static PlayMakerDefines() { DefinesHelper.AddSymbolToAllTargets("PLAYMAKER"); DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_9"); DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_9_1"); DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_8_OR_NEWER"); DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_8_5_OR_NEWER"); DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_9_OR_NEWER"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_0"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_1"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_2"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_3"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_4"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_5"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_6"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_7"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_8"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_9"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_9_0"); UpdateTextMeshProDefines(); UpdatePipelineDefines(); }
static PlayMakerDefines() { DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_STUDENT_VERSION"); DefinesHelper.AddSymbolToAllTargets("PLAYMAKER"); DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_9"); DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_9_0"); DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_8_OR_NEWER"); DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_8_5_OR_NEWER"); DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_9_OR_NEWER"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_0"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_1"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_2"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_3"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_4"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_5"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_6"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_7"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_8"); DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_9"); }
public static void RemoveScriptingDefineSymbolFromAllTargets(string defineSymbol) { DefinesHelper.RemoveSymbolFromAllTargets(defineSymbol); }