/// <summary> /// 修改 /// </summary> /// <param name="p_BE">要修改的实体</param> /// <param name="sqlTrans">事务类</param> public void RUpdate(BaseEntity p_BE, IDBTransAccess sqlTrans) { try { this.CheckCorrect(p_BE); MLLB entity = (MLLB)p_BE; string sql = "SELECT * FROM Data_MLLB WHERE Code=" + SysString.ToDBString(entity.Code) + " AND ID<>" + entity.ID; DataTable dt = sqlTrans.Fill(sql); if (dt.Rows.Count > 0) { throw new BaseException("编码已存在,请检查后重新输入!"); } sql = "SELECT * FROM Data_MLLB WHERE Name=" + SysString.ToDBString(entity.Name) + " AND ID<>" + entity.ID; dt = sqlTrans.Fill(sql); if (dt.Rows.Count > 0) { throw new BaseException("名称已存在,请检查后重新输入!"); } MLLBCtl control = new MLLBCtl(sqlTrans); control.Update(entity); } catch (BaseException) { throw; } catch (Exception E) { throw new BaseException(E.Message); } }
/// <summary> /// 新增(传入事务处理) /// </summary> /// <param name="p_BE">要新增的实体</param> /// <param name="sqlTrans">事务类</param> public void RAdd(BaseEntity p_BE, IDBTransAccess sqlTrans) { try { this.CheckCorrect(p_BE); MLLB entity = (MLLB)p_BE; string sql = "SELECT * FROM Data_MLLB WHERE Code=" + SysString.ToDBString(entity.Code); DataTable dt = sqlTrans.Fill(sql); if (dt.Rows.Count > 0) { throw new BaseException("编码已存在,请检查后重新输入!"); } sql = "SELECT * FROM Data_MLLB WHERE Name=" + SysString.ToDBString(entity.Name); dt = sqlTrans.Fill(sql); if (dt.Rows.Count > 0) { throw new BaseException("名称已存在,请检查后重新输入!"); } MLLBCtl control = new MLLBCtl(sqlTrans); entity.ID = (int)EntityIDTable.GetID((long)SysEntity.Data_MLLB, sqlTrans); control.AddNew(entity); } catch (BaseException) { throw; } catch (Exception E) { throw new BaseException(E.Message); } }
/// <summary> /// 删除 /// </summary> /// <param name="p_BE">要删除的实体</param> /// <param name="sqlTrans">事务类</param> public void RDelete(BaseEntity p_BE, IDBTransAccess sqlTrans) { try { this.CheckCorrect(p_BE); MLLB entity = (MLLB)p_BE; MLLBCtl control = new MLLBCtl(sqlTrans); control.Delete(entity); } catch (BaseException) { throw; } catch (Exception E) { throw new BaseException(E.Message); } }