示例#1
0
 public void Fill(NationDonateData memberData)
 {
     if (memberData == null || memberData.Rank < 0)
     {
         EmptyNode.gameObject.SetActive(true);
         NoEmptyNode.gameObject.SetActive(false);
         BG.color = new Color(213f / 255f, 223f / 255f, 232f / 255f);
     }
     else
     {
         LTUIUtil.SetText(PlayerNameLabel, memberData.Name);
         LTUIUtil.SetText(PlayerLevelLabel, memberData.Level.ToString());
         PortraitUISprite.spriteName = memberData.Portrait;
         LTUIUtil.SetText(DonateLabel, memberData.WeekDonate.ToString());
         EmptyNode.gameObject.CustomSetActive(false);
         NoEmptyNode.gameObject.CustomSetActive(true);
         BG.color = (memberData.Uid == LoginManager.Instance.LocalUserId.Value)?new Color(188f / 255f, 254f / 255f, 216f / 255f) : new Color(213f / 255f, 223f / 255f, 232f / 255f);
     }
 }
示例#2
0
        void UpdateUI(Hashtable result)
        {
            ArrayList array = Hotfix_LT.EBCore.Dot.Array("rank.personal.nationDegree", result, null);
            List <NationDonateData> rankdatas    = new List <NationDonateData>();
            long             localPlayerId       = LoginManager.Instance.LocalUserId.Value;
            NationDonateData localPlayerRankData = null;

            for (int i = 0; i < array.Count; i++)
            {
                var data = new NationDonateData(array[i] as Hashtable);
                if (data.Uid == localPlayerId)
                {
                    localPlayerRankData = data;
                }
                else if (data.Rank >= 0 && data.Rank < 4)
                {
                    rankdatas.Add(data);
                }
            }
            if (localPlayerRankData != null && localPlayerRankData.Rank >= 0 && localPlayerRankData.Rank < 4)
            {
                rankdatas.Add(localPlayerRankData);
            }
            rankdatas.Sort(delegate(NationDonateData x, NationDonateData y) { return(x.Rank - y.Rank); });

            while (rankdatas.Count < 4)
            {
                rankdatas.Add(null);
            }
            for (int dataIndex = 0; dataIndex < rankdatas.Count; ++dataIndex)
            {
                DonateCellArray[dataIndex].Fill(rankdatas[dataIndex]);
            }
            if (localPlayerRankData != null)
            {
                LTUIUtil.SetText(MyDonateInfo, string.Format("{0}.   {1}   {2}", localPlayerRankData.Rank + 1, localPlayerRankData.Name, localPlayerRankData.WeekDonate));
            }
            else
            {
                LTUIUtil.SetText(MyDonateInfo, string.Format(EB.Localizer.GetString("ID_codefont_in_NationBattleDonateListController_2991"), BalanceResourceUtil.GetUserName()));
            }
        }