// Use this for initialization void Start() { // Grab the mesh renderer that's on the same object as this script. meshRenderer = this.gameObject.GetComponentInChildren <MeshRenderer>(); tooltip = GameObject.Find("HintText"); tooltip.GetComponent <Fade>().show(false); manager = GameObject.Find("HologramCollection").GetComponent <Holoscanner.RemoteMeshManager>(); }
void targetFound() { Holoscanner.RemoteMeshManager rmm = this.GetComponentInParent <Holoscanner.RemoteMeshManager>(); if (startOrb) { rmm.StartGameRequest(); startOrb = false; GameObject.Find("TitleScreen").GetComponent <TitleScreenScript>().waitingForPlayers(); } else { rmm.SendTargetFoundMessage(targetID); } //rmm.SendTargetRequest(); }