public void OnEnable() { this.moduleMaker = new ModuleMaker(); this.moduleMaker.Add(new WelcomeModule()); this.moduleMaker.Add(new ProjectorModule()); this.moduleMaker.Add(new KinectModule()); this.moduleMaker.Add(new JoyconModule()); this.moduleMaker.Add(new ControlsModule()); this.moduleMaker.Add(new PrefabModule()); }
public abstract void Build(ModuleMaker maker, GameObject root, GameObject head);
public abstract void OnGUI(ModuleMaker maker);