastRect.Set(lastRect.get_xMin(), lastRect.get_yMin() + 2f, 27f, lastRect.get_height() - 2f); GUI.Label(lastRect, entry.get_GameObjectIcon()); } } else { GUILayout.Label(entry.get_Text2() + " (Destroyed)", SkillEditorStyles.LogLine2, new GUILayoutOption[0]); } } } } GUILayout.EndVertical(); if (entry == this.selectedEntry) { this.beforeSelected = this.prevEntry; GUI.set_backgroundColor(Color.get_white()); GUILayout.Box(GUIContent.none, SkillEditorStyles.LogLineTimeline, new GUILayoutOption[0]); } if (this.prevEntry == this.selectedEntry) { this.afterSelected = entry; } this.prevEntry = entry; this.numEntriesDrawn++; }
public static string GetFullStateLabel(SkillState state) { return(Labels.GetFullStateLabel(state)); }
private GenericMenu GenerateActionContextMenu() { GenericMenu genericMenu = new GenericMenu(); if (Actions.GetUsageCount(this.selectedAction) == 0) { genericMenu.AddDisabledItem(new GUIContent(Strings.get_Menu_Find_Action())); } else { List <SkillInfo> usage = Actions.GetUsage(this.selectedAction); using (List <SkillInfo> .Enumerator enumerator = usage.GetEnumerator()) { while (enumerator.MoveNext()) { SkillInfo current = enumerator.get_Current(); genericMenu.AddItem(new GUIContent(string.Format("{0}/{1}", Strings.get_Menu_Find_Action(), Labels.GetFullStateLabel(current.state))), false, new GenericMenu.MenuFunction2(SkillInfo.SelectFsmInfo), current); } } } if (SkillEditor.SelectedFsm == null || SkillEditor.SelectedState == null) { genericMenu.AddDisabledItem(new GUIContent(Strings.get_Menu_Select_a_State_to_add_Actions())); } else { genericMenu.AddSeparator(""); genericMenu.AddItem(new GUIContent(Strings.get_Menu_Add_to_Top_of_Action_List()), false, new GenericMenu.MenuFunction(this.AddSelectedActionToTop)); if (SkillEditor.StateInspector.SelectedAction == null) { genericMenu.AddDisabledItem(new GUIContent(Strings.get_Menu_Add_Before_Selected_Action())); genericMenu.AddDisabledItem(new GUIContent(Strings.get_Menu_Add_After_Selected_Action())); } else { genericMenu.AddItem(new GUIContent(Strings.get_Menu_Add_Before_Selected_Action()), false, new GenericMenu.MenuFunction(this.AddSelectedActionBefore)); genericMenu.AddItem(new GUIContent(Strings.get_Menu_Add_After_Selected_Action()), false, new GenericMenu.MenuFunction(this.AddSelectedActionAfter)); } genericMenu.AddItem(new GUIContent(Strings.get_Menu_Add_to_End_of_Action_List()), false, new GenericMenu.MenuFunction(this.AddSelectedActionToEnd)); } genericMenu.AddSeparator(""); genericMenu.AddItem(new GUIContent(Strings.get_Menu_Find_Script()), false, new GenericMenu.MenuFunction2(ActionScripts.PingAssetByType), this.selectedAction); genericMenu.AddItem(new GUIContent(Strings.get_Menu_Select_Script()), false, new GenericMenu.MenuFunction2(ActionScripts.SelectAssetByType), this.selectedAction); genericMenu.AddItem(new GUIContent(Strings.get_Menu_Edit_Script()), false, new GenericMenu.MenuFunction2(ActionScripts.EditAssetByType), this.selectedAction); genericMenu.AddSeparator(""); if (Actions.CategoryContainsAction("Favorites", this.selectedAction)) { genericMenu.AddItem(new GUIContent("Remove From Favorites"), false, new GenericMenu.MenuFunction2(ActionSelector.RemoveFromFavorites), this.selectedAction); } else { genericMenu.AddItem(new GUIContent("Add To Favorites"), false, new GenericMenu.MenuFunction2(ActionSelector.AddToFavorites), this.selectedAction); } return(genericMenu); }
private void DoSortedByAction() { List <Type> list = new List <Type>(); using (List <ActionReport> .Enumerator enumerator = ActionReport.ActionReportList.GetEnumerator()) { while (enumerator.MoveNext()) { ActionReport current = enumerator.get_Current(); Type type = current.action.GetType(); if (!list.Contains(type)) { list.Add(type); } } } this.currentAction = null; using (List <Type> .Enumerator enumerator2 = list.GetEnumerator()) { while (enumerator2.MoveNext()) { Type current2 = enumerator2.get_Current(); SkillEditorGUILayout.Divider(new GUILayoutOption[0]); GUILayout.Label(Labels.GetActionLabel(current2), EditorStyles.get_boldLabel(), new GUILayoutOption[0]); this.currentFSM = null; this.currentState = null; List <SkillState> list2 = new List <SkillState>(); List <ActionReport> list3 = new List <ActionReport>(); List <string> list4 = new List <string>(); SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]); GUILayout.Label(Strings.get_ActionReportWindow_Action_Changes_Title(), EditorStyles.get_boldLabel(), new GUILayoutOption[0]); using (List <ActionReport> .Enumerator enumerator3 = ActionReport.ActionReportList.GetEnumerator()) { while (enumerator3.MoveNext()) { ActionReport current3 = enumerator3.get_Current(); Type type2 = current3.action.GetType(); if (type2 == current2) { if (!list2.Contains(current3.state)) { list3.Add(current3); list2.Add(current3.state); } if (!list4.Contains(current3.logText)) { ActionReportWindow.DoReportLine(Strings.get_Tab(), current3); list4.Add(current3.logText); } } } } SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]); GUILayout.Label(Strings.get_ActionReportWindow_Effected_States_Title(), EditorStyles.get_boldLabel(), new GUILayoutOption[0]); using (List <ActionReport> .Enumerator enumerator4 = list3.GetEnumerator()) { while (enumerator4.MoveNext()) { ActionReport current4 = enumerator4.get_Current(); if (current4.state != null && !(current4.fsm == null)) { if (GUILayout.Button(Strings.get_Tab() + Labels.GetFullStateLabel(current4.state), EditorStyles.get_label(), new GUILayoutOption[0])) { ActionReportWindow.SelectReport(current4); return; } EditorGUIUtility.AddCursorRect(GUILayoutUtility.GetLastRect(), 4); } } } } } }