void helpButton_MouseClick(GUIElement sender, MouseEventArgs e) { InstructionsMenuFrame instructionsFrame = new InstructionsMenuFrame(); UIManager.AddAndLoad(instructionsFrame); }
void quitButton_MouseClick(GUIElement sender, MouseEventArgs e) { GameEngine.Singleton.DestroyAndRemoveStates(2); }
void continueButton_MouseClick(GUIElement sender, MouseEventArgs e) { this.Exit(); }
void EnterButton_MouseClick(GUIElement sender, MouseEventArgs e) { Size previousWindowSize = (Size)Utilities.DefaultSettings.Settings["WindowSize"]; float previousPixelsPerMeterValue = (float) Utilities.DefaultSettings.Settings["PixelsPerMeter"]; bool previousTriviaQuestionsValue = (bool) Utilities.DefaultSettings.Settings["Trivia Questions"]; bool triviaQuestionsValue; float windowSizeXValue; float windowSizeYValue; float pixelsPerMeterValue; if (trueFalseButton.TrueOrFalse) triviaQuestionsValue = true; else triviaQuestionsValue = false; windowSizeXValue = float.Parse(WindowSizeXBox.Text); windowSizeYValue = float.Parse(WindowSizeYBox.Text); pixelsPerMeterValue = float.Parse(PixelsPerMeterBox.Text); Utilities.DefaultSettings.Settings["WindowSize"] = new Size(windowSizeXValue,windowSizeYValue); Utilities.DefaultSettings.Settings["PixelsPerMeter"] = pixelsPerMeterValue; bool changedSettings = false; if (pixelsPerMeterValue != previousPixelsPerMeterValue || triviaQuestionsValue != previousTriviaQuestionsValue || windowSizeXValue != previousWindowSize.X || windowSizeYValue != previousWindowSize.Y) changedSettings = true; if (changedSettings) { this.Exit(); UIManager.AddAndLoad(userMessageFrame); } this.Exit(); }
void trueFalseButton_MouseClick(GUIElement sender, MouseEventArgs e) { if (trueFalseButton.TrueOrFalse) trueFalseButton.TrueOrFalse = false; else trueFalseButton.TrueOrFalse = true; }
void SelectGame(GUIElement sender, MouseEventArgs e) { var label = (Label)sender; GameEngine.Singleton.AddAndLoad(new TheGameState(label.Text, false)); }
protected override void OnMouseClick(MouseEventArgs e) { Parent.ActiveControl = this; base.OnMouseClick(e); }