/// <summary>
        /// 初始化加载字典成功事件的新实例。
        /// </summary>
        /// <param name="e">内部事件。</param>
        public LoadDictionarySuccessEventArgs(GameFramework.Localization.LoadDictionarySuccessEventArgs e)
        {
            LoadDictionaryInfo loadDictionaryInfo = (LoadDictionaryInfo)e.UserData;

            DictionaryName      = loadDictionaryInfo.DictionaryName;
            DictionaryAssetName = e.DictionaryAssetName;
            Duration            = e.Duration;
            UserData            = loadDictionaryInfo.UserData;
        }
示例#2
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        /// <summary>
        /// 初始化加载字典失败事件的新实例。
        /// </summary>
        /// <param name="e">内部事件。</param>
        public LoadDictionaryFailureEventArgs(GameFramework.Localization.LoadDictionaryFailureEventArgs e)
        {
            LoadDictionaryInfo loadDictionaryInfo = (LoadDictionaryInfo)e.UserData;

            DictionaryName      = loadDictionaryInfo.DictionaryName;
            DictionaryAssetName = e.DictionaryAssetName;
            ErrorMessage        = e.ErrorMessage;
            UserData            = loadDictionaryInfo.UserData;
        }
        /// <summary>
        /// 初始化加载字典更新事件的新实例。
        /// </summary>
        /// <param name="e">内部事件。</param>
        public LoadDictionaryUpdateEventArgs(GameFramework.Localization.LoadDictionaryUpdateEventArgs e)
        {
            LoadDictionaryInfo loadDictionaryInfo = (LoadDictionaryInfo)e.UserData;

            DictionaryName      = loadDictionaryInfo.DictionaryName;
            DictionaryAssetName = e.DictionaryAssetName;
            Progress            = e.Progress;
            UserData            = loadDictionaryInfo.UserData;
        }
        /// <summary>
        /// 初始化加载字典时加载依赖资源事件的新实例。
        /// </summary>
        /// <param name="e">内部事件。</param>
        public LoadDictionaryDependencyAssetEventArgs(GameFramework.Localization.LoadDictionaryDependencyAssetEventArgs e)
        {
            LoadDictionaryInfo loadDictionaryInfo = (LoadDictionaryInfo)e.UserData;

            DictionaryName      = loadDictionaryInfo.DictionaryName;
            DictionaryAssetName = e.DictionaryAssetName;
            DependencyAssetName = e.DependencyAssetName;
            LoadedCount         = e.LoadedCount;
            TotalCount          = e.TotalCount;
            UserData            = loadDictionaryInfo.UserData;
        }
        /// <summary>
        /// 加载字典。
        /// </summary>
        /// <param name="dictionaryAsset">字典资源。</param>
        /// <param name="userData">用户自定义数据。</param>
        /// <returns>加载是否成功。</returns>
        public bool LoadDictionary(object dictionaryAsset, object userData)
        {
            LoadDictionaryInfo loadDictionaryInfo = (LoadDictionaryInfo)userData;

            return(LoadDictionary(loadDictionaryInfo.DictionaryName, dictionaryAsset, loadDictionaryInfo.UserData));
        }