static public int OnDrop(IntPtr l) { try { Hugula.UGUIExtend.CEventReceive self = (Hugula.UGUIExtend.CEventReceive)checkSelf(l); UnityEngine.EventSystems.BaseEventData a1; checkType(l, 2, out a1); self.OnDrop(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }